JS-скрипт JS SKEET РЕСОЛЬВЕР НА OTCV3

Начинающий
Статус
Оффлайн
Регистрация
17 Авг 2020
Сообщения
10
Реакции[?]
2
Поинты[?]
0
js вроде работает сам сильно изменений не замечал

var _0x4b01=['shift','CKnife','m_flDuckAmount','GetEnemies','GetViewAngles','Skeet_Resolver','GetInaccuracy','CreateMove','GetClassName','GetValue','onCM','sqrt','GetButtons','round','lengthr','cos','SetButtons','spread','GetName','record','Script\x20items','SetViewAngles','AddFont','RegisterCallback','m_flSimulationTime','AddCheckbox','m_flNextPrimaryAttack','atan2','m_bGunGameImmunity','GetRenderBox','StringCustom','Curtime','GetEyePosition','m_vecOrigin','m_iHealth','Better_Knifebot','Bullet','CBaseEntity','onDraw','length','sin','Line','airstuck','GetHitboxPosition','kekw','DT_CSPlayer','IsAlive','framd.ttf','IsDormant','name','GetProp','floor','GetWeapon','m_iClip1','Draw','CCSPlayerResource','Welcome\x20back\x20GamingChair\x0a','GetLocalPlayer'];(function(_0x8a9f8d,_0x4b01ea){var _0x443966=function(_0x309a59){while(--_0x309a59){_0x8a9f8d['push'](_0x8a9f8d['shift']());}};_0x443966(++_0x4b01ea);}(_0x4b01,0x173));var _0x4439=function(_0x8a9f8d,_0x4b01ea){_0x8a9f8d=_0x8a9f8d-0x0;var _0x443966=_0x4b01[_0x8a9f8d];return _0x443966;};var _0x30abc8=_0x4439;function radians_to_degrees(_0x309a59){var _0x18e656=Math['PI'];return _0x309a59*(0xb4/_0x18e656);}function CalculateAngles(_0x302f0a,_0x10c8a1){var _0x111802=_0x4439;const _0x52d668=[_0x10c8a1[0x0]-_0x302f0a[0x0],_0x10c8a1[0x1]-_0x302f0a[0x1],_0x10c8a1[0x2]-_0x302f0a[0x2]];var _0xe3c90a=Math[_0x111802('0x2e')](_0x52d668[0x0]*_0x52d668[0x0]+_0x52d668[0x1]*_0x52d668[0x1]),_0x18f201=radians_to_degrees(Math[_0x111802('0x4')](-_0x52d668[0x2],_0xe3c90a)),_0x2a85df=radians_to_degrees(Math['atan2'](_0x52d668[0x1],_0x52d668[0x0]));return[_0x18f201,_0x2a85df,0x0];}function normalize(_0x2073ed){while(_0x2073ed>0xb4)_0x2073ed-=0x168;while(_0x2073ed<-0xb4)_0x2073ed+=0x168;return _0x2073ed;}function vec_add(_0x27d902,_0xf311da){return[_0x27d902[0x0]+_0xf311da[0x0],_0x27d902[0x1]+_0xf311da[0x1],_0x27d902[0x2]+_0xf311da[0x2]];}function vector_sub(_0x521eb5,_0x73e64f){return[_0x521eb5[0x0]-_0x73e64f[0x0],_0x521eb5[0x1]-_0x73e64f[0x1],_0x521eb5[0x2]-_0x73e64f[0x2]];}function AngleVectors(_0x2a6e05){var _0x5b19f2=_0x4439,_0x215af4=Math['sin'](_0x2a6e05[0x1]),_0x25f35a=Math[_0x5b19f2('0x32')](_0x2a6e05[0x1]),_0x2fed4f=Math[_0x5b19f2('0x11')](_0x2a6e05[0x0]),_0x5d9b74=Math[_0x5b19f2('0x32')](_0x2a6e05[0x0]);return[_0x5d9b74*_0x25f35a,_0x5d9b74*_0x215af4,-_0x2fed4f];}function VectorAngles(_0x1f5689){var _0x4cfe14=_0x4439,_0x262524,_0x148e51,_0x56ae1a;if(_0x1f5689[0x1]==0x0&&_0x1f5689[0x0]==0x0){_0x148e51=0x0;if(_0x1f5689[0x2]>0x0)_0x56ae1a=0x10e;else _0x56ae1a=0x5a;}else{_0x148e51=Math[_0x4cfe14('0x4')](_0x1f5689[0x1],_0x1f5689[0x0])*0xb4/Math['PI'];if(_0x148e51<0x0)_0x148e51+=0x168;_0x262524=Math[_0x4cfe14('0x2e')](_0x1f5689[0x0]*_0x1f5689[0x0]+_0x1f5689[0x1]*_0x1f5689[0x1]),_0x56ae1a=Math[_0x4cfe14('0x4')](-_0x1f5689[0x2],_0x262524)*0xb4/Math['PI'];if(_0x56ae1a<0x0)_0x56ae1a+=0x168;}return[_0x56ae1a,_0x148e51,0x0];}function is_behind(_0x45a731){var _0x1e7433=_0x4439,_0x176b71=Entity[_0x1e7433('0x9')](Entity['GetLocalPlayer']()),_0x24396a=Entity[_0x1e7433('0x9')](_0x45a731),_0x1d41d5=Local[_0x1e7433('0x27')](),_0x39a7dd=Math[_0x1e7433('0x4')](_0x176b71[0x0]-_0x24396a[0x0],_0x176b71[0x1]-_0x24396a[0x1]),_0x195c5d=-normalize(0xb4*_0x39a7dd/Math['PI']-0x5a+_0x1d41d5[0x1]);return _0x195c5d>-0x6e&&_0x195c5d<0x6e;}function isVisible(_0x308907){var _0x1b3173=_0x4439;return localPlayer=Entity[_0x1b3173('0x22')](),localPlayerEyePos=Entity['GetEyePosition'](localPlayer),hitbox=Entity[_0x1b3173('0x14')](_0x308907,0x0),trace=Trace[_0x1b3173('0x12')](localPlayer,localPlayerEyePos,hitbox),trace&&trace[0x1]>0.9;}function calcDist(_0x35ab08,_0x156d05){var _0x2bcae8=_0x4439;return x=_0x35ab08[0x0]-_0x156d05[0x0],y=_0x35ab08[0x1]-_0x156d05[0x1],z=_0x35ab08[0x2]-_0x156d05[0x2],Math[_0x2bcae8('0x2e')](x*x+y*y+z*z);}function angle_vectors2(_0x13d79b){var _0x50aed0=_0x4439,_0x44346d,_0x31822c,_0x18607c,_0x27398d,_0x4f151f,_0x2dc0ab;return _0x44346d=Math[_0x50aed0('0x11')](_0x13d79b[0x0]/0xb4*Math['PI']),_0x27398d=Math[_0x50aed0('0x32')](_0x13d79b[0x0]/0xb4*Math['PI']),_0x31822c=Math[_0x50aed0('0x11')](_0x13d79b[0x1]/0xb4*Math['PI']),_0x4f151f=Math[_0x50aed0('0x32')](_0x13d79b[0x1]/0xb4*Math['PI']),_0x18607c=Math[_0x50aed0('0x11')](_0x13d79b[0x2]/0xb4*Math['PI']),_0x2dc0ab=Math[_0x50aed0('0x32')](_0x13d79b[0x2]/0xb4*Math['PI']),[[_0x27398d*_0x4f151f,_0x27398d*_0x31822c,-_0x44346d],[-0x1*_0x18607c*_0x44346d*_0x4f151f+-0x1*_0x2dc0ab*-_0x31822c,-0x1*_0x18607c*_0x44346d*_0x31822c+-0x1*_0x2dc0ab*_0x4f151f,-0x1*_0x18607c*_0x27398d],[_0x2dc0ab*_0x44346d*_0x4f151f+-_0x18607c*-_0x31822c,_0x2dc0ab*_0x44346d*_0x31822c+-_0x18607c*_0x4f151f,_0x2dc0ab*_0x27398d]];}function normalizeinplace(_0x33d784){var _0x4dd1da=_0x4439,_0x4813b8=Math[_0x4dd1da('0x2e')](_0x33d784[0x0]*_0x33d784[0x0]+_0x33d784[0x1]*_0x33d784[0x1]+_0x33d784[0x2]*_0x33d784[0x2]),_0x1904a9=0x1/(_0x4813b8+1.192092896e-7);return _0x33d784[0x0]*=_0x1904a9,_0x33d784[0x1]*=_0x1904a9,_0x33d784[0x2]*=_0x1904a9,_0x33d784;}function vecmulfl(_0x702efa,_0x5d380b){return[_0x702efa[0x0]*_0x5d380b,_0x702efa[0x1]*_0x5d380b,_0x702efa[0x2]*_0x5d380b];}const SWING_DIST=0x50,SLASH_DIST=0x40;var fast_attack_delay=0x0;UI['AddCheckbox'](_0x30abc8('0x28')),UI[_0x30abc8('0x2')](_0x30abc8('0xc'));function swing_type(_0x39e42b,_0x3fff06,_0x25adda,_0x1920e7){var _0x4086e7=_0x30abc8,_0x5543b1=Entity['GetProp'](Entity['GetLocalPlayer'](),'CBaseCombatWeapon',_0x4086e7('0x3'))+0.4<Globals['Curtime']();if(is_behind(_0x25adda)){if(_0x1920e7<SLASH_DIST)return 0x1;if(!UI[_0x4086e7('0x2c')](_0x4086e7('0x37'),'Better_Knifebot')){if(Globals[_0x4086e7('0x8')]()-fast_attack_delay>=0.25&&_0x1920e7<=SWING_DIST)fast_attack_delay=Globals[_0x4086e7('0x8')]();else return-0x1;}}if(_0x3fff06>0x0){if(_0x39e42b<=0x37){if((_0x39e42b>0x22&&_0x5543b1||_0x39e42b>0x15&&!_0x5543b1)&&_0x1920e7<=SLASH_DIST)return fast_attack_delay=0x0,0x1;if(!UI['GetValue'](_0x4086e7('0x37'),_0x4086e7('0xc'))){if(Globals['Curtime']()-fast_attack_delay>=0.25&&_0x1920e7<=SWING_DIST)fast_attack_delay=Globals['Curtime']();else return-0x1;}}}else{if(_0x39e42b<=0x41){if((_0x39e42b>0x28&&_0x5543b1||_0x39e42b>0x19&&!_0x5543b1)&&_0x1920e7<=SLASH_DIST)return fast_attack_delay=0x0,0x1;if(!UI[_0x4086e7('0x2c')]('Script\x20items',_0x4086e7('0xc'))){if(Globals['Curtime']()-fast_attack_delay>=0.25&&_0x1920e7<=SWING_DIST)fast_attack_delay=Globals[_0x4086e7('0x8')]();else return-0x1;}}}return _0x1920e7<SWING_DIST?0x0:-0x1;}var font=0x0,players={};function onDraw(){var _0x4d5e60=_0x30abc8;font==0x0&&(font=Render[_0x4d5e60('0x39')](_0x4d5e60('0x18'),0x11,0x384));if(UI[_0x4d5e60('0x2c')]('Script\x20items','Skeet_Resolver')&&Entity[_0x4d5e60('0x17')](Entity['GetLocalPlayer']())){var _0x34dbec=Entity['GetEnemies']();for(i=0x0;i<_0x34dbec[_0x4d5e60('0x10')];i++){var _0x4e174b=Entity[_0x4d5e60('0x6')](_0x34dbec),_0x59ae02=_0x4e174b[0x3]-_0x4e174b[0x1];_0x59ae02/=0x2,_0x59ae02+=_0x4e174b[0x1];if(players[_0x34dbec]==undefined)players[_0x34dbec]={'record':[],'lengthr':0x0,'airstuck':![],'hit':0x0};players[_0x34dbec][_0x4d5e60('0x13')]==!![]&&Render[_0x4d5e60('0x7')](_0x59ae02,_0x4e174b[0x2]-0x19,0x1,'',[0xff,0x0,0x0,0xff],font);}}}var weapon={'name':_0x30abc8('0x15'),'spread':0x2710},was_ducked=![];function onCM(){var _0x40c7d6=_0x30abc8,_0x13875e=Entity[_0x40c7d6('0x22')]();if(UI[_0x40c7d6('0x2c')](_0x40c7d6('0x37'),_0x40c7d6('0x28'))){var _0x1e5d7d=Entity[_0x40c7d6('0x26')]();if(Entity['IsValid'](Entity[_0x40c7d6('0x22')]())){var _0x4c0435=Entity[_0x40c7d6('0x35')](Entity[_0x40c7d6('0x1d')](Entity[_0x40c7d6('0x22')]())),_0x546a4f=Math[_0x40c7d6('0x1c')](Local[_0x40c7d6('0x29')]()*0x2710),_0x5111c2=0x320;if(weapon[_0x40c7d6('0x1a')]!=_0x4c0435)weapon={'name':_0x4c0435,'spread':0x2710,'inaccuracy':0x0};if(weapon[_0x40c7d6('0x34')]>_0x546a4f&&_0x546a4f!=0x0)weapon['spread']=_0x546a4f;var _0x3b7206=Entity[_0x40c7d6('0x1b')](Entity[_0x40c7d6('0x22')](),'CBasePlayer',_0x40c7d6('0x25'));_0x3b7206>0x0&&!was_ducked&&(was_ducked=!![]);_0x3b7206==0x0&&_0x546a4f!=weapon[_0x40c7d6('0x34')]&&was_ducked&&(weapon[_0x40c7d6('0x34')]=0x2710,was_ducked=![]);var _0x41269d=weapon['spread']/0x4+_0x5111c2;}for(i=0x0;i<_0x1e5d7d[_0x40c7d6('0x10')];i++){if(players[_0x1e5d7d]==undefined)players[_0x1e5d7d]={'record':[],'lengthr':0x0,'airstuck':![],'hit':0x0};if(!Entity[_0x40c7d6('0x19')](_0x1e5d7d)&&Entity[_0x40c7d6('0x17')](_0x1e5d7d)&&Entity[_0x40c7d6('0x17')](_0x13875e)){players[_0x1e5d7d][_0x40c7d6('0x36')][players[_0x1e5d7d][_0x40c7d6('0x31')]]=Entity[_0x40c7d6('0x1b')](_0x1e5d7d,_0x40c7d6('0xe'),_0x40c7d6('0x1')),players[_0x1e5d7d][_0x40c7d6('0x31')]+=0x1;if(players[_0x1e5d7d]['record'][0xe]==players[_0x1e5d7d][_0x40c7d6('0x36')][0x0]&&Entity[_0x40c7d6('0x1b')](_0x1e5d7d,_0x40c7d6('0x16'),_0x40c7d6('0x5'))==0x0){players[_0x1e5d7d][_0x40c7d6('0x36')][_0x40c7d6('0x23')](),players[_0x1e5d7d][_0x40c7d6('0x31')]=0xe,players[_0x1e5d7d][_0x40c7d6('0x13')]=!![];var _0x520c03=Entity[_0x40c7d6('0x9')](_0x13875e),_0x1ee31f=Entity[_0x40c7d6('0x14')](_0x1e5d7d,0x2),_0x5704aa=CalculateAngles(_0x520c03,_0x1ee31f),_0x55ec83=Trace[_0x40c7d6('0xd')](_0x13875e,_0x1e5d7d,_0x520c03,_0x1ee31f);if(_0x55ec83[0x1]>0x5&&Entity[_0x40c7d6('0x1b')](Entity[_0x40c7d6('0x1d')](Entity[_0x40c7d6('0x22')]()),'CBaseCombatWeapon',_0x40c7d6('0x1e'))!=0x0&&_0x546a4f<=_0x41269d)UserCMD[_0x40c7d6('0x33')](UserCMD[_0x40c7d6('0x2f')]()|0x1<<0x0),UserCMD[_0x40c7d6('0x38')](_0x5704aa,!![]);else{if(Entity[_0x40c7d6('0x2b')](Entity[_0x40c7d6('0x1d')](_0x13875e))==_0x40c7d6('0x24')){var _0x2060e1=Math[_0x40c7d6('0x30')](calcDist(Entity[_0x40c7d6('0x14')](_0x13875e,0x3),Entity[_0x40c7d6('0x14')](_0x1e5d7d,0x3))),_0x381383=Entity[_0x40c7d6('0x1b')](_0x1e5d7d,'CBasePlayer',_0x40c7d6('0xb')),_0x56b911=Entity[_0x40c7d6('0x1b')](_0x1e5d7d,_0x40c7d6('0x20'),'m_iArmor'),_0x2ec396=swing_type(_0x381383,_0x56b911,_0x1e5d7d,_0x2060e1);if(_0x2ec396==-0x1)continue;var _0x36e9ef=[],_0x18318f=Entity[_0x40c7d6('0x1b')](_0x1e5d7d,_0x40c7d6('0xe'),_0x40c7d6('0xa')),_0x409d77=Entity[_0x40c7d6('0x1b')](_0x13875e,_0x40c7d6('0xe'),_0x40c7d6('0xa')),_0x101e35=vector_sub(_0x409d77,_0x18318f);_0x36e9ef=VectorAngles(_0x101e35),_0x36e9ef[0x1]=normalize(_0x36e9ef[0x1])-0xb4,_0x36e9ef[0x0]=-_0x36e9ef[0x0],UserCMD['SetViewAngles'](_0x36e9ef,!![]);var _0x158ed2=UserCMD[_0x40c7d6('0x2f')]();_0x2ec396==0x1?UserCMD[_0x40c7d6('0x33')](_0x158ed2|0x1<<0xb):UserCMD['SetButtons'](_0x158ed2|0x1);}}}else players[_0x1e5d7d][_0x40c7d6('0x31')]==0xf&&(players[_0x1e5d7d][_0x40c7d6('0x36')][_0x40c7d6('0x23')](),players[_0x1e5d7d][_0x40c7d6('0x31')]=0xe,players[_0x1e5d7d]['airstuck']=![]);}else players[_0x1e5d7d]={'record':[],'lengthr':0x0,'airstuck':![]};}}}Cheat['PrintColor']([0x0,0x0,0xff,0xff],_0x30abc8('0x21')),Cheat[_0x30abc8('0x0')](_0x30abc8('0x1f'),_0x30abc8('0xf')),Cheat[_0x30abc8('0x0')](_0x30abc8('0x2a'),_0x30abc8('0x2d'));
 
Последнее редактирование:
Начинающий
Статус
Оффлайн
Регистрация
2 Фев 2021
Сообщения
12
Реакции[?]
1
Поинты[?]
0
js вроде работает сам сильно изменений не замечал

var _0x4b01=['shift','CKnife','m_flDuckAmount','GetEnemies','GetViewAngles','Skeet_Resolver','GetInaccuracy','CreateMove','GetClassName','GetValue','onCM','sqrt','GetButtons','round','lengthr','cos','SetButtons','spread','GetName','record','Script\x20items','SetViewAngles','AddFont','RegisterCallback','m_flSimulationTime','AddCheckbox','m_flNextPrimaryAttack','atan2','m_bGunGameImmunity','GetRenderBox','StringCustom','Curtime','GetEyePosition','m_vecOrigin','m_iHealth','Better_Knifebot','Bullet','CBaseEntity','onDraw','length','sin','Line','airstuck','GetHitboxPosition','kekw','DT_CSPlayer','IsAlive','framd.ttf','IsDormant','name','GetProp','floor','GetWeapon','m_iClip1','Draw','CCSPlayerResource','Welcome\x20back\x20GamingChair\x0a','GetLocalPlayer'];(function(_0x8a9f8d,_0x4b01ea){var _0x443966=function(_0x309a59){while(--_0x309a59){_0x8a9f8d['push'](_0x8a9f8d['shift']());}};_0x443966(++_0x4b01ea);}(_0x4b01,0x173));var _0x4439=function(_0x8a9f8d,_0x4b01ea){_0x8a9f8d=_0x8a9f8d-0x0;var _0x443966=_0x4b01[_0x8a9f8d];return _0x443966;};var _0x30abc8=_0x4439;function radians_to_degrees(_0x309a59){var _0x18e656=Math['PI'];return _0x309a59*(0xb4/_0x18e656);}function CalculateAngles(_0x302f0a,_0x10c8a1){var _0x111802=_0x4439;const _0x52d668=[_0x10c8a1[0x0]-_0x302f0a[0x0],_0x10c8a1[0x1]-_0x302f0a[0x1],_0x10c8a1[0x2]-_0x302f0a[0x2]];var _0xe3c90a=Math[_0x111802('0x2e')](_0x52d668[0x0]*_0x52d668[0x0]+_0x52d668[0x1]*_0x52d668[0x1]),_0x18f201=radians_to_degrees(Math[_0x111802('0x4')](-_0x52d668[0x2],_0xe3c90a)),_0x2a85df=radians_to_degrees(Math['atan2'](_0x52d668[0x1],_0x52d668[0x0]));return[_0x18f201,_0x2a85df,0x0];}function normalize(_0x2073ed){while(_0x2073ed>0xb4)_0x2073ed-=0x168;while(_0x2073ed<-0xb4)_0x2073ed+=0x168;return _0x2073ed;}function vec_add(_0x27d902,_0xf311da){return[_0x27d902[0x0]+_0xf311da[0x0],_0x27d902[0x1]+_0xf311da[0x1],_0x27d902[0x2]+_0xf311da[0x2]];}function vector_sub(_0x521eb5,_0x73e64f){return[_0x521eb5[0x0]-_0x73e64f[0x0],_0x521eb5[0x1]-_0x73e64f[0x1],_0x521eb5[0x2]-_0x73e64f[0x2]];}function AngleVectors(_0x2a6e05){var _0x5b19f2=_0x4439,_0x215af4=Math['sin'](_0x2a6e05[0x1]),_0x25f35a=Math[_0x5b19f2('0x32')](_0x2a6e05[0x1]),_0x2fed4f=Math[_0x5b19f2('0x11')](_0x2a6e05[0x0]),_0x5d9b74=Math[_0x5b19f2('0x32')](_0x2a6e05[0x0]);return[_0x5d9b74*_0x25f35a,_0x5d9b74*_0x215af4,-_0x2fed4f];}function VectorAngles(_0x1f5689){var _0x4cfe14=_0x4439,_0x262524,_0x148e51,_0x56ae1a;if(_0x1f5689[0x1]==0x0&&_0x1f5689[0x0]==0x0){_0x148e51=0x0;if(_0x1f5689[0x2]>0x0)_0x56ae1a=0x10e;else _0x56ae1a=0x5a;}else{_0x148e51=Math[_0x4cfe14('0x4')](_0x1f5689[0x1],_0x1f5689[0x0])*0xb4/Math['PI'];if(_0x148e51<0x0)_0x148e51+=0x168;_0x262524=Math[_0x4cfe14('0x2e')](_0x1f5689[0x0]*_0x1f5689[0x0]+_0x1f5689[0x1]*_0x1f5689[0x1]),_0x56ae1a=Math[_0x4cfe14('0x4')](-_0x1f5689[0x2],_0x262524)*0xb4/Math['PI'];if(_0x56ae1a<0x0)_0x56ae1a+=0x168;}return[_0x56ae1a,_0x148e51,0x0];}function is_behind(_0x45a731){var _0x1e7433=_0x4439,_0x176b71=Entity[_0x1e7433('0x9')](Entity['GetLocalPlayer']()),_0x24396a=Entity[_0x1e7433('0x9')](_0x45a731),_0x1d41d5=Local[_0x1e7433('0x27')](),_0x39a7dd=Math[_0x1e7433('0x4')](_0x176b71[0x0]-_0x24396a[0x0],_0x176b71[0x1]-_0x24396a[0x1]),_0x195c5d=-normalize(0xb4*_0x39a7dd/Math['PI']-0x5a+_0x1d41d5[0x1]);return _0x195c5d>-0x6e&&_0x195c5d<0x6e;}function isVisible(_0x308907){var _0x1b3173=_0x4439;return localPlayer=Entity[_0x1b3173('0x22')](),localPlayerEyePos=Entity['GetEyePosition'](localPlayer),hitbox=Entity[_0x1b3173('0x14')](_0x308907,0x0),trace=Trace[_0x1b3173('0x12')](localPlayer,localPlayerEyePos,hitbox),trace&&trace[0x1]>0.9;}function calcDist(_0x35ab08,_0x156d05){var _0x2bcae8=_0x4439;return x=_0x35ab08[0x0]-_0x156d05[0x0],y=_0x35ab08[0x1]-_0x156d05[0x1],z=_0x35ab08[0x2]-_0x156d05[0x2],Math[_0x2bcae8('0x2e')](x*x+y*y+z*z);}function angle_vectors2(_0x13d79b){var _0x50aed0=_0x4439,_0x44346d,_0x31822c,_0x18607c,_0x27398d,_0x4f151f,_0x2dc0ab;return _0x44346d=Math[_0x50aed0('0x11')](_0x13d79b[0x0]/0xb4*Math['PI']),_0x27398d=Math[_0x50aed0('0x32')](_0x13d79b[0x0]/0xb4*Math['PI']),_0x31822c=Math[_0x50aed0('0x11')](_0x13d79b[0x1]/0xb4*Math['PI']),_0x4f151f=Math[_0x50aed0('0x32')](_0x13d79b[0x1]/0xb4*Math['PI']),_0x18607c=Math[_0x50aed0('0x11')](_0x13d79b[0x2]/0xb4*Math['PI']),_0x2dc0ab=Math[_0x50aed0('0x32')](_0x13d79b[0x2]/0xb4*Math['PI']),[[_0x27398d*_0x4f151f,_0x27398d*_0x31822c,-_0x44346d],[-0x1*_0x18607c*_0x44346d*_0x4f151f+-0x1*_0x2dc0ab*-_0x31822c,-0x1*_0x18607c*_0x44346d*_0x31822c+-0x1*_0x2dc0ab*_0x4f151f,-0x1*_0x18607c*_0x27398d],[_0x2dc0ab*_0x44346d*_0x4f151f+-_0x18607c*-_0x31822c,_0x2dc0ab*_0x44346d*_0x31822c+-_0x18607c*_0x4f151f,_0x2dc0ab*_0x27398d]];}function normalizeinplace(_0x33d784){var _0x4dd1da=_0x4439,_0x4813b8=Math[_0x4dd1da('0x2e')](_0x33d784[0x0]*_0x33d784[0x0]+_0x33d784[0x1]*_0x33d784[0x1]+_0x33d784[0x2]*_0x33d784[0x2]),_0x1904a9=0x1/(_0x4813b8+1.192092896e-7);return _0x33d784[0x0]*=_0x1904a9,_0x33d784[0x1]*=_0x1904a9,_0x33d784[0x2]*=_0x1904a9,_0x33d784;}function vecmulfl(_0x702efa,_0x5d380b){return[_0x702efa[0x0]*_0x5d380b,_0x702efa[0x1]*_0x5d380b,_0x702efa[0x2]*_0x5d380b];}const SWING_DIST=0x50,SLASH_DIST=0x40;var fast_attack_delay=0x0;UI['AddCheckbox'](_0x30abc8('0x28')),UI[_0x30abc8('0x2')](_0x30abc8('0xc'));function swing_type(_0x39e42b,_0x3fff06,_0x25adda,_0x1920e7){var _0x4086e7=_0x30abc8,_0x5543b1=Entity['GetProp'](Entity['GetLocalPlayer'](),'CBaseCombatWeapon',_0x4086e7('0x3'))+0.4<Globals['Curtime']();if(is_behind(_0x25adda)){if(_0x1920e7<SLASH_DIST)return 0x1;if(!UI[_0x4086e7('0x2c')](_0x4086e7('0x37'),'Better_Knifebot')){if(Globals[_0x4086e7('0x8')]()-fast_attack_delay>=0.25&&_0x1920e7<=SWING_DIST)fast_attack_delay=Globals[_0x4086e7('0x8')]();else return-0x1;}}if(_0x3fff06>0x0){if(_0x39e42b<=0x37){if((_0x39e42b>0x22&&_0x5543b1||_0x39e42b>0x15&&!_0x5543b1)&&_0x1920e7<=SLASH_DIST)return fast_attack_delay=0x0,0x1;if(!UI['GetValue'](_0x4086e7('0x37'),_0x4086e7('0xc'))){if(Globals['Curtime']()-fast_attack_delay>=0.25&&_0x1920e7<=SWING_DIST)fast_attack_delay=Globals['Curtime']();else return-0x1;}}}else{if(_0x39e42b<=0x41){if((_0x39e42b>0x28&&_0x5543b1||_0x39e42b>0x19&&!_0x5543b1)&&_0x1920e7<=SLASH_DIST)return fast_attack_delay=0x0,0x1;if(!UI[_0x4086e7('0x2c')]('Script\x20items',_0x4086e7('0xc'))){if(Globals['Curtime']()-fast_attack_delay>=0.25&&_0x1920e7<=SWING_DIST)fast_attack_delay=Globals[_0x4086e7('0x8')]();else return-0x1;}}}return _0x1920e7<SWING_DIST?0x0:-0x1;}var font=0x0,players={};function onDraw(){var _0x4d5e60=_0x30abc8;font==0x0&&(font=Render[_0x4d5e60('0x39')](_0x4d5e60('0x18'),0x11,0x384));if(UI[_0x4d5e60('0x2c')]('Script\x20items','Skeet_Resolver')&&Entity[_0x4d5e60('0x17')](Entity['GetLocalPlayer']())){var _0x34dbec=Entity['GetEnemies']();for(i=0x0;i<_0x34dbec[_0x4d5e60('0x10')];i++){var _0x4e174b=Entity[_0x4d5e60('0x6')](_0x34dbec),_0x59ae02=_0x4e174b[0x3]-_0x4e174b[0x1];_0x59ae02/=0x2,_0x59ae02+=_0x4e174b[0x1];if(players[_0x34dbec]==undefined)players[_0x34dbec]={'record':[],'lengthr':0x0,'airstuck':![],'hit':0x0};players[_0x34dbec][_0x4d5e60('0x13')]==!![]&&Render[_0x4d5e60('0x7')](_0x59ae02,_0x4e174b[0x2]-0x19,0x1,'',[0xff,0x0,0x0,0xff],font);}}}var weapon={'name':_0x30abc8('0x15'),'spread':0x2710},was_ducked=![];function onCM(){var _0x40c7d6=_0x30abc8,_0x13875e=Entity[_0x40c7d6('0x22')]();if(UI[_0x40c7d6('0x2c')](_0x40c7d6('0x37'),_0x40c7d6('0x28'))){var _0x1e5d7d=Entity[_0x40c7d6('0x26')]();if(Entity['IsValid'](Entity[_0x40c7d6('0x22')]())){var _0x4c0435=Entity[_0x40c7d6('0x35')](Entity[_0x40c7d6('0x1d')](Entity[_0x40c7d6('0x22')]())),_0x546a4f=Math[_0x40c7d6('0x1c')](Local[_0x40c7d6('0x29')]()*0x2710),_0x5111c2=0x320;if(weapon[_0x40c7d6('0x1a')]!=_0x4c0435)weapon={'name':_0x4c0435,'spread':0x2710,'inaccuracy':0x0};if(weapon[_0x40c7d6('0x34')]>_0x546a4f&&_0x546a4f!=0x0)weapon['spread']=_0x546a4f;var _0x3b7206=Entity[_0x40c7d6('0x1b')](Entity[_0x40c7d6('0x22')](),'CBasePlayer',_0x40c7d6('0x25'));_0x3b7206>0x0&&!was_ducked&&(was_ducked=!![]);_0x3b7206==0x0&&_0x546a4f!=weapon[_0x40c7d6('0x34')]&&was_ducked&&(weapon[_0x40c7d6('0x34')]=0x2710,was_ducked=![]);var _0x41269d=weapon['spread']/0x4+_0x5111c2;}for(i=0x0;i<_0x1e5d7d[_0x40c7d6('0x10')];i++){if(players[_0x1e5d7d]==undefined)players[_0x1e5d7d]={'record':[],'lengthr':0x0,'airstuck':![],'hit':0x0};if(!Entity[_0x40c7d6('0x19')](_0x1e5d7d)&&Entity[_0x40c7d6('0x17')](_0x1e5d7d)&&Entity[_0x40c7d6('0x17')](_0x13875e)){players[_0x1e5d7d][_0x40c7d6('0x36')][players[_0x1e5d7d][_0x40c7d6('0x31')]]=Entity[_0x40c7d6('0x1b')](_0x1e5d7d,_0x40c7d6('0xe'),_0x40c7d6('0x1')),players[_0x1e5d7d][_0x40c7d6('0x31')]+=0x1;if(players[_0x1e5d7d]['record'][0xe]==players[_0x1e5d7d][_0x40c7d6('0x36')][0x0]&&Entity[_0x40c7d6('0x1b')](_0x1e5d7d,_0x40c7d6('0x16'),_0x40c7d6('0x5'))==0x0){players[_0x1e5d7d][_0x40c7d6('0x36')][_0x40c7d6('0x23')](),players[_0x1e5d7d][_0x40c7d6('0x31')]=0xe,players[_0x1e5d7d][_0x40c7d6('0x13')]=!![];var _0x520c03=Entity[_0x40c7d6('0x9')](_0x13875e),_0x1ee31f=Entity[_0x40c7d6('0x14')](_0x1e5d7d,0x2),_0x5704aa=CalculateAngles(_0x520c03,_0x1ee31f),_0x55ec83=Trace[_0x40c7d6('0xd')](_0x13875e,_0x1e5d7d,_0x520c03,_0x1ee31f);if(_0x55ec83[0x1]>0x5&&Entity[_0x40c7d6('0x1b')](Entity[_0x40c7d6('0x1d')](Entity[_0x40c7d6('0x22')]()),'CBaseCombatWeapon',_0x40c7d6('0x1e'))!=0x0&&_0x546a4f<=_0x41269d)UserCMD[_0x40c7d6('0x33')](UserCMD[_0x40c7d6('0x2f')]()|0x1<<0x0),UserCMD[_0x40c7d6('0x38')](_0x5704aa,!![]);else{if(Entity[_0x40c7d6('0x2b')](Entity[_0x40c7d6('0x1d')](_0x13875e))==_0x40c7d6('0x24')){var _0x2060e1=Math[_0x40c7d6('0x30')](calcDist(Entity[_0x40c7d6('0x14')](_0x13875e,0x3),Entity[_0x40c7d6('0x14')](_0x1e5d7d,0x3))),_0x381383=Entity[_0x40c7d6('0x1b')](_0x1e5d7d,'CBasePlayer',_0x40c7d6('0xb')),_0x56b911=Entity[_0x40c7d6('0x1b')](_0x1e5d7d,_0x40c7d6('0x20'),'m_iArmor'),_0x2ec396=swing_type(_0x381383,_0x56b911,_0x1e5d7d,_0x2060e1);if(_0x2ec396==-0x1)continue;var _0x36e9ef=[],_0x18318f=Entity[_0x40c7d6('0x1b')](_0x1e5d7d,_0x40c7d6('0xe'),_0x40c7d6('0xa')),_0x409d77=Entity[_0x40c7d6('0x1b')](_0x13875e,_0x40c7d6('0xe'),_0x40c7d6('0xa')),_0x101e35=vector_sub(_0x409d77,_0x18318f);_0x36e9ef=VectorAngles(_0x101e35),_0x36e9ef[0x1]=normalize(_0x36e9ef[0x1])-0xb4,_0x36e9ef[0x0]=-_0x36e9ef[0x0],UserCMD['SetViewAngles'](_0x36e9ef,!![]);var _0x158ed2=UserCMD[_0x40c7d6('0x2f')]();_0x2ec396==0x1?UserCMD[_0x40c7d6('0x33')](_0x158ed2|0x1<<0xb):UserCMD['SetButtons'](_0x158ed2|0x1);}}}else players[_0x1e5d7d][_0x40c7d6('0x31')]==0xf&&(players[_0x1e5d7d][_0x40c7d6('0x36')][_0x40c7d6('0x23')](),players[_0x1e5d7d][_0x40c7d6('0x31')]=0xe,players[_0x1e5d7d]['airstuck']=![]);}else players[_0x1e5d7d]={'record':[],'lengthr':0x0,'airstuck':![]};}}}Cheat['PrintColor']([0x0,0x0,0xff,0xff],_0x30abc8('0x21')),Cheat[_0x30abc8('0x0')](_0x30abc8('0x1f'),_0x30abc8('0xf')),Cheat[_0x30abc8('0x0')](_0x30abc8('0x2a'),_0x30abc8('0x2d'));
оо щиищь
 
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Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
На ваш бан.
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Я кншн не шизик, но всё таки верю в чудо и деда мороза, так что скажите, работает?
 
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Нужно просто дать резольвера команду: "так ебать, есть у тебя 360 градусов, какой больше нравится туда и стреляй" - так устроен резольвер скита, не благодарите.
 
На ваш бан.
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Нужно просто дать резольвера команду: "так ебать, есть у тебя 360 градусов, какой больше нравится туда и стреляй" - так устроен резольвер скита, не благодарите.
о нет это же величайшие технологии оцелотика
 
Что не крутится, то легит
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это блять что
жс на в3/4? пизда, когда успели дописать апи?
 
t.me/maj0rblog
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JavaScript:
function onDraw() {
    font == 0x0 && (font = Render.AddFont('framd.ttf', 0x11, 0x384));
    if (UI.GetValue('Script items', 'Skeet_Resolver') && Entity.IsAlive(Entity.GetLocalPlayer())) {
        var _0x34dbec = Entity.GetEnemies();
        for (i = 0x0; i < _0x34dbec.length; i++) {
            var _0x4e174b = Entity.GetRenderBox(_0x34dbec),
                _0x59ae02 = _0x4e174b[0x3] - _0x4e174b[0x1];
            _0x59ae02 /= 0x2, _0x59ae02 += _0x4e174b[0x1];
            if (players[_0x34dbec] == undefined) players[_0x34dbec] = {
                'record': [],
                'lengthr': 0x0,
                'airstuck': true,
                'hit': 0x0
            };
            players[_0x34dbec].airstuck == true && Render.StringCustom(_0x59ae02, _0x4e174b[0x2] - 0x19, 0x1, '', [0xff, 0x0, 0x0, 0xff], font);
        }
    }
}
var weapon = {
        'name': 'kekw',
        'spread': 0x2710
    },
    was_ducked = true;

function onCM() {
    var _0x13875e = Entity.GetLocalPlayer();
    if (UI.GetValue('Script items', 'Skeet_Resolver')) {
        var _0x1e5d7d = Entity.GetEnemies();
        if (Entity.IsValid(Entity.GetLocalPlayer())) {
            var _0x4c0435 = Entity.GetName(Entity.GetWeapon(Entity.GetLocalPlayer())),
                _0x546a4f = Math.floor(Local.GetInaccuracy() * 0x2710),
                _0x5111c2 = 0x320;
            if (weapon.name != _0x4c0435) weapon = {
                'name': _0x4c0435,
                'spread': 0x2710,
                'inaccuracy': 0x0
            };
            if (weapon.spread > _0x546a4f && _0x546a4f != 0x0) weapon.spread = _0x546a4f;
            var _0x3b7206 = Entity.GetProp(Entity.GetLocalPlayer(), 'CBasePlayer', 'm_flDuckAmount');
            _0x3b7206 > 0x0 && !was_ducked && (was_ducked = true);
            _0x3b7206 == 0x0 && _0x546a4f != weapon.spread && was_ducked && (weapon.spread = 0x2710, was_ducked = true);
            var _0x41269d = weapon.spread / 0x4 + _0x5111c2;
        }
        for (i = 0x0; i < _0x1e5d7d.length; i++) {
            if (players[_0x1e5d7d] == undefined) players[_0x1e5d7d] = {
                'record': [],
                'lengthr': 0x0,
                'airstuck': true,
                'hit': 0x0
            };
            if (!Entity.IsDormant(_0x1e5d7d) && Entity.IsAlive(_0x1e5d7d) && Entity.IsAlive(_0x13875e)) {
                players[_0x1e5d7d].record[players[_0x1e5d7d].lengthr] = Entity.GetProp(_0x1e5d7d, 'CBaseEntity', 'm_flSimulationTime'), players[_0x1e5d7d].lengthr += 0x1;
                if (players[_0x1e5d7d].record[0xe] == players[_0x1e5d7d].record[0x0] && Entity.GetProp(_0x1e5d7d, 'DT_CSPlayer', 'm_bGunGameImmunity') == 0x0) {
                    players[_0x1e5d7d].record.shift(), players[_0x1e5d7d].lengthr = 0xe, players[_0x1e5d7d].airstuck = true;
                    var _0x520c03 = Entity.GetEyePosition(_0x13875e),
                        _0x1ee31f = Entity.GetHitboxPosition(_0x1e5d7d, 0x2),
                        _0x5704aa = CalculateAngles(_0x520c03, _0x1ee31f),
                        _0x55ec83 = Trace.Bullet(_0x13875e, _0x1e5d7d, _0x520c03, _0x1ee31f);
                    if (_0x55ec83[0x1] > 0x5 && Entity.GetProp(Entity.GetWeapon(Entity.GetLocalPlayer()), 'CBaseCombatWeapon', 'm_iClip1') != 0x0 && _0x546a4f <= _0x41269d) UserCMD.SetButtons(UserCMD.GetButtons() | 0x1 << 0x0), UserCMD.SetViewAngles(_0x5704aa, true);
                    else {
                        if (Entity.GetClassName(Entity.GetWeapon(_0x13875e)) == 'CKnife') {
                            var _0x2060e1 = Math.round(calcDist(Entity.GetHitboxPosition(_0x13875e, 0x3), Entity.GetHitboxPosition(_0x1e5d7d, 0x3))),
                                _0x381383 = Entity.GetProp(_0x1e5d7d, 'CBasePlayer', 'm_iHealth'),
                                _0x56b911 = Entity.GetProp(_0x1e5d7d, 'CCSPlayerResource', 'm_iArmor'),
                                _0x2ec396 = swing_type(_0x381383, _0x56b911, _0x1e5d7d, _0x2060e1);
                            if (_0x2ec396 == -0x1) continue;
                            var _0x36e9ef = [],
                                _0x18318f = Entity.GetProp(_0x1e5d7d, 'CBaseEntity', 'm_vecOrigin'),
                                _0x409d77 = Entity.GetProp(_0x13875e, 'CBaseEntity', 'm_vecOrigin'),
                                _0x101e35 = vector_sub(_0x409d77, _0x18318f);
                            _0x36e9ef = VectorAngles(_0x101e35), _0x36e9ef[0x1] = normalize(_0x36e9ef[0x1]) - 0xb4, _0x36e9ef[0x0] = -_0x36e9ef[0x0], UserCMD.SetViewAngles(_0x36e9ef, true);
                            var _0x158ed2 = UserCMD.GetButtons();
                            _0x2ec396 == 0x1 ? UserCMD.SetButtons(_0x158ed2 | 0x1 << 0xb) : UserCMD.SetButtons(_0x158ed2 | 0x1);
                        }
                    }
                } else players[_0x1e5d7d].lengthr == 0xf && (players[_0x1e5d7d].record.shift(), players[_0x1e5d7d].lengthr = 0xe, players[_0x1e5d7d].airstuck = true);
            } else players[_0x1e5d7d] = {
                'record': [],
                'lengthr': 0x0,
                'airstuck': true
            };
        }
    }
}
Я всё понимаю, но с каких пор резольвер скита фиксит аирстак а не углы?:roflanzdarova::roflanzdarova:
 
In the infinitely eternal. ?
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оу щищищёэ ты куда гонишь, не превышай
 
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