/del

Забаненный
Статус
Оффлайн
Регистрация
8 Янв 2019
Сообщения
46
Реакции[?]
5
Поинты[?]
0
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Код:
local aamaster = menu.Switch("Anti Aim", "Enable Anti-Aim", false, "Enables the anti aim")
local aamodes = menu.Combo("Anti Aim", "AA Modes", {"Anti Brute Force", "Low Delta Desync", "Sway Desync", "Smart"}, 0, "Anti Aim Modes")
local swayrange = menu.SliderInt("Anti Aim", "Max Range for Sway", 0, 0, 60, "Puts the max desync range on the Sway Desync Mode")
local lowdeltabind = menu.Switch("Anti Aim", "Low Delta Bind", false, "Low Delta Bind")
local lowdeltamodes = menu.Combo("Anti Aim", "Low Delta Modes", {"Static", "Jitter"}, 0, "Low Delta Modes")
local antiaimdesyncleft = g_Config:FindVar("Aimbot", "Anti Aim", "Fake Angle", "Left Limit")
local antiaimdesyncright = g_Config:FindVar("Aimbot", "Anti Aim", "Fake Angle", "Right Limit")
local antiaimfakeoptions = g_Config:FindVar("Aimbot", "Anti Aim", "Fake Angle", "Fake Options")
local antiaimpitch = g_Config:FindVar("Aimbot", "Anti Aim", "Main", "Pitch")
local antiaimyawadd = g_Config:FindVar("Aimbot", "Anti Aim", "Main", "Yaw Add")
local c_menu_doubletap = menu.Switch("Exploits", "Customized Doubletap", false, "")
local c_menu_doubletap_clockcr = menu.Switch("Exploits", "Disable DT Correction", false, "Will make your DoubleTap innacurate but faster!")
local c_menu_doubletap_modes = menu.Combo("Exploits", "Modes", {"Instant", "Medium", "Turtle[Slow]", "DESTROYER"}, 0, "Multiple DoubleTap speed modes!")
local c_menu_doubletap_debug_mode = menu.Switch("Exploits", "Info About The DT", false, "Will print info about doubletap, ticks etc...")
local c_menu_doubletap_instant_recharge = menu.Switch("Exploits", "Instant Recharge", false, "Will recharge doubletap as soon as possible (Not recommended tho!)!")
local indicators = menu.Switch("Visuals", "Indicators", false, "Enable The Indicators")
local indicatorsmode = menu.Combo("Visuals", "Indicators Mode", {"Style 1", "Style 2"}, 0, "Indicators Modes")
local dtlocation = g_Config:FindVar("Aimbot", "Ragebot", "Exploits", "Double Tap")
local hslocation = g_Config:FindVar("Aimbot", "Ragebot", "Exploits", "Hide Shots")
local maincol = menu.ColorEdit("Visuals", "Main Indicator Color", Color.new(1.0, 1.0, 1.0, 1.0), "Main Indicator Color")
local dtcol = menu.ColorEdit("Visuals", "DT Indicator Color", Color.new(1.0, 1.0, 1.0, 1.0), "DT Indicator Color")
local hscol = menu.ColorEdit("Visuals", "HS Indicator Color", Color.new(1.0, 1.0, 1.0, 1.0), "HS Indicator Color")
local maincolorrasa = menu.ColorEdit("Visuals", "Main Indicator Color", Color.new(1.0, 1.0, 1.0, 1.0), "Main Indicator Color")
local dtcolrasa12 = menu.ColorEdit("Visuals", "DT Indicator Color", Color.new(1.0, 1.0, 1.0, 1.0), "DT Indicator Color")
local hscolrasa12 = menu.ColorEdit("Visuals", "HS Indicator Color", Color.new(1.0, 1.0, 1.0, 1.0), "HS Indicator Color")
local flcolrasa12 = menu.ColorEdit("Visuals", "FL Indicator Color", Color.new(1.0, 1.0, 1.0, 1.0), "FL Indicator Color")
local c_menu_exploits_legs = menu.Switch("Misc", "Leg Fucker", false, "Randomizes ur legs")
local menu_leg_movement = g_Config:FindVar("Aimbot", "Anti Aim", "Misc", "Leg Movement")
local randomizefakelag = menu.Switch("Misc", "Randomize Fake Lag", false, "Randomizes ur fakelag")
local randomizefakelaglimit = menu.SliderInt("Misc", "Minimum Limit", 0, 0, 14, "Puts the minimum Fake Lag Limit")
local randomizefakelaglimit2 = menu.SliderInt("Misc", "Maximum Limit", 0, 0, 14, "Puts the Maximum Fake Lag Limit")
local arrowenable = menu.Switch("Visuals", "Arrow Enabled", false, "Enables the arrow")
local arrow = menu.ColorEdit("Visuals", "Arrow Color", Color.new(1.0, 1.0, 1.0, 1.0), "Arrow Color")
local arrow1 = menu.ColorEdit("Visuals", "Arrow Color Active", Color.new(1.0, 1.0, 1.0, 1.0), "Arrow Color Active")
local inverter = g_Config:FindVar("Aimbot", "Anti Aim", "Fake Angle", "Inverter")
local fakelaglimitmad = g_Config:FindVar("Aimbot", "Anti Aim", "Fake Lag", "Limit")
local fakelaglocation = g_Config:FindVar("Aimbot", "Anti Aim", "Fake Lag", "Enable Fake Lag")
local font1 = g_Render:InitFont("Calibri Bold", 25)
local font2 = g_Render:InitFont("Smallest Pixel-7", 30)
local hsofffakelag = menu.Switch("Exploits", "Disable Fake Lag On HS", false, "Disables Fake Lag On Hide-Shots")
randomizefakelaglimit:SetVisible(false)
randomizefakelaglimit2:SetVisible(false)


local function off_fakelagonhs()
if (hsofffakelag:GetBool() == true) then
if (hslocation:GetBool() == true) then
fakelaglocation:SetBool(false)
end
end
if (hsofffakelag:GetBool() == true) then
if (hslocation:GetBool() == false) then
fakelaglocation:SetBool(true)
end
end
end

ffi.cdef[[
    typedef int(__fastcall* clantag_t)(const char*, const char*);
]]
local fn_change_clantag = utils.PatternScan("engine.dll", "53 56 57 8B DA 8B F9 FF 15")
local set_clantag = ffi.cast("clantag_t", fn_change_clantag)
local animation = {
    "E-XONY.LUA",
    "E-XONY.LU4",
    "E-XONY.LU",
    "E-XONY.L]",
    "E-XONY.L",
    "E-XONY./",
    "E-XONY.",
    "E-XONY",
    "E-XON5",
    "E-XO=",
    "E-XO",
    "E-X0",
    "E-X",
    "E-8",
    "E-",
    "E",
    "3",
    " ",
    " ",
    "E",
    "E-",
    "E-8",
    "E-X",
    "E-X0",
    "E-XO",
    "E-XON5",
    "E-XONY",
    "E-XONY.",
    "E-XONY./",
    "E-XONY.L",
    "E-XONY.L]",
    "E-XONY.LU",
    "E-XONY.LU4",
    "E-XONY.LUA",
}

local animation2 = {
    " ",
}

local old_time = 0

    
    


cheat.RegisterCallback("events", function(event)
end)


local function fakelagrandomizer()

if (randomizefakelag:GetBool() == true) then
fakelaglimitmad:SetInt(math.random(randomizefakelaglimit:GetInt(), randomizefakelaglimit2:GetInt()))
randomizefakelaglimit:SetVisible(true)
randomizefakelaglimit2:SetVisible(true)
end
if (randomizefakelag:GetBool() == false) then
randomizefakelaglimit:SetVisible(false)
randomizefakelaglimit2:SetVisible(false)
end
end

local last = 0
local state = true
local function leg_fucker()
    local cur = g_GlobalVars.curtime
    local local_player = g_EntityList:GetClientEntity(g_EngineClient:GetLocalPlayer())
    local player = local_player:GetPlayer()

    if (c_menu_exploits_legs:GetBool()) then
     menu_leg_movement:SetInt(math.random(0, 1))
    end
end

local on_draw = function()

clantag()

if (arrowenable:GetBool() == true) then
arrow:SetVisible(true)
arrow1:SetVisible(true)
end
if (arrowenable:GetBool() == false) then
arrow:SetVisible(false)
arrow1:SetVisible(false)
end


    local local_player_index    = g_EngineClient:GetLocalPlayer()
    local local_player          = g_EntityList:GetClientEntity(local_player_index)

    if not local_player then
        return
    end
    
    local maincol2 = maincol:GetColor()

    local render_offset     = 0
    local get_screen = g_EngineClient:GetScreenSize()


    local adsa = Vector2.new((get_screen.x /2) + 75, (get_screen.y /2) + 23)
    local adsa2 = Vector2.new((get_screen.x /2) - 45, (get_screen.y /2) + 23)
    local FPLx = Vector2.new((get_screen.x /2) - 8, (get_screen.y /2) + 30)
    local FPLx2 = Vector2.new((get_screen.x /2) - 8, (get_screen.y /2) + 42)
    local FPLx3 = Vector2.new((get_screen.x /2) - 8, (get_screen.y /2) + 54)
    local indmain = Vector2.new((get_screen.x /2) + 12, (get_screen.y /2) + 10)
    local indmain2 = Vector2.new((get_screen.x /2) + 12, (get_screen.y /2) + 21)
    local indmain3 = Vector2.new((get_screen.x /2) + 12, (get_screen.y /2) + 32)
    local indmain4 = Vector2.new((get_screen.x /2) + 12, (get_screen.y /2) + 43)
    local indmain5 = Vector2.new((get_screen.x /2) + 12, (get_screen.y /2) + 54)
        
        local dtcol2 = dtcol:GetColor()
        local hscol2 = hscol:GetColor()
        local arrowcolactive = arrow1:GetColor()
        local arrowcol = arrow:GetColor()
        
        local dtcolrasa = dtcolrasa12:GetColor()
        local hscolrasa = hscolrasa12:GetColor()
        local flcolrasa = flcolrasa12:GetColor()
        local maincolorrasa21 = maincolorrasa:GetColor()
        
        
         if (indicators:GetBool() == false) then
         indicatorsmode:SetVisible(false)
         arrow1:SetVisible(false)
        arrow:SetVisible(false)
        arrowenable:SetVisible(false)
        maincol:SetVisible(false)
        dtcol:SetVisible(false)
        hscol:SetVisible(false)
        maincolorrasa:SetVisible(false)
        dtcolrasa12:SetVisible(false)
        hscolrasa12:SetVisible(false)
        flcolrasa12:SetVisible(false)
        end
        if (indicators:GetBool() == true) then
         indicatorsmode:SetVisible(true)
         end
        
        
        if (indicators:GetBool() == true) then
        if (indicatorsmode:GetInt() == 0) then
        
        arrow1:SetVisible(true)
        arrow:SetVisible(true)
        arrowenable:SetVisible(true)
        maincol:SetVisible(true)
        dtcol:SetVisible(true)
        hscol:SetVisible(true)
        maincolorrasa:SetVisible(false)
        dtcolrasa12:SetVisible(false)
        hscolrasa12:SetVisible(false)
        flcolrasa12:SetVisible(false)
        
        
        g_Render:Text("E-XONY.LUA", FPLx, maincolorrasa21, 13, font1)
        if (dtlocation:GetBool() == true) then
        if (hslocation:GetBool() == false) then
        g_Render:Text("DT", FPLx2, dtcol2, 13, font1)
        end
        end
        if (dtlocation:GetBool() == true) then
        if (hslocation:GetBool() == true) then
        g_Render:Text("DT", FPLx2, dtcol2, 13, font1)
        g_Render:Text("HS", FPLx3, hscol2, 13, font1)
        end
        end
        if (hslocation:GetBool() == true) then
        if (dtlocation:GetBool() == false) then
        g_Render:Text("HS", FPLx2, hscol2, 13, font1)
        end
        end
        
        if (arrowenable:GetBool() == true) then
        if (antiaimfakeoptions:GetInt() == 3) then
        return
        end
        g_Render:Text("<", adsa2, arrowcol, 22, font1)
        g_Render:Text(">", adsa, arrowcol, 22, font1)
        
        if (inverter:GetBool() == false) then
        g_Render:Text("<", adsa2, arrowcolactive, 22, font1)
        end
        
        if (inverter:GetBool() == true) then
        g_Render:Text(">", adsa, arrowcolactive, 22, font1)
        end
        end
        end
        
        local sent_packets_num = g_ClientState.m_choked_commands
        
        if (indicatorsmode:GetInt() == 1) then
        maincol:SetVisible(false)
        dtcol:SetVisible(false)
        hscol:SetVisible(false)
        maincolorrasa:SetVisible(true)
        dtcolrasa12:SetVisible(true)
        hscolrasa12:SetVisible(true)
        flcolrasa12:SetVisible(true)
        arrow1:SetVisible(false)
        arrow:SetVisible(false)
        arrowenable:SetVisible(false)
        
        
        if (aamodes:GetInt() == 0) then
        g_Render:Text("E-XONY.LUA", indmain, maincolorrasa21, 13, font2, true)
        g_Render:Text("AA MODE : ANTI BRUTE", indmain2, maincolorrasa21, 13, font2, true)
        g_Render:Text("FL : " .. sent_packets_num, indmain3, flcolrasa, 13, font2, true)
        end
        if (aamodes:GetInt() == 1) then
        g_Render:Text("E-XONY.LUA", indmain, maincolorrasa21, 13, font2, true)
        g_Render:Text("AA MODE : LOW DELTA DESYNC", indmain2, maincolorrasa21, 13, font2, true)
        g_Render:Text("FL : " .. sent_packets_num, indmain3, flcolrasa, 13, font2, true)
        end
        if (aamodes:GetInt() == 2) then
        g_Render:Text("E-XONY.LUA", indmain, maincolorrasa21, 13, font2, true)
        g_Render:Text("AA MODE : SWAY DESYNC", indmain2, maincolorrasa21, 13, font2, true)
        g_Render:Text("FL : " .. sent_packets_num, indmain3, flcolrasa, 13, font2, true)
        end
        if (aamodes:GetInt() == 3) then
        g_Render:Text("E-XONY.LUA", indmain, maincolorrasa21, 13, font2, true)
        g_Render:Text("AA MODE : SMART", indmain2, maincolorrasa21, 13, font2, true)
        g_Render:Text("FL : " .. sent_packets_num, indmain3, flcolrasa, 13, font2, true)
        end
        if (dtlocation:GetBool() == true) then
        if (hslocation:GetBool() == false) then
        g_Render:Text("DT : ", indmain4, dtcolrasa, 13, font2, true)
        end
        end
        if (dtlocation:GetBool() == true) then
        if (hslocation:GetBool() == true) then
        g_Render:Text("DT : ", indmain4, dtcolrasa, 13, font2, true)
        g_Render:Text("HS", indmain5, hscolrasa, 13, font2, true)
        end
        end
        if (dtlocation:GetBool() == false) then
        if (hslocation:GetBool() == true) then
        g_Render:Text("HS", indmain4, hscolrasa, 13, font2, true)
        end
        end
        
        
        if (c_menu_doubletap_modes:GetInt() == 0) then
        if (dtlocation:GetBool() == true) then
        if (hslocation:GetBool() == false) then
        g_Render:Text("DT : INSTANT", indmain4, dtcolrasa, 13, font2, true)
        end
        end
        if (dtlocation:GetBool() == true) then
        if (hslocation:GetBool() == true) then
        g_Render:Text("DT : INSTANT", indmain4, dtcolrasa, 13, font2, true)
        g_Render:Text("HS", indmain5, hscolrasa, 13, font2, true)
        end
        end
        if (dtlocation:GetBool() == false) then
        if (hslocation:GetBool() == true) then
        g_Render:Text("HS", indmain4, hscolrasa, 13, font2, true)
        end
        end
        end
        
        if (c_menu_doubletap_modes:GetInt() == 1) then
        if (dtlocation:GetBool() == true) then
        if (hslocation:GetBool() == false) then
        g_Render:Text("DT : MEDIUM", indmain4, dtcolrasa, 13, font2, true)
        end
        end
        if (dtlocation:GetBool() == true) then
        if (hslocation:GetBool() == true) then
        g_Render:Text("DT : MEDIUM", indmain4, dtcolrasa, 13, font2, true)
        g_Render:Text("HS", indmain5, hscolrasa, 13, font2, true)
        end
        end
        if (dtlocation:GetBool() == false) then
        if (hslocation:GetBool() == true) then
        g_Render:Text("HS", indmain4, hscolrasa, 13, font2, true)
        end
        end
        end
        
        if (c_menu_doubletap_modes:GetInt() == 2) then
        if (dtlocation:GetBool() == true) then
        if (hslocation:GetBool() == false) then
        g_Render:Text("DT : SLOW", indmain4, dtcolrasa, 13, font2, true)
        end
        end
        if (dtlocation:GetBool() == true) then
        if (hslocation:GetBool() == true) then
        g_Render:Text("DT : SLOW", indmain4, dtcolrasa, 13, font2, true)
        g_Render:Text("HS", indmain5, hscolrasa, 13, font2, true)
        end
        end
        if (dtlocation:GetBool() == false) then
        if (hslocation:GetBool() == true) then
        g_Render:Text("HS", indmain4, hscolrasa, 13, font2, true)
        end
        end
        end
        
        if (c_menu_doubletap_modes:GetInt() == 3) then
        if (dtlocation:GetBool() == true) then
        if (hslocation:GetBool() == false) then
        g_Render:Text("DT : DESTROYER", indmain4, dtcolrasa, 13, font2, true)
        end
        end
        if (dtlocation:GetBool() == true) then
        if (hslocation:GetBool() == true) then
        g_Render:Text("DT : DESTROYER", indmain4, dtcolrasa, 13, font2, true)
        g_Render:Text("HS", indmain5, hscolrasa, 13, font2, true)
        end
        end
        if (dtlocation:GetBool() == false) then
        if (hslocation:GetBool() == true) then
        g_Render:Text("HS", indmain4, hscolrasa, 13, font2, true)
        end
        end
        end
        
        end
        

end
if (indicators:GetBool() == false) then
        maincol:SetVisible(false)
        dtcol:SetVisible(false)
        hscol:SetVisible(false)
end
        render_offset = render_offset + 20
    end


cheat.RegisterCallback("draw", on_draw)

local function instant_recharge()
    
    if (c_menu_doubletap_instant_recharge:GetBool()) then
        exploits.ForceCharge()
    end

end

local function exploits_func()
     if (c_menu_doubletap:GetBool() == false) then
    c_menu_doubletap_clockcr:SetVisible(false)
    c_menu_doubletap_modes:SetVisible(false)
    c_menu_doubletap_debug_mode:SetVisible(false)
    c_menu_doubletap_instant_recharge:SetVisible(false)
    end
    if (c_menu_doubletap:GetBool() == true) then
    c_menu_doubletap_clockcr:SetVisible(true)
    c_menu_doubletap_modes:SetVisible(true)
    c_menu_doubletap_debug_mode:SetVisible(true)
    c_menu_doubletap_instant_recharge:SetVisible(true)
    end
    
    

        --Speed modes
    local instant = 16
    local fast = 15
    local default = 12

    --Preserve modes
    local insecure = 0
    local secure = 1
    local safe = 2

    local cl_clock_correction = g_CVar:FindVar("cl_clock_correction") --clock correction OOPS: I think soufiw already manages with this but whatever...
    local sv_maxusrcmdprocessticks = g_CVar:FindVar("sv_maxusrcmdprocessticks") --sv_maxusrcmdprocessticks

    if (c_menu_doubletap_clockcr:GetBool()) then
        g_CVar:FindVar("cl_clock_correction"):SetInt(0)
        g_CVar:FindVar("cl_clock_correction_adjustment_max_amount"):SetInt(450)
    end

    if (c_menu_doubletap_modes:GetInt() == 0) then --Instant mode
        exploits.OverrideDoubleTapSpeed(instant)
        

        if (c_menu_doubletap_debug_mode:GetBool()) then
           print("[DOUBLETAP] TICKS: MAX | PRESERVE: INSECURE | CORRECTION: DISABLED ")
        end

    else if (c_menu_doubletap_modes:GetInt() == 1) then --Fast mode
        exploits.OverrideDoubleTapSpeed(fast)
        

        if (c_menu_doubletap_debug_mode:GetBool()) then
        print("[DOUBLETAP] TICKS: MAX | PRESERVE: SECURE | CORRECTION: DISABLED ")
        end

    else if (c_menu_doubletap_modes:GetInt() == 2) then --Slow mode
        exploits.OverrideDoubleTapSpeed(default)
        

        if (c_menu_doubletap_debug_mode:GetBool()) then
        print("[DOUBLETAP] TICKS: 13 | PRESERVE: SAFETY | CORRECTION: ENABLED ")
        end
    else if (c_menu_doubletap_modes:GetInt() == 3) then --Sonic mode
        local localplayer = g_EntityList:GetClientEntity(g_EngineClient:GetLocalPlayer())
        local getplayer = localplayer:GetPlayer()
        local active_weapon = getplayer:GetActiveWeapon()
        
        exploits.OverrideDoubleTapSpeed(17)
        g_CVar:FindVar("cl_clock_correction"):SetInt(0)
        g_CVar:FindVar("cl_clock_correction_adjustment_max_amount"):SetInt(450)
        if active_weapon:GetProp("DT_BaseAttributableItem", "m_iItemDefinitionIndex") == 38 or active_weapon:GetProp("DT_BaseAttributableItem", "m_iItemDefinitionIndex") == 11 then
            if g_Config:FindVar("Aimbot", "Ragebot", "Exploits", "Double Tap"):GetBool() then g_Config:FindVar("Aimbot", "Anti Aim", "Fake Lag", "Enable Fake Lag"):SetBool(false) else g_Config:FindVar("Aimbot", "Anti Aim", "Fake Lag", "Enable Fake Lag"):SetBool(true) end
        else
            g_Config:FindVar("Aimbot", "Anti Aim", "Fake Lag", "Enable Fake Lag"):SetBool(true)
        end
  
        g_Config:FindVar("Aimbot", "Anti Aim", "Fake Lag", "Enable Fake Lag"):SetBool(true)

        if (c_menu_doubletap_debug_mode:GetBool()) then
        print("[DOUBLETAP] TICKS: SONIC | PRESERVE: -1 | CORRECTION: DISABLED ")
        end
    else
        g_Config:FindVar("Aimbot", "Anti Aim", "Fake Lag", "Enable Fake Lag"):SetBool(true)
    end
    end
    end
    end   
end


local function antiaim()

local me = g_EntityList:GetClientEntity(g_EngineClient:GetLocalPlayer()):GetPlayer()
local weap = me:GetActiveWeapon()
local WEAPON_SSG08 = 40
local WEAPON_SCAR20 = 38
local WEAPON_G3SG1 = 11
local WEAPON_AWP = 9
local weapon_id = weap:GetWeaponID()
local player = g_EntityList:GetLocalPlayer()


end
 
Сверху Снизу