Пользователь
-
Автор темы
- #1
Пожалуйста, авторизуйтесь для просмотра ссылки.
Технические детали / Technical Details:
Features:
- pawn class with physics based movement
- detailed gunship model
- rigged minigun attachment with animation blueprint and physics simulated swinging gun belt
- physics simulated swinging antenna
- aim offset rigged wings
- front scanner with idle animations
- configurable materials
- static meshes version of all elements, so you can use them if you choose to not use the rigged skeletal meshes
- hit effects on impact with particles from starter content
- cable spines used in showcase map
Triangles:
For complete gunship: 109 595
Number of Assets:
Blueprints: 3
Animation Blueprints and Aim Offsets: 3
Meshes: 37
Materials and Material Instances: 26
Textures: 44
Animations (with single key poses): 11
Memory Weight:
Size of all textures loaded for a single gunship: 16 556 KB
Size of all meshes loaded for a single gunship: 12 913 KB
Collision:
Simple objects have generated collision
Complex ones have custom
LODs:
For static meshes: LODs are auto generated and setupped to have a minimal popping effect;
For skeletal meshes: LODs are imported
Texture Sizes:
a complete set of 4k textures
a complete set of 1K textures
decals are 512x512
environment textures: 1K to 128x128
Supported Input: Keyboard + Mouse, Gamepad
Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows, Consoles
Для просмотра содержимого вам необходимо авторизоваться.
Последнее редактирование модератором: