UE5 Asset Art Of Shader - Distortion And Glitches

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Трейлер / Trailer:

Distortion And Glitches - это серия настраиваемых шейдеров и Niagara FX, которые можно комбинировать, смешивать, группировать и локализовать, чтобы придать актерам и сценам различные типы искажений и эффектов сбоев.

Технические детали / Technical Details:

Features
:
  • 40 Different Types of Parameterized Distortion And Glitched Effects.
  • Each Effect can be used as Post Process Blendable Material , Niagara FX , and Mesh Material with World Displacement.
  • Niagara facilitates Object Space Localization, where you can apply the effects on only a part of your environment, like certain actors, or a given region in your scene.
  • AOS Blueprint Actor for easily combining and grouping multiple Blendable Materials based on common properties.
  • Localization allows you to apply the shaders only to certain objects, or exclude certain objects from given effects, via custom depth stencils.
  • ScreenSpace Localization lets you split the screen based on user defined shape and size, and apply multiple Blendable Materials simultaneously at different parts of the screen.
  • Separate out the MainObjects placed in the environment from the Background via SceneDepth. Apply different shader combination simultaneously to your main environment and background scene.
  • AOSRuntime Blueprints and Widgets, including Dynamic UMG Based Color Wheel allows you to tweak and modify the post process materials at runtime.
Number of Blueprints: 4 + 2 Tutorial Blueprints
Number of Materials : 86
Number of Material Instances: 89
Number of Niagara Emitters: 4
Number of Niagara Systems: 49
Number of UMG Widgets: 8

Supported Development Platforms:
Windows: Yes
Mac: Yes


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