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V4.26
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Трейлер / Trailer:
Двери, готовые к многопользовательскому режиму, которые имеют большое количество вариантов, чтобы удовлетворить потребности вашей игры.
Технические детали / Technical Details:
Features:
- Multiplayer Ready
- Control doors via switch
- Rotating Doors
- Sliding Doors
- Lock/Unlock door
- Set door to start locked
- Peek doors via mouse wheel
- Control door rotation via code OR animation
- Control door via physics
- Set door to open away from the player or rotate clockwise/counterclockwise
- Control door sliding via code OR animation
- Adjust door rotation speed, angle, sliding speed, and type (linear or non linear (start fast end slowly)) when driven by code
- Events setup to be triggered in blueprint (listed below)
- DoorFinishedRotating (fully open/closed), DoorStateChanged (opened/closed), DoorLockStateChanged (locked/unlocked). Each event returns an Enum, for the door state the Enum values are (OpenedClockwise, OpenedCounterClockwise, ClosedClockwise, ClosedCounterClockwise), for the door lock state the Enum values are (Unlocked, Locked), DoorFinishedSliding, DoorSlidingStateChanged
- Example characters using the door, One in C++ and One in Blueprint
- Network Efficient, Only 1 light replicated variable to control the doors rotation/sliding, and 1 to control the lock state.
- Custom Door Meshes and Textures
- Custom Door Animations
- Custom Door Sounds (Lock sounds included)
- InteractableDoor, Runtime
Number of C++ Classes: 8
Network Replicated: Yes
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
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