Модератор раздела «Reallusion Software»
-
Автор темы
- #1
Пожалуйста, авторизуйтесь для просмотра ссылки.
Трейлер / Trailer:
Basic Blueprint Functionality
Технические детали / Technical Details:
Features:
- Decal Types: Basic Decal, Tiling Decal, Stain Decal, Paint Decal & Patch Decal
- Large set of highly tunable parameters to customize each decal type to exact specifications
- Angle fade masking to remove decal stretching
- Auto alignment of decals to nearest surface at the click of a button
- Supports parallax occlusion mapping based on decal actor alignment
- Generates proceduralized normal edges on some decal types
- Aspect ratio locking on decal actor scale
- Inheritable blueprints for saving custom settings for quick re-use.
- RGBA packed textures & materials are set up to support AO(R), Displacement (G), Roughness (B), Metalness (O). Materials have been commented to allow for easy adjustments to this framework.
- 5 Main decal blueprints (Includes supporting decal material)
- 1 Demomap billboard blueprint
- 1 Blueprint function library
- 12 Tiling texture sets (Color/Alpha, Normals, Stack) 2048x2048
- 4 Non-tiling texture sets (Colors, Normals, Stack) 2048x2048
- 7 Tiling noise masks (Greyscale) 2048x2048
- 23 Non-tiling masks (Greyscale) 2048x2048
- 2 Tiling masks (Greyscale) 2048x2048
- 1 Default texture set (Color, Normals, Stack) 256x256
- 1 Demo map
Platforms Tested: Windows
Documentation Included: All features explained in demo level
Для просмотра содержимого вам необходимо авторизоваться.
Последнее редактирование модератором: