void Render::DrawWatermark()
{
int x, y;
std::time_t cur_sec = std::time(0);
std::tm* now = std::localtime(&cur_sec);
std::ostringstream wtrstream;
wtrstream << "YAPIDAR | fps: " << std::right << std::setw(3) << std::setfill('0') << std::to_string(GetFPS())
<< " | time: " << std::setw(2) << std::setfill('0') << std::to_string(now->tm_hour) << ":" << std::setw(2) << std::setfill('0') << std::to_string(now->tm_min)
<< ":" << std::setw(2) << std::setfill('0') << std::to_string(now->tm_sec);
g_EngineClient->GetScreenSize(x, y);
ImVec2 t = g_pDefaultFont->CalcTextSizeA(12.f, FLT_MAX, 0.0f, wtrstream.str().data());
Render::Get().RenderBoxFilled(x - 187, 0 + 10, x - 173 + t.x, 0 + 17 + t.y, Color(13, 9, 9, 50));
Render::Get().RenderBoxFilled(x - 185, 0 + 12, x - 175 + t.x, 0 + 15 + t.y, Color(13, 9, 9, 150));
Render::Get().RenderTextNoOutline(wtrstream.str().data(), ImVec2(x - 180, 0 + 13), 12.f, Color::White);
}