UE5 Asset Dynamic Input Switching

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Технические детали / Technical Details:
Features:
  • Update images and icons in real-time based on the player's detected input method.
  • Everything you need is included in a single library (and 2 sets of enums)
  • Fully commented for ease of use.
  • Enables switching HUD and UI icons between Keyboard/Mouse and Gamepad.
  • Enables switching between different Gamepad Icon Sets in-game in real-time.
  • Includes sample icon styles for Keyboard Keys, Xbox One, Xbox Series, Playstation 4, Playstation 5, Steam Deck, and Switch.
  • Icon Slate Brushes are set inside the library, so there's no need to hardcode any icons inside your widgets.
  • Simple Integration to existing projects.
Number of Blueprints: 4
Input: Keyboard and Mouse, Gamepad
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation:
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Important/Additional Notes:
This asset does *not* automatically detect the type of gamepad being used by the player (ie. Xbox One Controller, DualShock 4 controller, etc.) Instead, it allows developers to quickly add multiple icon sets that the player can select during the game.

The included Icons are under Public Domain/CC0 license. But definitely check out Xelu's work over on OpenGameArt!

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