var target = 0
function cm()
{
target = Ragebot.GetTarget()
if (GetVelocity(target) < 80)
{
Ragebot.ForceHitboxSafety(0)
}
}
function GetVelocity(index) {
var velocity = Entity.GetProp(index, "CBasePlayer", "m_vecVelocity[0]");
return Math.sqrt(velocity[0] * velocity[0] + velocity[1] * velocity[1]);
}
Cheat.RegisterCallback("CreateMove", "cm")