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- 7 Июл 2020
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So ye just wanted forceangle in legendware why not post it here
if (g_cfg.misc.forceangle)
{
animstate-> m_flGoalFeetYaw = math :: normalize_yaw (animstate-> m_flGoalFeetYaw + g_cfg.misc.forceanglevalue);
}
just make an bool and an int for the value and the checkbox
btw All critics who cannot do anything on their own fly away to ignore.
if (g_cfg.misc.forceangle)
{
animstate-> m_flGoalFeetYaw = math :: normalize_yaw (animstate-> m_flGoalFeetYaw + g_cfg.misc.forceanglevalue);
}
just make an bool and an int for the value and the checkbox
btw All critics who cannot do anything on their own fly away to ignore.
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