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Ищу скриптДайте JS ideal yaw для моей пасты (OTC3)
if(UI.IsHotkeyActive("Anti-Aim", "Fake angles", "Inverter")) {
X = 34;
O = getRndInteger(-2, -5);
Y = getRndInteger(-5, -12);
}
invert the angles man$$
if u figure out and try enough u will make a good lowdelta anti aim off this code :flushed: goodluck lilman$
TIP: if u want to do andvanced shit, trust me, mess around with the lby offset, its the MAIN thing that u need the most for "unhittable anti aim" trust me. dont mess around with ur fake offset or smh, just leave the real offset and the fake offset to some static values, u wont need them really that much.
but if you really want to do sm like kittys pasta, just mess around with your auto direction and yaw offset based on enemy target info like pos and health and stuff, figure it out yourself, (hope im not talking shit :pensive:)
if(UI.IsHotkeyActive("Anti-Aim", "Fake angles", "Inverter")) {
X = 34;
O = getRndInteger(-2, -5);
Y = getRndInteger(-5, -12);
}
invert the angles man$$
if u figure out and try enough u will make a good lowdelta anti aim off this code :flushed: goodluck lilman$
TIP: if u want to do andvanced shit, trust me, mess around with the lby offset, its the MAIN thing that u need the most for "unhittable anti aim" trust me. dont mess around with ur fake offset or smh, just leave the real offset and the fake offset to some static values, u wont need them really that much.
but if you really want to do sm like kittys pasta, just mess around with your auto direction and yaw offset based on enemy target info like pos and health and stuff, figure it out yourself, (hope im not talking shit :pensive:)
Just take a c++ course or something, javascript is very simmilar to other popular programming langagues. And if u dont know how to implement it, just look into some other javascripts. If you know to do stuff yourself, you can even resolve kitty pasta bugs man :flushed: