REAL EVIL
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Автор темы
- #1
V4.27
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Трейлер / Trailer:
Технические детали / Technical Details:
Features:
* Optimized AAA quality assets and shaders, ready for use on both console and PC.
* Example map with lighting and settings tweaked for optimal performance without sacrificing visual fidelity.
* Opaque Water Shader using Virtual Texture sampling to create a fake shoreline and the illusion of transparency (much cheaper than using real transparency)
* Simple and optimized Landscape shader with 4 ultra realistic materials (Grass, Leaves, Twigs and Path) Utilizing Virtual Texturing for maximum performance.
* Procedural Volumes for spawning the entire forest (Spawned in numerical order)
Number of Unique Meshes:
5x Trees ranging from sized Small to Large
8x Rocks
2x Logs/branch
10x Smaller vegetation/Ground Scatter
1x Water plane
1x Backdrop Forest Plane
Collision:
Yes, generated convex hulls for rocks and capsules for all trees.
Vertex Count:
Trees : 1500 - 12500 (depending on size)
Rocks: 200 - 2500
Scatter: ~50-400
LODs:
Both mesh and shader LODs are present on all meshes. Trees and larger vegetation have billboards set up
Number of Materials and Material Instances:
Material instances: 67
Parent Materials: 9
Number of Textures: 127
Texture Resolutions: 1024x1024 - 4096x4096
Supported Development Platforms:
Windows: Yes
Documentation: Link (or a description of where users can find) the documentation
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