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Трейлер / Trailer:
Технические детали / Technical Details:
In order for the example game to work, you have to hook up the supplied “BP_FlyingGameInstance” to your project’s Game Instance. Set the following Axis Mappings in your input settings:
MoveRight
A Scale -1
D Scale 1
MoveUp
W Scale -1
S Scale 1
Thrust
Left Ctrl Scale -1
Left Shift Scale 1
Physically-Based Rendering: Yes
Texture Size: (9) sets of 2K Textures
Collision: Yes, automatically generated
Vertex Count: From 644 to 1976
LODs: Yes - 40%, 10%, 5%
Number of Meshes: 9 meshes (plus 9 destructible meshes)
Number of Materials and Material Instances: 16 (1 master material, 9, 6 regular materials)
Number of Textures: 32
Engine Compatibility: 4.15 - 4.21
Intended Platform: Desktop, Console, VR, Mobile
Platforms Tested: Desktop, Android, iOS
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