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Автор темы
- #1
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Код:
local aamaster = menu.Switch("Anti Aim", "Enable Anti-Aim", false, "Enables the anti aim")
local aamodes = menu.Combo("Anti Aim", "AA Modes", {"Anti Brute Force", "Low Delta Desync", "Sway Desync", "Smart"}, 0, "Anti Aim Modes")
local swayrange = menu.SliderInt("Anti Aim", "Max Range for Sway", 0, 0, 60, "Puts the max desync range on the Sway Desync Mode")
local lowdeltabind = menu.Switch("Anti Aim", "Low Delta Bind", false, "Low Delta Bind")
local lowdeltamodes = menu.Combo("Anti Aim", "Low Delta Modes", {"Static", "Jitter"}, 0, "Low Delta Modes")
local antiaimdesyncleft = g_Config:FindVar("Aimbot", "Anti Aim", "Fake Angle", "Left Limit")
local antiaimdesyncright = g_Config:FindVar("Aimbot", "Anti Aim", "Fake Angle", "Right Limit")
local antiaimfakeoptions = g_Config:FindVar("Aimbot", "Anti Aim", "Fake Angle", "Fake Options")
local antiaimpitch = g_Config:FindVar("Aimbot", "Anti Aim", "Main", "Pitch")
local antiaimyawadd = g_Config:FindVar("Aimbot", "Anti Aim", "Main", "Yaw Add")
local c_menu_doubletap = menu.Switch("Exploits", "Customized Doubletap", false, "")
local c_menu_doubletap_clockcr = menu.Switch("Exploits", "Disable DT Correction", false, "Will make your DoubleTap innacurate but faster!")
local c_menu_doubletap_modes = menu.Combo("Exploits", "Modes", {"Instant", "Medium", "Turtle[Slow]", "DESTROYER"}, 0, "Multiple DoubleTap speed modes!")
local c_menu_doubletap_debug_mode = menu.Switch("Exploits", "Info About The DT", false, "Will print info about doubletap, ticks etc...")
local c_menu_doubletap_instant_recharge = menu.Switch("Exploits", "Instant Recharge", false, "Will recharge doubletap as soon as possible (Not recommended tho!)!")
local indicators = menu.Switch("Visuals", "Indicators", false, "Enable The Indicators")
local indicatorsmode = menu.Combo("Visuals", "Indicators Mode", {"Style 1", "Style 2"}, 0, "Indicators Modes")
local dtlocation = g_Config:FindVar("Aimbot", "Ragebot", "Exploits", "Double Tap")
local hslocation = g_Config:FindVar("Aimbot", "Ragebot", "Exploits", "Hide Shots")
local maincol = menu.ColorEdit("Visuals", "Main Indicator Color", Color.new(1.0, 1.0, 1.0, 1.0), "Main Indicator Color")
local dtcol = menu.ColorEdit("Visuals", "DT Indicator Color", Color.new(1.0, 1.0, 1.0, 1.0), "DT Indicator Color")
local hscol = menu.ColorEdit("Visuals", "HS Indicator Color", Color.new(1.0, 1.0, 1.0, 1.0), "HS Indicator Color")
local maincolorrasa = menu.ColorEdit("Visuals", "Main Indicator Color", Color.new(1.0, 1.0, 1.0, 1.0), "Main Indicator Color")
local dtcolrasa12 = menu.ColorEdit("Visuals", "DT Indicator Color", Color.new(1.0, 1.0, 1.0, 1.0), "DT Indicator Color")
local hscolrasa12 = menu.ColorEdit("Visuals", "HS Indicator Color", Color.new(1.0, 1.0, 1.0, 1.0), "HS Indicator Color")
local flcolrasa12 = menu.ColorEdit("Visuals", "FL Indicator Color", Color.new(1.0, 1.0, 1.0, 1.0), "FL Indicator Color")
local c_menu_exploits_legs = menu.Switch("Misc", "Leg Fucker", false, "Randomizes ur legs")
local menu_leg_movement = g_Config:FindVar("Aimbot", "Anti Aim", "Misc", "Leg Movement")
local randomizefakelag = menu.Switch("Misc", "Randomize Fake Lag", false, "Randomizes ur fakelag")
local randomizefakelaglimit = menu.SliderInt("Misc", "Minimum Limit", 0, 0, 14, "Puts the minimum Fake Lag Limit")
local randomizefakelaglimit2 = menu.SliderInt("Misc", "Maximum Limit", 0, 0, 14, "Puts the Maximum Fake Lag Limit")
local arrowenable = menu.Switch("Visuals", "Arrow Enabled", false, "Enables the arrow")
local arrow = menu.ColorEdit("Visuals", "Arrow Color", Color.new(1.0, 1.0, 1.0, 1.0), "Arrow Color")
local arrow1 = menu.ColorEdit("Visuals", "Arrow Color Active", Color.new(1.0, 1.0, 1.0, 1.0), "Arrow Color Active")
local inverter = g_Config:FindVar("Aimbot", "Anti Aim", "Fake Angle", "Inverter")
local fakelaglimitmad = g_Config:FindVar("Aimbot", "Anti Aim", "Fake Lag", "Limit")
local fakelaglocation = g_Config:FindVar("Aimbot", "Anti Aim", "Fake Lag", "Enable Fake Lag")
local font1 = g_Render:InitFont("Calibri Bold", 25)
local font2 = g_Render:InitFont("Smallest Pixel-7", 30)
local hsofffakelag = menu.Switch("Exploits", "Disable Fake Lag On HS", false, "Disables Fake Lag On Hide-Shots")
randomizefakelaglimit:SetVisible(false)
randomizefakelaglimit2:SetVisible(false)
local function off_fakelagonhs()
if (hsofffakelag:GetBool() == true) then
if (hslocation:GetBool() == true) then
fakelaglocation:SetBool(false)
end
end
if (hsofffakelag:GetBool() == true) then
if (hslocation:GetBool() == false) then
fakelaglocation:SetBool(true)
end
end
end
ffi.cdef[[
typedef int(__fastcall* clantag_t)(const char*, const char*);
]]
local fn_change_clantag = utils.PatternScan("engine.dll", "53 56 57 8B DA 8B F9 FF 15")
local set_clantag = ffi.cast("clantag_t", fn_change_clantag)
local animation = {
"E-XONY.LUA",
"E-XONY.LU4",
"E-XONY.LU",
"E-XONY.L]",
"E-XONY.L",
"E-XONY./",
"E-XONY.",
"E-XONY",
"E-XON5",
"E-XO=",
"E-XO",
"E-X0",
"E-X",
"E-8",
"E-",
"E",
"3",
" ",
" ",
"E",
"E-",
"E-8",
"E-X",
"E-X0",
"E-XO",
"E-XON5",
"E-XONY",
"E-XONY.",
"E-XONY./",
"E-XONY.L",
"E-XONY.L]",
"E-XONY.LU",
"E-XONY.LU4",
"E-XONY.LUA",
}
local animation2 = {
" ",
}
local old_time = 0
cheat.RegisterCallback("events", function(event)
end)
local function fakelagrandomizer()
if (randomizefakelag:GetBool() == true) then
fakelaglimitmad:SetInt(math.random(randomizefakelaglimit:GetInt(), randomizefakelaglimit2:GetInt()))
randomizefakelaglimit:SetVisible(true)
randomizefakelaglimit2:SetVisible(true)
end
if (randomizefakelag:GetBool() == false) then
randomizefakelaglimit:SetVisible(false)
randomizefakelaglimit2:SetVisible(false)
end
end
local last = 0
local state = true
local function leg_fucker()
local cur = g_GlobalVars.curtime
local local_player = g_EntityList:GetClientEntity(g_EngineClient:GetLocalPlayer())
local player = local_player:GetPlayer()
if (c_menu_exploits_legs:GetBool()) then
menu_leg_movement:SetInt(math.random(0, 1))
end
end
local on_draw = function()
clantag()
if (arrowenable:GetBool() == true) then
arrow:SetVisible(true)
arrow1:SetVisible(true)
end
if (arrowenable:GetBool() == false) then
arrow:SetVisible(false)
arrow1:SetVisible(false)
end
local local_player_index = g_EngineClient:GetLocalPlayer()
local local_player = g_EntityList:GetClientEntity(local_player_index)
if not local_player then
return
end
local maincol2 = maincol:GetColor()
local render_offset = 0
local get_screen = g_EngineClient:GetScreenSize()
local adsa = Vector2.new((get_screen.x /2) + 75, (get_screen.y /2) + 23)
local adsa2 = Vector2.new((get_screen.x /2) - 45, (get_screen.y /2) + 23)
local FPLx = Vector2.new((get_screen.x /2) - 8, (get_screen.y /2) + 30)
local FPLx2 = Vector2.new((get_screen.x /2) - 8, (get_screen.y /2) + 42)
local FPLx3 = Vector2.new((get_screen.x /2) - 8, (get_screen.y /2) + 54)
local indmain = Vector2.new((get_screen.x /2) + 12, (get_screen.y /2) + 10)
local indmain2 = Vector2.new((get_screen.x /2) + 12, (get_screen.y /2) + 21)
local indmain3 = Vector2.new((get_screen.x /2) + 12, (get_screen.y /2) + 32)
local indmain4 = Vector2.new((get_screen.x /2) + 12, (get_screen.y /2) + 43)
local indmain5 = Vector2.new((get_screen.x /2) + 12, (get_screen.y /2) + 54)
local dtcol2 = dtcol:GetColor()
local hscol2 = hscol:GetColor()
local arrowcolactive = arrow1:GetColor()
local arrowcol = arrow:GetColor()
local dtcolrasa = dtcolrasa12:GetColor()
local hscolrasa = hscolrasa12:GetColor()
local flcolrasa = flcolrasa12:GetColor()
local maincolorrasa21 = maincolorrasa:GetColor()
if (indicators:GetBool() == false) then
indicatorsmode:SetVisible(false)
arrow1:SetVisible(false)
arrow:SetVisible(false)
arrowenable:SetVisible(false)
maincol:SetVisible(false)
dtcol:SetVisible(false)
hscol:SetVisible(false)
maincolorrasa:SetVisible(false)
dtcolrasa12:SetVisible(false)
hscolrasa12:SetVisible(false)
flcolrasa12:SetVisible(false)
end
if (indicators:GetBool() == true) then
indicatorsmode:SetVisible(true)
end
if (indicators:GetBool() == true) then
if (indicatorsmode:GetInt() == 0) then
arrow1:SetVisible(true)
arrow:SetVisible(true)
arrowenable:SetVisible(true)
maincol:SetVisible(true)
dtcol:SetVisible(true)
hscol:SetVisible(true)
maincolorrasa:SetVisible(false)
dtcolrasa12:SetVisible(false)
hscolrasa12:SetVisible(false)
flcolrasa12:SetVisible(false)
g_Render:Text("E-XONY.LUA", FPLx, maincolorrasa21, 13, font1)
if (dtlocation:GetBool() == true) then
if (hslocation:GetBool() == false) then
g_Render:Text("DT", FPLx2, dtcol2, 13, font1)
end
end
if (dtlocation:GetBool() == true) then
if (hslocation:GetBool() == true) then
g_Render:Text("DT", FPLx2, dtcol2, 13, font1)
g_Render:Text("HS", FPLx3, hscol2, 13, font1)
end
end
if (hslocation:GetBool() == true) then
if (dtlocation:GetBool() == false) then
g_Render:Text("HS", FPLx2, hscol2, 13, font1)
end
end
if (arrowenable:GetBool() == true) then
if (antiaimfakeoptions:GetInt() == 3) then
return
end
g_Render:Text("<", adsa2, arrowcol, 22, font1)
g_Render:Text(">", adsa, arrowcol, 22, font1)
if (inverter:GetBool() == false) then
g_Render:Text("<", adsa2, arrowcolactive, 22, font1)
end
if (inverter:GetBool() == true) then
g_Render:Text(">", adsa, arrowcolactive, 22, font1)
end
end
end
local sent_packets_num = g_ClientState.m_choked_commands
if (indicatorsmode:GetInt() == 1) then
maincol:SetVisible(false)
dtcol:SetVisible(false)
hscol:SetVisible(false)
maincolorrasa:SetVisible(true)
dtcolrasa12:SetVisible(true)
hscolrasa12:SetVisible(true)
flcolrasa12:SetVisible(true)
arrow1:SetVisible(false)
arrow:SetVisible(false)
arrowenable:SetVisible(false)
if (aamodes:GetInt() == 0) then
g_Render:Text("E-XONY.LUA", indmain, maincolorrasa21, 13, font2, true)
g_Render:Text("AA MODE : ANTI BRUTE", indmain2, maincolorrasa21, 13, font2, true)
g_Render:Text("FL : " .. sent_packets_num, indmain3, flcolrasa, 13, font2, true)
end
if (aamodes:GetInt() == 1) then
g_Render:Text("E-XONY.LUA", indmain, maincolorrasa21, 13, font2, true)
g_Render:Text("AA MODE : LOW DELTA DESYNC", indmain2, maincolorrasa21, 13, font2, true)
g_Render:Text("FL : " .. sent_packets_num, indmain3, flcolrasa, 13, font2, true)
end
if (aamodes:GetInt() == 2) then
g_Render:Text("E-XONY.LUA", indmain, maincolorrasa21, 13, font2, true)
g_Render:Text("AA MODE : SWAY DESYNC", indmain2, maincolorrasa21, 13, font2, true)
g_Render:Text("FL : " .. sent_packets_num, indmain3, flcolrasa, 13, font2, true)
end
if (aamodes:GetInt() == 3) then
g_Render:Text("E-XONY.LUA", indmain, maincolorrasa21, 13, font2, true)
g_Render:Text("AA MODE : SMART", indmain2, maincolorrasa21, 13, font2, true)
g_Render:Text("FL : " .. sent_packets_num, indmain3, flcolrasa, 13, font2, true)
end
if (dtlocation:GetBool() == true) then
if (hslocation:GetBool() == false) then
g_Render:Text("DT : ", indmain4, dtcolrasa, 13, font2, true)
end
end
if (dtlocation:GetBool() == true) then
if (hslocation:GetBool() == true) then
g_Render:Text("DT : ", indmain4, dtcolrasa, 13, font2, true)
g_Render:Text("HS", indmain5, hscolrasa, 13, font2, true)
end
end
if (dtlocation:GetBool() == false) then
if (hslocation:GetBool() == true) then
g_Render:Text("HS", indmain4, hscolrasa, 13, font2, true)
end
end
if (c_menu_doubletap_modes:GetInt() == 0) then
if (dtlocation:GetBool() == true) then
if (hslocation:GetBool() == false) then
g_Render:Text("DT : INSTANT", indmain4, dtcolrasa, 13, font2, true)
end
end
if (dtlocation:GetBool() == true) then
if (hslocation:GetBool() == true) then
g_Render:Text("DT : INSTANT", indmain4, dtcolrasa, 13, font2, true)
g_Render:Text("HS", indmain5, hscolrasa, 13, font2, true)
end
end
if (dtlocation:GetBool() == false) then
if (hslocation:GetBool() == true) then
g_Render:Text("HS", indmain4, hscolrasa, 13, font2, true)
end
end
end
if (c_menu_doubletap_modes:GetInt() == 1) then
if (dtlocation:GetBool() == true) then
if (hslocation:GetBool() == false) then
g_Render:Text("DT : MEDIUM", indmain4, dtcolrasa, 13, font2, true)
end
end
if (dtlocation:GetBool() == true) then
if (hslocation:GetBool() == true) then
g_Render:Text("DT : MEDIUM", indmain4, dtcolrasa, 13, font2, true)
g_Render:Text("HS", indmain5, hscolrasa, 13, font2, true)
end
end
if (dtlocation:GetBool() == false) then
if (hslocation:GetBool() == true) then
g_Render:Text("HS", indmain4, hscolrasa, 13, font2, true)
end
end
end
if (c_menu_doubletap_modes:GetInt() == 2) then
if (dtlocation:GetBool() == true) then
if (hslocation:GetBool() == false) then
g_Render:Text("DT : SLOW", indmain4, dtcolrasa, 13, font2, true)
end
end
if (dtlocation:GetBool() == true) then
if (hslocation:GetBool() == true) then
g_Render:Text("DT : SLOW", indmain4, dtcolrasa, 13, font2, true)
g_Render:Text("HS", indmain5, hscolrasa, 13, font2, true)
end
end
if (dtlocation:GetBool() == false) then
if (hslocation:GetBool() == true) then
g_Render:Text("HS", indmain4, hscolrasa, 13, font2, true)
end
end
end
if (c_menu_doubletap_modes:GetInt() == 3) then
if (dtlocation:GetBool() == true) then
if (hslocation:GetBool() == false) then
g_Render:Text("DT : DESTROYER", indmain4, dtcolrasa, 13, font2, true)
end
end
if (dtlocation:GetBool() == true) then
if (hslocation:GetBool() == true) then
g_Render:Text("DT : DESTROYER", indmain4, dtcolrasa, 13, font2, true)
g_Render:Text("HS", indmain5, hscolrasa, 13, font2, true)
end
end
if (dtlocation:GetBool() == false) then
if (hslocation:GetBool() == true) then
g_Render:Text("HS", indmain4, hscolrasa, 13, font2, true)
end
end
end
end
end
if (indicators:GetBool() == false) then
maincol:SetVisible(false)
dtcol:SetVisible(false)
hscol:SetVisible(false)
end
render_offset = render_offset + 20
end
cheat.RegisterCallback("draw", on_draw)
local function instant_recharge()
if (c_menu_doubletap_instant_recharge:GetBool()) then
exploits.ForceCharge()
end
end
local function exploits_func()
if (c_menu_doubletap:GetBool() == false) then
c_menu_doubletap_clockcr:SetVisible(false)
c_menu_doubletap_modes:SetVisible(false)
c_menu_doubletap_debug_mode:SetVisible(false)
c_menu_doubletap_instant_recharge:SetVisible(false)
end
if (c_menu_doubletap:GetBool() == true) then
c_menu_doubletap_clockcr:SetVisible(true)
c_menu_doubletap_modes:SetVisible(true)
c_menu_doubletap_debug_mode:SetVisible(true)
c_menu_doubletap_instant_recharge:SetVisible(true)
end
--Speed modes
local instant = 16
local fast = 15
local default = 12
--Preserve modes
local insecure = 0
local secure = 1
local safe = 2
local cl_clock_correction = g_CVar:FindVar("cl_clock_correction") --clock correction OOPS: I think soufiw already manages with this but whatever...
local sv_maxusrcmdprocessticks = g_CVar:FindVar("sv_maxusrcmdprocessticks") --sv_maxusrcmdprocessticks
if (c_menu_doubletap_clockcr:GetBool()) then
g_CVar:FindVar("cl_clock_correction"):SetInt(0)
g_CVar:FindVar("cl_clock_correction_adjustment_max_amount"):SetInt(450)
end
if (c_menu_doubletap_modes:GetInt() == 0) then --Instant mode
exploits.OverrideDoubleTapSpeed(instant)
if (c_menu_doubletap_debug_mode:GetBool()) then
print("[DOUBLETAP] TICKS: MAX | PRESERVE: INSECURE | CORRECTION: DISABLED ")
end
else if (c_menu_doubletap_modes:GetInt() == 1) then --Fast mode
exploits.OverrideDoubleTapSpeed(fast)
if (c_menu_doubletap_debug_mode:GetBool()) then
print("[DOUBLETAP] TICKS: MAX | PRESERVE: SECURE | CORRECTION: DISABLED ")
end
else if (c_menu_doubletap_modes:GetInt() == 2) then --Slow mode
exploits.OverrideDoubleTapSpeed(default)
if (c_menu_doubletap_debug_mode:GetBool()) then
print("[DOUBLETAP] TICKS: 13 | PRESERVE: SAFETY | CORRECTION: ENABLED ")
end
else if (c_menu_doubletap_modes:GetInt() == 3) then --Sonic mode
local localplayer = g_EntityList:GetClientEntity(g_EngineClient:GetLocalPlayer())
local getplayer = localplayer:GetPlayer()
local active_weapon = getplayer:GetActiveWeapon()
exploits.OverrideDoubleTapSpeed(17)
g_CVar:FindVar("cl_clock_correction"):SetInt(0)
g_CVar:FindVar("cl_clock_correction_adjustment_max_amount"):SetInt(450)
if active_weapon:GetProp("DT_BaseAttributableItem", "m_iItemDefinitionIndex") == 38 or active_weapon:GetProp("DT_BaseAttributableItem", "m_iItemDefinitionIndex") == 11 then
if g_Config:FindVar("Aimbot", "Ragebot", "Exploits", "Double Tap"):GetBool() then g_Config:FindVar("Aimbot", "Anti Aim", "Fake Lag", "Enable Fake Lag"):SetBool(false) else g_Config:FindVar("Aimbot", "Anti Aim", "Fake Lag", "Enable Fake Lag"):SetBool(true) end
else
g_Config:FindVar("Aimbot", "Anti Aim", "Fake Lag", "Enable Fake Lag"):SetBool(true)
end
g_Config:FindVar("Aimbot", "Anti Aim", "Fake Lag", "Enable Fake Lag"):SetBool(true)
if (c_menu_doubletap_debug_mode:GetBool()) then
print("[DOUBLETAP] TICKS: SONIC | PRESERVE: -1 | CORRECTION: DISABLED ")
end
else
g_Config:FindVar("Aimbot", "Anti Aim", "Fake Lag", "Enable Fake Lag"):SetBool(true)
end
end
end
end
end
local function antiaim()
local me = g_EntityList:GetClientEntity(g_EngineClient:GetLocalPlayer()):GetPlayer()
local weap = me:GetActiveWeapon()
local WEAPON_SSG08 = 40
local WEAPON_SCAR20 = 38
local WEAPON_G3SG1 = 11
local WEAPON_AWP = 9
local weapon_id = weap:GetWeaponID()
local player = g_EntityList:GetLocalPlayer()
end