Исходник Infinite Source

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src :
Пожалуйста, авторизуйтесь для просмотра ссылки.

This is some weave paste with good looking menu



 
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1644073068243.png


lol


Код:
unsigned long __stdcall CheatMain(void* base)
{
#ifdef _SHOWLOG
    Show();
    WriteLine("Loading Infinite.tech Debug");
#endif
    //static bool Debug = true;
    static bool IPS = false;
    if (!NOAUTH) {
        while (!IPS) {
            IPS = C_Check::main();
            this_thread::sleep_for(2s);
        }
    }
#ifdef _SHOWLOG
    if(NOAUTH)
        WriteLine("Authentication Disabled");
    else
    WriteLine("Successfully Connected with Loader and Driver");
#endif
    if (!NOAUTH) {
        HWID::AuthenticateInjection();
    }
#ifdef _SHOWLOG
    if (!NOAUTH)
    WriteLine("Successfully Authenticated Injection");

#endif

#ifdef _SHOWLOG
    WriteLine("Localizing with Loader");
#endif

    HMODULE InfiniteLoader;
    while (!GetModuleHandleA("Infinite.Loader.dll")) {
        this_thread::sleep_for(200ms);
    }
#ifdef _SHOWLOG
    WriteLine("Localizing with Loader");
#endif
    InfiniteLoader = GetModuleHandleA("Infinite.Loader.dll");



#ifdef _SHOWLOG
    WriteLine("Found Loader Handle");

    WriteLine("Importing Loader");

#endif
    auto LoaderGetHandle = (CLoaderGetHandle)GetProcAddress(InfiniteLoader, "GetLoaderHandle");

    if (!LoaderGetHandle) {
#ifdef _SHOWLOG
        WriteLine("Failed to Import Loader");
#endif
        while (true) {
            this_thread::sleep_for(200ms);
        }
    }

    auto Loader = LoaderGetHandle();

    while (!Loader->m_bInitialized) {
        this_thread::sleep_for(200ms);
    }
#ifdef _SHOWLOG
    WriteLine("Imported Loader");
    WriteLine("Localized with Loader");
#endif

    if (Loader->m_iProcessID != FindProcessId("csgo.exe")) {
#ifdef _SHOWLOG
        WriteLine("CS:GO Handle Invalid");
#endif
        while (true) {
            this_thread::sleep_for(200ms);
        }
    }
#ifdef _SHOWLOG
    WriteLine("Getting Module Handles");
#endif
    while (!(csgo->Init.Window = FindWindowA(hs::Valve001::s().c_str(), NULL)))
        this_thread::sleep_for(200ms);
    while (!GetModuleHandleA(hs::serverbrowser_dll::s().c_str()))
        this_thread::sleep_for(200ms);
    while (!GetModuleHandleA(hs::client_dll::s().c_str()))
        this_thread::sleep_for(200ms);
    while (!GetModuleHandleA(hs::engine_dll::s().c_str()))
        this_thread::sleep_for(200ms);
    //
#ifdef _SHOWLOG
    WriteLine("Initializing Interfaces");
#endif
    I::Setup();
#ifdef _SHOWLOG
    WriteLine("Initializing Netvars");
#endif
    InitializeNetvars();
#ifdef _SHOWLOG
    WriteLine("Initializing Hooks");
#endif
    H::Hook();

#ifdef _SHOWLOG
    

    WriteLine("Loaded Infinite Debug");
    while (true) {
        csgo->ConnectedToInternet = HWID::ConnectedToInternet();
        this_thread::sleep_for(17s);
    }

#else

    if (Debug) {
        while (true) {
            csgo->ConnectedToInternet = HWID::ConnectedToInternet();
            this_thread::sleep_for(15s);
        }
        /*
        while (true) {
            this_thread::sleep_for(1s);

        }
        */

    }
    else
    {
    
        while (true) {
            csgo->ConnectedToInternet = HWID::ConnectedToInternet();
            this_thread::sleep_for(17s);
        }

        Show();
        this_thread::sleep_for(200ms);
        auto sysc = std::chrono::system_clock::now();


        time_t systime = time(0);
        tm* ctime = localtime(&systime);
        string c = ctime->tm_sec > 9 ? to_string(ctime->tm_sec) : "0" + to_string(ctime->tm_sec);
        string m = ctime->tm_min > 9 ? to_string(ctime->tm_min) : "0" + to_string(ctime->tm_min);
        string h = ctime->tm_hour > 9 ? to_string(ctime->tm_hour) : "0" + to_string(ctime->tm_hour);
        string stime = h + ":" + m + ":" + c;
        WriteLine(("[" + stime + "] - Detected Reverse Engineering").c_str());
        this_thread::sleep_for(4s);

        H::UnHook();
        
        SetWindowLongPtr(csgo->Init.Window, GWL_WNDPROC, (LONG_PTR)csgo->Init.OldWindow);
        FreeLibraryAndExitThread(csgo->Init.Dll, 0);
    }
#endif
    /*
    if (csgo->DoUnload)
        H::UnHook();

    interfaces.engine->ClientCmd_Unrestricted(hs::clear::s().c_str(), 0);
    interfaces.engine->ClientCmd_Unrestricted(hs::unload_message::s().c_str(), 0);
    SetWindowLongPtr(csgo->Init.Window, GWL_WNDPROC, (LONG_PTR)csgo->Init.OldWindow);
    //FreeLibraryAndExitThread(csgo->Init.Dll, 0);
    */
    return 0;
}
 
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Посмотреть вложение 190962


lol


Код:
unsigned long __stdcall CheatMain(void* base)
{
#ifdef _SHOWLOG
    Show();
    WriteLine("Loading Infinite.tech Debug");
#endif
    //static bool Debug = true;
    static bool IPS = false;
    if (!NOAUTH) {
        while (!IPS) {
            IPS = C_Check::main();
            this_thread::sleep_for(2s);
        }
    }
#ifdef _SHOWLOG
    if(NOAUTH)
        WriteLine("Authentication Disabled");
    else
    WriteLine("Successfully Connected with Loader and Driver");
#endif
    if (!NOAUTH) {
        HWID::AuthenticateInjection();
    }
#ifdef _SHOWLOG
    if (!NOAUTH)
    WriteLine("Successfully Authenticated Injection");

#endif

#ifdef _SHOWLOG
    WriteLine("Localizing with Loader");
#endif

    HMODULE InfiniteLoader;
    while (!GetModuleHandleA("Infinite.Loader.dll")) {
        this_thread::sleep_for(200ms);
    }
#ifdef _SHOWLOG
    WriteLine("Localizing with Loader");
#endif
    InfiniteLoader = GetModuleHandleA("Infinite.Loader.dll");



#ifdef _SHOWLOG
    WriteLine("Found Loader Handle");

    WriteLine("Importing Loader");

#endif
    auto LoaderGetHandle = (CLoaderGetHandle)GetProcAddress(InfiniteLoader, "GetLoaderHandle");

    if (!LoaderGetHandle) {
#ifdef _SHOWLOG
        WriteLine("Failed to Import Loader");
#endif
        while (true) {
            this_thread::sleep_for(200ms);
        }
    }

    auto Loader = LoaderGetHandle();

    while (!Loader->m_bInitialized) {
        this_thread::sleep_for(200ms);
    }
#ifdef _SHOWLOG
    WriteLine("Imported Loader");
    WriteLine("Localized with Loader");
#endif

    if (Loader->m_iProcessID != FindProcessId("csgo.exe")) {
#ifdef _SHOWLOG
        WriteLine("CS:GO Handle Invalid");
#endif
        while (true) {
            this_thread::sleep_for(200ms);
        }
    }
#ifdef _SHOWLOG
    WriteLine("Getting Module Handles");
#endif
    while (!(csgo->Init.Window = FindWindowA(hs::Valve001::s().c_str(), NULL)))
        this_thread::sleep_for(200ms);
    while (!GetModuleHandleA(hs::serverbrowser_dll::s().c_str()))
        this_thread::sleep_for(200ms);
    while (!GetModuleHandleA(hs::client_dll::s().c_str()))
        this_thread::sleep_for(200ms);
    while (!GetModuleHandleA(hs::engine_dll::s().c_str()))
        this_thread::sleep_for(200ms);
    //
#ifdef _SHOWLOG
    WriteLine("Initializing Interfaces");
#endif
    I::Setup();
#ifdef _SHOWLOG
    WriteLine("Initializing Netvars");
#endif
    InitializeNetvars();
#ifdef _SHOWLOG
    WriteLine("Initializing Hooks");
#endif
    H::Hook();

#ifdef _SHOWLOG
   

    WriteLine("Loaded Infinite Debug");
    while (true) {
        csgo->ConnectedToInternet = HWID::ConnectedToInternet();
        this_thread::sleep_for(17s);
    }

#else

    if (Debug) {
        while (true) {
            csgo->ConnectedToInternet = HWID::ConnectedToInternet();
            this_thread::sleep_for(15s);
        }
        /*
        while (true) {
            this_thread::sleep_for(1s);

        }
        */

    }
    else
    {
   
        while (true) {
            csgo->ConnectedToInternet = HWID::ConnectedToInternet();
            this_thread::sleep_for(17s);
        }

        Show();
        this_thread::sleep_for(200ms);
        auto sysc = std::chrono::system_clock::now();


        time_t systime = time(0);
        tm* ctime = localtime(&systime);
        string c = ctime->tm_sec > 9 ? to_string(ctime->tm_sec) : "0" + to_string(ctime->tm_sec);
        string m = ctime->tm_min > 9 ? to_string(ctime->tm_min) : "0" + to_string(ctime->tm_min);
        string h = ctime->tm_hour > 9 ? to_string(ctime->tm_hour) : "0" + to_string(ctime->tm_hour);
        string stime = h + ":" + m + ":" + c;
        WriteLine(("[" + stime + "] - Detected Reverse Engineering").c_str());
        this_thread::sleep_for(4s);

        H::UnHook();
       
        SetWindowLongPtr(csgo->Init.Window, GWL_WNDPROC, (LONG_PTR)csgo->Init.OldWindow);
        FreeLibraryAndExitThread(csgo->Init.Dll, 0);
    }
#endif
    /*
    if (csgo->DoUnload)
        H::UnHook();

    interfaces.engine->ClientCmd_Unrestricted(hs::clear::s().c_str(), 0);
    interfaces.engine->ClientCmd_Unrestricted(hs::unload_message::s().c_str(), 0);
    SetWindowLongPtr(csgo->Init.Window, GWL_WNDPROC, (LONG_PTR)csgo->Init.OldWindow);
    //FreeLibraryAndExitThread(csgo->Init.Dll, 0);
    */
    return 0;
}
I`ve made it work it's really easy just make the cheat dll only the initiation process to it will be just the inject not the loader check
 
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