well first of all you can build your DLL in debug mode and then attach the visual studios debugger to csgo, then inject ur p2c, see whats crashing some offset/signatures will not show any error you need to see like "i joined in a team and that crashed" search for that in uc and then change to the updated offset/index
well first of all you can build your DLL in debug mode and then attach the visual studios debugger to csgo, then inject ur p2c, see whats crashing some offset/signatures will not show any error you need to see like "i joined in a team and that crashed" search for that in uc and then change to the updated offset/index