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Meh, switched from the writeusercmd hook to cl_move since I heard it was better. Tested on local servers, worked like a charm. However, when testing on community servers, it was always clientsided. From my understanding, this could be caused because the commands sent have too high of a tick_count. As to why it does, or how to fix it, I'm not certain at all which is why I am making this post. I read about blocking prediction on cmds with too high of a tick_count, but I'm not sure.
here is my shifting:
This is what "my" cl_move hook look like:
I also attempted fixing my tickbase, but from my understanding fixing tickbase is not needed for the doubletap to not be clientsided.
Any help is appreciated.
here is my shifting:
Пожалуйста, авторизуйтесь для просмотра ссылки.
This is what "my" cl_move hook look like:
Пожалуйста, авторизуйтесь для просмотра ссылки.
I also attempted fixing my tickbase, but from my understanding fixing tickbase is not needed for the doubletap to not be clientsided.
Any help is appreciated.