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C++ Pseudo fix for static legs in local server

Vac88 | Overdose.it v2 coder
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1 Янв 2021
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alright so imagine, you're jumping around in a server, as you can see your legs don't go static in air (depends on your animfix ofc), but in local server your legs go static
example of static legs in air on local server:
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Okay now let's see how we can fix this! (this is a pseudo fix btw)

1st.you gotta find where your animations are being runned (mostly called animations::Run or so, you can also use UpdateLocalAnimations, but it's better to use your animations::Run)

2nd add this to the void:
C++:
Expand Collapse Copy
void animations::run(clientstage stage)

3rd after it was added, put this wherever you want:
C++:
Expand Collapse Copy
if (stage == FRAME_RENDER_START)
        {
auto realanimationstate = g_local()->GetAnimationState();

    if (!realanimationstate)
                return;

            realanimationstate->m_bOnGround = true;
            realanimationstate->m_bInHitGroundAnimation = false;
       }

4th After this u have this!1!
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now that that's out of the way, if you have eye cancer. Just saying this is a PSEUDO FIX. Ofcourse you can re code your animfix so you can fix that, just that this is a pseudo fix to save time if you're making upcoming hacks or whatever.
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
alright so imagine, you're jumping around in a server, as you can see your legs don't go static in air
(mostly called animations::Run or so, you can also use UpdateLocalAnimations, but it's better to use your animations::Run)
:roflanEbalo:
alright so imagine, you're jumping around in a server, as you can see your legs don't go static in air
(mostly called animations::Run or so, you can also use UpdateLocalAnimations, but it's better to use your animations::Run)
:roflanEbalo:
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
yeah you probably don't even know what pseudo is. shit release.

"Pseudocode. Pseudocode is an informal way of programming description that does not require any strict programming language syntax or underlying technology considerations. It is used for creating an outline or a rough draft of a program. Pseudocode summarizes a program's flow, but excludes underlying details."

this is an informal way of fixing static legs in air, so I do know what pseudocode means.
 
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if you have static legs in air your animfix is most likely shit and you should fix it
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
крутооооооооооооооооооооооооооооооо, мне интересно теперь для кого поз парамы придумали
 
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