JS-скрипт Ищу скрипт Можете деобсуфикатед скрипт

Забаненный
Статус
Оффлайн
Регистрация
18 Фев 2021
Сообщения
105
Реакции[?]
18
Поинты[?]
0
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
JavaScript:
UI.AddSliderInt(' ', 0, 0);
UI.AddSliderInt('Jitter Random', 0, 30);
UI.AddSliderInt('Yaw Randomization', 0, 45);
UI.AddSliderInt('Jitter Width', 0, 1);
UI.AddSliderInt('Jitter Frequency', 0, 1);
UI.AddCheckbox('Auto-Inverter');
UI.AddDropdown('Presets', [
    'Jag0Yaw',
    'XO-Yaw',
    'Hybrid',
    'Agressive Yaw',
    'Jitter Side'
]);
UI.AddSliderInt(' ', 0, 0);
function presets() {
    if (UI.GetValue('Script items', 'Presets') == 0) {
        UI.SetValue('Script items', 'Jitter Random', 0);
        UI.SetValue('Script items', 'Yaw Randomization', 13);
        UI.SetValue('Script items', 'Jitter Width', 1);
        UI.SetValue('Script items', 'Jitter Frequency', 1);
        UI.SetValue('Script items', 'Presets', 0);
    }
    if (UI.GetValue('Script items', 'Presets') == 1) {
        UI.SetValue('Script items', 'Jitter Random', 10);
        UI.SetValue('Script items', 'Yaw Randomization', 5);
        UI.SetValue('Script items', 'Jitter Width', 0);
        UI.SetValue('Script items', 'Jitter Frequency', 1);
        UI.SetValue('Script items', 'Presets', 1);
    }
    if (UI.GetValue('Script items', 'Presets') == 2) {
        UI.SetValue('Script items', 'Jitter Random', 5);
        UI.SetValue('Script items', 'Yaw Randomization', 0);
        UI.SetValue('Script items', 'Jitter Width', 1);
        UI.SetValue('Script items', 'Jitter Frequency', 1);
        UI.SetValue('Script items', 'Presets', 2);
    }
    if (UI.GetValue('Script items', 'Presets') == 3) {
        UI.SetValue('Script items', 'Jitter Random', 20);
        UI.SetValue('Script items', 'Yaw Randomization', 5);
        UI.SetValue('Script items', 'Jitter Width', 1);
        UI.SetValue('Script items', 'Jitter Frequency', 1);
        UI.SetValue('Script items', 'Presets', 3);
    }
    if (UI.GetValue('Script items', 'Presets') == 4) {
        UI.SetValue('Script items', 'Jitter Random', 22);
        UI.SetValue('Script items', 'Yaw Randomization', 0);
        UI.SetValue('Script items', 'Jitter Width', 1);
        UI.SetValue('Script items', 'Jitter Frequency', 1);
        UI.SetValue('Script items', 'Presets', 4);
    }
    if (UI.GetValue('Anti-Aim', 'Fake angles', 'Fake desync') == 0) {
        UI.SetValue('Anti-Aim', 'Fake angles', 'Fake desync', 1);
    }
    if (UI.GetValue('Anti-Aim', 'Fake angles', 'Desync on shot') == 0) {
        UI.SetValue('Anti-Aim', 'Fake angles', 'Desync on shot', 1);
    }
    if (UI.GetValue('Anti-Aim', 'Fake angles', 'Inverter flip') == 0) {
        UI.SetValue('Anti-Aim', 'Fake angles', 'Inverter flip', 2);
    }
}
var master = {
    dir: 'back',
    cycle: false,
    iteration: 0,
    getJitter: function () {
        return UI.GetValue('Anti-Aim', 'Rage Anti-Aim', 'Jitter offset');
    },
    setJitter: function (_0xcf41b8) {
        return UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Jitter offset', _0xcf41b8);
    },
    getJitterValue: function () {
        return UI.GetValue('Misc', 'JAVASCRIPT', 'Script Items', 'Jitter Value');
    },
    getJitterRandom: function () {
        return UI.GetValue('Misc', 'JAVASCRIPT', 'Script Items', 'Jitter Random');
    },
    getYaw: function () {
        return UI.GetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset');
    },
    setYaw: function (_0x4d63ba) {
        return UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', _0x4d63ba);
    },
    getAAInvert: function () {
        return UI.IsHotkeyActive('Anti-Aim', 'Fake angles', 'Inverter');
    },
    setAAInvert: function () {
        return UI.ToggleHotkey('Anti-Aim', 'Fake angles', 'Inverter');
    },
    getWidth: function () {
        return UI.GetValue('Misc', 'JAVASCRIPT', 'Script Items', 'Jitter Width');
    },
    getFreq: function () {
        return UI.GetValue('Misc', 'JAVASCRIPT', 'Script Items', 'Jitter Frequency');
    },
    getRandom: function () {
        return UI.GetValue('Misc', 'JAVASCRIPT', 'Script Items', 'Yaw Randomization');
    },
    getInvert: function () {
        return UI.GetValue('Misc', 'JAVASCRIPT', 'Script Items', 'Auto-Inverter');
    }
};
function getRandomInt(_0x5c4fb7, _0x366e2e) {
    _0x5c4fb7 = Math.ceil(_0x5c4fb7);
    _0x366e2e = Math.floor(_0x366e2e);
    return Math.floor(Math.random() * (_0x366e2e - _0x5c4fb7)) + _0x5c4fb7;
}
function jitter() {
    master.iteration++;
    if (master.iteration % master.getFreq() != 0) {
        return;
    }
    master.cycle = !master.cycle;
    if (master.dir == 'left') {
        master.setYaw((master.cycle ? -90 : master.getWidth() - 90) + getRandomInt(-master.getRandom(), master.getRandom()));
    } else {
        if (master.dir == 'back') {
            master.setYaw((master.cycle ? master.getWidth() / 2 : -(master.getWidth() / 2)) + getRandomInt(-master.getRandom(), master.getRandom()));
        } else {
            if (master.dir == 'right') {
                master.setYaw((master.cycle ? 90 : 90 - master.getWidth()) + getRandomInt(-master.getRandom(), master.getRandom()));
            }
        }
    }
    master.setJitter((master.cycle ? master.getJitterValue() / 2 * 2 : -(master.getJitterValue() / 2) * 2) + getRandomInt(-master.getJitterRandom(), master.getJitterRandom()));
}
function invert() {
    if (!master.getInvert() || Entity.GetEntityFromUserID(Event.GetInt('userid')) != Entity.GetLocalPlayer()) {
        return;
    }
    master.setAAInvert();
}
function main() {
    Global.RegisterCallback('CreateMove', 'jitter');
    Global.RegisterCallback('player_hurt', 'invert');
    Global.RegisterCallback('CreateMove', 'presets');
}
main();
by suga#0001
 
горошек
Начинающий
Статус
Оффлайн
Регистрация
23 Фев 2021
Сообщения
173
Реакции[?]
26
Поинты[?]
4K
JavaScript:
UI.AddSliderInt(' ', 0, 0);
UI.AddSliderInt('Jitter Random', 0, 30);
UI.AddSliderInt('Yaw Randomization', 0, 45);
UI.AddSliderInt('Jitter Width', 0, 1);
UI.AddSliderInt('Jitter Frequency', 0, 1);
UI.AddCheckbox('Auto-Inverter');
UI.AddDropdown('Presets', [
    'Jag0Yaw',
    'XO-Yaw',
    'Hybrid',
    'Agressive Yaw',
    'Jitter Side'
]);
UI.AddSliderInt(' ', 0, 0);
function presets() {
    if (UI.GetValue('Script items', 'Presets') == 0) {
        UI.SetValue('Script items', 'Jitter Random', 0);
        UI.SetValue('Script items', 'Yaw Randomization', 13);
        UI.SetValue('Script items', 'Jitter Width', 1);
        UI.SetValue('Script items', 'Jitter Frequency', 1);
        UI.SetValue('Script items', 'Presets', 0);
    }
    if (UI.GetValue('Script items', 'Presets') == 1) {
        UI.SetValue('Script items', 'Jitter Random', 10);
        UI.SetValue('Script items', 'Yaw Randomization', 5);
        UI.SetValue('Script items', 'Jitter Width', 0);
        UI.SetValue('Script items', 'Jitter Frequency', 1);
        UI.SetValue('Script items', 'Presets', 1);
    }
    if (UI.GetValue('Script items', 'Presets') == 2) {
        UI.SetValue('Script items', 'Jitter Random', 5);
        UI.SetValue('Script items', 'Yaw Randomization', 0);
        UI.SetValue('Script items', 'Jitter Width', 1);
        UI.SetValue('Script items', 'Jitter Frequency', 1);
        UI.SetValue('Script items', 'Presets', 2);
    }
    if (UI.GetValue('Script items', 'Presets') == 3) {
        UI.SetValue('Script items', 'Jitter Random', 20);
        UI.SetValue('Script items', 'Yaw Randomization', 5);
        UI.SetValue('Script items', 'Jitter Width', 1);
        UI.SetValue('Script items', 'Jitter Frequency', 1);
        UI.SetValue('Script items', 'Presets', 3);
    }
    if (UI.GetValue('Script items', 'Presets') == 4) {
        UI.SetValue('Script items', 'Jitter Random', 22);
        UI.SetValue('Script items', 'Yaw Randomization', 0);
        UI.SetValue('Script items', 'Jitter Width', 1);
        UI.SetValue('Script items', 'Jitter Frequency', 1);
        UI.SetValue('Script items', 'Presets', 4);
    }
    if (UI.GetValue('Anti-Aim', 'Fake angles', 'Fake desync') == 0) {
        UI.SetValue('Anti-Aim', 'Fake angles', 'Fake desync', 1);
    }
    if (UI.GetValue('Anti-Aim', 'Fake angles', 'Desync on shot') == 0) {
        UI.SetValue('Anti-Aim', 'Fake angles', 'Desync on shot', 1);
    }
    if (UI.GetValue('Anti-Aim', 'Fake angles', 'Inverter flip') == 0) {
        UI.SetValue('Anti-Aim', 'Fake angles', 'Inverter flip', 2);
    }
}
var master = {
    dir: 'back',
    cycle: false,
    iteration: 0,
    getJitter: function () {
        return UI.GetValue('Anti-Aim', 'Rage Anti-Aim', 'Jitter offset');
    },
    setJitter: function (_0xcf41b8) {
        return UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Jitter offset', _0xcf41b8);
    },
    getJitterValue: function () {
        return UI.GetValue('Misc', 'JAVASCRIPT', 'Script Items', 'Jitter Value');
    },
    getJitterRandom: function () {
        return UI.GetValue('Misc', 'JAVASCRIPT', 'Script Items', 'Jitter Random');
    },
    getYaw: function () {
        return UI.GetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset');
    },
    setYaw: function (_0x4d63ba) {
        return UI.SetValue('Anti-Aim', 'Rage Anti-Aim', 'Yaw offset', _0x4d63ba);
    },
    getAAInvert: function () {
        return UI.IsHotkeyActive('Anti-Aim', 'Fake angles', 'Inverter');
    },
    setAAInvert: function () {
        return UI.ToggleHotkey('Anti-Aim', 'Fake angles', 'Inverter');
    },
    getWidth: function () {
        return UI.GetValue('Misc', 'JAVASCRIPT', 'Script Items', 'Jitter Width');
    },
    getFreq: function () {
        return UI.GetValue('Misc', 'JAVASCRIPT', 'Script Items', 'Jitter Frequency');
    },
    getRandom: function () {
        return UI.GetValue('Misc', 'JAVASCRIPT', 'Script Items', 'Yaw Randomization');
    },
    getInvert: function () {
        return UI.GetValue('Misc', 'JAVASCRIPT', 'Script Items', 'Auto-Inverter');
    }
};
function getRandomInt(_0x5c4fb7, _0x366e2e) {
    _0x5c4fb7 = Math.ceil(_0x5c4fb7);
    _0x366e2e = Math.floor(_0x366e2e);
    return Math.floor(Math.random() * (_0x366e2e - _0x5c4fb7)) + _0x5c4fb7;
}
function jitter() {
    master.iteration++;
    if (master.iteration % master.getFreq() != 0) {
        return;
    }
    master.cycle = !master.cycle;
    if (master.dir == 'left') {
        master.setYaw((master.cycle ? -90 : master.getWidth() - 90) + getRandomInt(-master.getRandom(), master.getRandom()));
    } else {
        if (master.dir == 'back') {
            master.setYaw((master.cycle ? master.getWidth() / 2 : -(master.getWidth() / 2)) + getRandomInt(-master.getRandom(), master.getRandom()));
        } else {
            if (master.dir == 'right') {
                master.setYaw((master.cycle ? 90 : 90 - master.getWidth()) + getRandomInt(-master.getRandom(), master.getRandom()));
            }
        }
    }
    master.setJitter((master.cycle ? master.getJitterValue() / 2 * 2 : -(master.getJitterValue() / 2) * 2) + getRandomInt(-master.getJitterRandom(), master.getJitterRandom()));
}
function invert() {
    if (!master.getInvert() || Entity.GetEntityFromUserID(Event.GetInt('userid')) != Entity.GetLocalPlayer()) {
        return;
    }
    master.setAAInvert();
}
function main() {
    Global.RegisterCallback('CreateMove', 'jitter');
    Global.RegisterCallback('player_hurt', 'invert');
    Global.RegisterCallback('CreateMove', 'presets');
}
main();
by suga#0001
thanks, реакций нет, так бы дал
 
Сверху Снизу