Модератор раздела «Reallusion Software»
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Технические детали / Technical Details:
Features:
- Buildings with interiors. Including 2 x log cabins, 2 x stone huts, and 1 x wooden keep. Buildings are in pieces, for example -base, walls, and roof are separate meshes.
- Palisade pieces created in sections that can be used to create a variety of town sizes.
- Palisade tower.
- A variety of medieval props. See Content Browser screen.
- Foliage. Multiple grass clusters, trees, and bushes with a variety of switchable materials.
- 4 material blend for terrain.
- The majority are 2048x2048 with only a small amount smaller. 4096 x 4096 is used for the thatch.
Simple Collision: Yes, custom when necessary, auto generated when sufficient. No collision on grass or bushes.
Lightmap UVs: Optimized on creation of asset, not auto generated.
Triangle Count: Varies greatly. Low end is around 50 triangles, high end is around 20,000. Created using typical poly budgets. I’d say the most common are between 1000 and 5000.
LODs: Yes, on some meshes. One additional level. Meshes included are trees, bushes, all palisade pieces, palisade tower, cabin roofs, and hut roofs. No LODs on meshes not previously listed.
Number of Meshes: 91
Number of Materials and Material Instances: 62
Number of Textures: 175
Performance: Consistent 120 fps on midrange system at 1080p. This is with baked lighting.
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