Исходник Вырвиглазный HUD exp 2.0

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Перед прочтением основного контента ниже, пожалуйста, обратите внимание на обновление внутри секции Майна на нашем форуме. У нас появились:

  • бесплатные читы для Майнкрафт — любое использование на свой страх и риск;
  • маркетплейс Майнкрафт — абсолютно любая коммерция, связанная с игрой, за исключением продажи читов (аккаунты, предоставления услуг, поиск кодеров читов и так далее);
  • приватные читы для Minecraft — в этом разделе только платные хаки для игры, покупайте группу "Продавец" и выставляйте на продажу свой софт;
  • обсуждения и гайды — всё тот же раздел с вопросами, но теперь модернизированный: поиск нужных хаков, пати с игроками-читерами и другая полезная информация.

Спасибо!

Делал Я + ChatGPT
Пожалуйста, авторизуйтесь для просмотра ссылки.

Java:
package wtf.expensive.modules.impl.render;

import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraft.client.MainWindow;
import net.minecraft.client.entity.player.AbstractClientPlayerEntity;
import net.minecraft.client.gui.screen.ChatScreen;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.AirItem;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.EffectInstance;
import net.minecraft.potion.EffectUtils;
import net.minecraft.scoreboard.ScorePlayerTeam;
import net.minecraft.scoreboard.Team;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector4f;
import net.minecraft.util.text.ITextComponent;
import org.joml.Vector4i;
import wtf.expensive.Initilization;
import wtf.expensive.events.Event;
import wtf.expensive.events.impl.player.EventUpdate;
import wtf.expensive.events.impl.render.EventRender;
import wtf.expensive.managment.Managment;
import wtf.expensive.modules.Function;
import wtf.expensive.modules.FunctionAnnotation;
import wtf.expensive.modules.Type;
import wtf.expensive.modules.settings.imp.BooleanOption;
import wtf.expensive.modules.settings.imp.MultiBoxSetting;
import wtf.expensive.modules.settings.imp.SliderSetting;
import wtf.expensive.util.BetterText;
import wtf.expensive.util.ClientUtil;
import wtf.expensive.util.animations.Animation;
import wtf.expensive.util.animations.Direction;
import wtf.expensive.util.animations.impl.EaseBackIn;
import wtf.expensive.util.drag.Dragging;
import wtf.expensive.util.font.Fonts;
import wtf.expensive.util.font.styled.StyledFont;
import wtf.expensive.util.math.MathUtil;
import wtf.expensive.util.misc.HudUtil;
import wtf.expensive.util.render.BloomHelper;
import wtf.expensive.util.render.ColorUtil;
import wtf.expensive.util.render.RenderUtil;
import wtf.expensive.util.render.animation.AnimationMath;

import java.awt.*;
import java.util.*;
import java.util.List;
import java.util.concurrent.atomic.AtomicReference;
import java.util.regex.Pattern;

import static wtf.expensive.util.render.RenderUtil.Render2D.drawFace;

@FunctionAnnotation(name = "HUD", type = Type.Render)
public class HUD2 extends Function {

public final MultiBoxSetting elements = new MultiBoxSetting("Элементы",
new BooleanOption("Ватермарка", true),
new BooleanOption("Активные функции", true),
new BooleanOption("Координаты", true),
new BooleanOption("Активный таргет", true),
new BooleanOption("Активные стаффы", true),
new BooleanOption("Активные бинды", true),
new BooleanOption("Активные эффекты", true),
new BooleanOption("Уведомления", true)
);

public final BooleanOption shadow = new BooleanOption("Тень", true);

private final SliderSetting offset = new SliderSetting("Отступ", 5, 1, 10, 1);

public HUD2() {
addSettings(elements, shadow, offset);
}

final float round_degree = 3;

final float cWidth = 4;

final Vector4f left_vec = new Vector4f(round_degree, round_degree, 0, 0);
final Vector4f right_vec = new Vector4f(0, 0, round_degree, round_degree);

final int b_color = new Color(0, 0, 0, 128).getRGB();
final int t_color = Color.WHITE.getRGB();

int[] colors = new int[360];

final StyledFont icons = Fonts.icons1[20];
final StyledFont medium = Fonts.msMedium[16];
final StyledFont small = Fonts.msMedium[14];

MainWindow window;

List<Function> functions = new ArrayList<>();

final Dragging keyBinds = Initilization.createDrag(this, "KeyBinds-new", 10, 100);
final Dragging staffList = Initilization.createDrag(this, "StaffList-new", 10, 200);

final Dragging targetHUD = Initilization.createDrag(this, "TargetHUD-new", 10, 300);
final Dragging timerHUD = Initilization.createDrag(this, "TimerHUD-new", 10, 400);

Animation tHudAnimation = new EaseBackIn(400, 1, 1.5f);
PlayerEntity target = null;

private final Pattern namePattern = Pattern.compile("^\\w{3,16}$");
private final Pattern prefixMatches = Pattern.compile(".*(mod|der|adm|help|wne|мод|хелп|помо|адм|владе|отри|таф|taf|curat|курато|dev|раз|supp|сапп|yt|ютуб).*");

private final Map<ITextComponent, String> staffPlayers = new LinkedHashMap<>();

@Override
public void onEvent(Event event) {
if (mc.player == null || mc.world == null) return;

if (event instanceof EventUpdate) {
staffPlayers.clear();

for (ScorePlayerTeam team : mc.world.getScoreboard().getTeams().stream().sorted(Comparator.comparing(Team::getName)).toList()) {
String name = team.getMembershipCollection().toString();
name = name.substring(1, name.length() - 1);
if (namePattern.matcher(name).matches()) {
if (prefixMatches.matcher(team.getPrefix().getString().toLowerCase(Locale.ROOT)).matches() || Managment.STAFF_MANAGER.isStaff(name)) {
staffPlayers.put(team.getPrefix(), name);
}
}
}

if (Managment.FUNCTION_MANAGER.getFunctions().isEmpty() || !functions.isEmpty()) return;
updateFunctions();
}

if (event instanceof EventRender e && e.isRender2D()) {
for (int i = 0; i < colors.length; i++) {
colors[i] = Managment.STYLE_MANAGER.getCurrentStyle().getColor(i);
}

window = e.scaledResolution;

final int offset = this.offset.getValue().intValue();
final MatrixStack matrixStack = e.matrixStack;

if (elements.get(0)) renderWatermark(matrixStack, offset);
if (elements.get(1)) renderFunctions(matrixStack, offset);
if (elements.get(2)) renderCoordinates(matrixStack, offset);
if (elements.get(3)) renderTarget(matrixStack);
if (elements.get(4)) renderStaffList(matrixStack);
if (elements.get(5)) renderKeyBinds(matrixStack);
if (elements.get(6)) renderPotions(matrixStack, offset);
}
}

BetterText betterText = new BetterText(List.of("",
"Лучший из лучших",
"Всегда на высоте",
"Наивысший стандарт качества",
"Лучший выбор",
"Всегда превосходно",
"Надежно и качественно"), 2000);

private void renderWatermark(MatrixStack matrixStack, int offset) {
float staticTextWidth = Fonts.msSemiBold[15].getWidth("Expensive");
float animatedTextWidth = Fonts.msSemiBold[15].getWidth(betterText.output);
float maxWidth = Math.max(staticTextWidth, animatedTextWidth);
float width = Math.max(80, maxWidth + 20);
float height = 28;

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(offset, offset, width, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(offset - 1, offset - 1, width + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

Fonts.msSemiBold[15].drawString(matrixStack, "Expensive", offset + 10, offset + 6f, t_color);
Fonts.msSemiBold[15].drawString(matrixStack, betterText.output, offset + 10, offset + 18f, t_color);
}

private void renderFunctions(MatrixStack matrixStack, int offset) {
float padding = 4;
float dumbOffset = 1.5f;
float height = small.getFontHeight() - dumbOffset + padding;

List<Function> fs = new ArrayList<>();
for (Function f : functions) {
f.animation = AnimationMath.fast(f.animation, f.state ? 1 : 0, 15);
if (f.animation < 0.1) continue;
fs.add(f);
}

float index = 0;
for (Function f : fs) {
float width = small.getWidth(f.name) + (padding * 2);
float r_posX = window.scaledWidth() - offset - width;
float r_posY = offset + (index * height);

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(r_posX - cWidth, r_posY, width, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(r_posX - cWidth - 1, r_posY - 1, width + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

small.drawCenteredString(matrixStack, f.name, r_posX + width / 2 - cWidth, r_posY - dumbOffset + (height / 2), -1);
index += f.animation;
}
}

private void renderPotions(MatrixStack matrixStack, int offset) {
float height = 12;
float posY = window.scaledHeight() - offset - height;

int index = 0;
for (EffectInstance eff : mc.player.getActivePotionEffects().stream().sorted(Comparator.comparing(EffectInstance::getDuration)).toList()) {
String text = I18n.format(eff.getEffectName()) + " " + I18n.format("enchantment.level." + (eff.getAmplifier() + 1)) + " - " + EffectUtils.getPotionDurationString(eff, 1);
float textWidth = small.getWidth(text) + 12;
float posX = window.scaledWidth() - offset - textWidth;

Vector4i gradientColors = new Vector4i(getColor(index * 30), getColor(index * 30 + 30), getColor(index * 30), getColor(index * 30 + 30));

RenderUtil.Render2D.drawGradientRound(posX, posY - (index * 16), textWidth, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(posX - 1, posY - (index * 16) - 1, textWidth + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

small.drawString(matrixStack, text, posX + 4, posY - (index * 16) + 4.5f, t_color);
index++;
}
}

float kbHeight = 0;
float kbWidth = 100;

float kbWidthAnimation = 0, kbHeightAnimation = 0;

private void renderKeyBinds(MatrixStack matrixStack) {
float posX = keyBinds.getX();
float posY = keyBinds.getY();
float roundDegree = 4.0f;

final Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(posX, posY, kbWidthAnimation, kbHeightAnimation, roundDegree, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, kbWidthAnimation + 2, kbHeightAnimation + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

float titleWidth = Fonts.msSemiBold[15].getWidth("HotKeys");
Fonts.msSemiBold[15].drawCenteredString(matrixStack, "HotKeys", posX + kbWidthAnimation / 2, posY + 6, t_color);

RenderUtil.SmartScissor.push();
RenderUtil.SmartScissor.setFromComponentCoordinates(posX, posY, kbWidthAnimation, kbHeightAnimation);

int i = 0;
for (Function f : Managment.FUNCTION_MANAGER.getFunctions()) {
if (!f.state || f.bind == 0) continue;

String text = ClientUtil.getKey(f.bind);
if (text.length() > 4) {
text = text.substring(0, 4) + "..";
}
String bindText = "[" + text.toUpperCase() + "]";
float bindWidth = small.getWidth(bindText);
String name = f.name;
if (name.length() > 10) {
name = name.substring(0, 10) + "..";
}

kbWidth = Math.max(small.getWidth(bindText + f.bind + 5), 85);

Fonts.msMedium[12].drawString(matrixStack, name, posX + 4, posY + 18 + (i * 10), t_color);
Fonts.msMedium[12].drawString(matrixStack, bindText, posX + kbWidthAnimation - bindWidth - 5, posY + 20 + (i * 10), t_color);

i++;
}
RenderUtil.SmartScissor.unset();
RenderUtil.SmartScissor.pop();

kbHeight = 18 + (i * 10);
this.kbHeightAnimation = AnimationMath.fast(this.kbHeightAnimation, kbHeight, 10);
this.kbWidthAnimation = AnimationMath.fast(this.kbWidthAnimation, kbWidth, 10);

keyBinds.setWidth(kbWidth);
keyBinds.setHeight(kbHeight);
}

float slHeight = 0;
float lsWidth = 100;

private void renderStaffList(MatrixStack matrixStack) {
float posX = staffList.getX();
float posY = staffList.getY();

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(posX, posY, lsWidth, slHeight, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, lsWidth + 2, slHeight + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

Fonts.msSemiBold[15].drawCenteredString(matrixStack, "StaffList", posX + lsWidth / 2, posY + 6, t_color);

int i = 0;
for (Map.Entry<ITextComponent, String> entry : staffPlayers.entrySet()) {
ITextComponent p = entry.getKey();
String n = entry.getValue();

float len = Math.max(small.getWidth(p.getString() + n + cWidth), 85);

if (len > lsWidth) lsWidth = len;

small.drawString(matrixStack, p, posX + 4, posY + 18 + (i * 10), t_color);
small.drawString(matrixStack, n, posX + small.getWidth(p.getString()) + 4, posY + 18 + (i * 10), t_color);

i++;
}

slHeight = 18 + (i * 10);
staffList.setWidth(lsWidth);
staffList.setHeight(slHeight);
}

float health = 0;

private double scale = 0.0D;

private void renderTarget(MatrixStack matrixStack) {
float posX = targetHUD.getX();
float posY = targetHUD.getY();
targetHUD.setWidth(100);
targetHUD.setHeight(38);

this.target = getTarget(this.target);
this.scale = tHudAnimation.getOutput();

if (scale == 0.0F) {
target = null;
}

if (target == null) {
return;
}

String targetName = this.target.getName().getString();
String substring = targetName.substring(0, Math.min(targetName.length(), 10));
this.health = AnimationMath.fast(health, target.getHealth() / target.getMaxHealth(), 5);
this.health = MathHelper.clamp(this.health, 0, 1);
String healthValue = (int) MathUtil.round(this.health * 20 + target.getAbsorptionAmount(), 0.5f) + "";

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

GlStateManager.pushMatrix();
AnimationMath.sizeAnimation(posX + (100 / 2), posY + (38 / 2), scale);
RenderUtil.Render2D.drawGradientRound(posX, posY, 100, 38, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, 100 + 2, 38 + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

drawFace(posX + 4, posY + 4, 8F, 8F, 8F, 8F, 24, 24, 64F, 64F, (AbstractClientPlayerEntity) target);

medium.drawString(matrixStack, substring, posX + 32, posY + 6, t_color);
float distance = (float) MathUtil.round(mc.player.getDistance(target), 0.1f);
Fonts.msSemiBold[12].drawString(matrixStack, "Health: " + healthValue, posX + 32, posY + 16, t_color);
Fonts.msSemiBold[12].drawString(matrixStack, "Distance: " + distance, posX + 32, posY + 22, t_color);

int healthColor;
if (this.health > 0.5) {
healthColor = RenderUtil.IntColor.rgba(144, 238, 144, 255);
} else if (this.health > 0.2) {
healthColor = RenderUtil.IntColor.rgba(255, 223, 186, 255);
} else {
healthColor = RenderUtil.IntColor.rgba(255, 182, 193, 255);
}

RenderUtil.Render2D.drawRoundedCorner(posX + 1, posY + 38 - 6.5f, 98 * health, 4.3f, new Vector4f(4, 4, 4, 4), healthColor);
GlStateManager.popMatrix();
}

private void drawItemStack(float x, float y, float offset) {
List<ItemStack> stacks = new ArrayList<>(Arrays.asList(target.getHeldItemMainhand(), target.getHeldItemOffhand()));
target.getArmorInventoryList().forEach(stacks::add);
stacks.removeIf(w -> w.getItem() instanceof AirItem);
Collections.reverse(stacks);
final AtomicReference<Float> posX = new AtomicReference<>(x);

stacks.stream()
.filter(stack -> !stack.isEmpty())
.forEach(stack -> HudUtil.drawItemStack(stack,
posX.getAndAccumulate(offset, Float::sum),
y,
true,
true, 0.6f));
}

private float perc;

private void renderTimer(MatrixStack matrixStack) {
float posX = timerHUD.getX();
float posY = timerHUD.getY();

float quotient = Managment.FUNCTION_MANAGER.timerFunction.maxViolation / Managment.FUNCTION_MANAGER.timerFunction.timerAmount.getValue().floatValue();
float minimumValue = Math.min(Managment.FUNCTION_MANAGER.timerFunction.getViolation(), quotient);
perc = AnimationMath.lerp(perc, ((quotient - minimumValue) / quotient), 10);

String text = (int) (perc * 100) + "%";
float width = 100;
timerHUD.setWidth(width);
timerHUD.setHeight(20);

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(posX, posY, width, 20, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, width + 2, 20 + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

Fonts.msSemiBold[15].drawCenteredString(matrixStack, "Timer", posX + width / 2, posY + 5, t_color);
Fonts.msSemiBold[15].drawCenteredString(matrixStack, text, posX + width / 2, posY + 15, t_color);

RenderUtil.Render2D.drawRoundedCorner(posX, posY + 20 - 6, width * perc, 6, new Vector4f(0, round_degree, perc == 1 ? 0 : round_degree, round_degree), new Vector4i(getColor(100), getColor(100), getColor(0), getColor(0)));
}

private void renderCoordinates(MatrixStack matrixStack, int offset) {
String[] texts = new String[]{
"Coords: " + (int) mc.player.getPosX() + ", " + (int) mc.player.getPosY() + ", " + (int) mc.player.getPosZ(),
"BPS: " + (String.format("%.2f", Math.hypot(mc.player.getPosX() - mc.player.prevPosX, mc.player.getPosZ() - mc.player.prevPosZ) * 20))
};

float of = 0;
for (String text : texts) {
float textWidth = medium.getWidth(text) + 16;
float height = 16;
float posY = window.scaledHeight() - height - offset - of;

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(offset, posY, textWidth, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(offset - 1, posY - 1, textWidth + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

Fonts.msSemiBold[15].drawCenteredString(matrixStack, text, offset + textWidth / 2, posY + 5.5f, t_color);
of += height + 3;
}
}

private PlayerEntity getTarget(PlayerEntity nullTarget) {
PlayerEntity target = nullTarget;

if (Managment.FUNCTION_MANAGER.auraFunction.getTarget() instanceof PlayerEntity) {
target = (PlayerEntity) Managment.FUNCTION_MANAGER.auraFunction.getTarget();
tHudAnimation.setDirection(Direction.FORWARDS);
} else if (mc.currentScreen instanceof ChatScreen) {
target = mc.player;
tHudAnimation.setDirection(Direction.FORWARDS);
} else {
tHudAnimation.setDirection(Direction.BACKWARDS);
}

return target;
}

private void updateFunctions() {
for (Function function : Managment.FUNCTION_MANAGER.getFunctions()) {
if (function.category == Type.Render) continue;

functions.add(function);
}

functions.sort((f1, f2) -> Float.compare(small.getWidth(f2.name), small.getWidth(f1.name)));
}

private int getColor(int index) {
return colors[index % colors.length];
}
}
 
Последнее редактирование:
Начинающий
Статус
Оффлайн
Регистрация
4 Июл 2021
Сообщения
189
Реакции[?]
1
Поинты[?]
2K
Делал Я + ChatGPT
Пожалуйста, авторизуйтесь для просмотра ссылки.

Java:
package wtf.expensive.modules.impl.render;

import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraft.client.MainWindow;
import net.minecraft.client.entity.player.AbstractClientPlayerEntity;
import net.minecraft.client.gui.screen.ChatScreen;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.AirItem;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.EffectInstance;
import net.minecraft.potion.EffectUtils;
import net.minecraft.scoreboard.ScorePlayerTeam;
import net.minecraft.scoreboard.Team;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector4f;
import net.minecraft.util.text.ITextComponent;
import org.joml.Vector4i;
import wtf.expensive.Initilization;
import wtf.expensive.events.Event;
import wtf.expensive.events.impl.player.EventUpdate;
import wtf.expensive.events.impl.render.EventRender;
import wtf.expensive.managment.Managment;
import wtf.expensive.modules.Function;
import wtf.expensive.modules.FunctionAnnotation;
import wtf.expensive.modules.Type;
import wtf.expensive.modules.settings.imp.BooleanOption;
import wtf.expensive.modules.settings.imp.MultiBoxSetting;
import wtf.expensive.modules.settings.imp.SliderSetting;
import wtf.expensive.util.BetterText;
import wtf.expensive.util.ClientUtil;
import wtf.expensive.util.animations.Animation;
import wtf.expensive.util.animations.Direction;
import wtf.expensive.util.animations.impl.EaseBackIn;
import wtf.expensive.util.drag.Dragging;
import wtf.expensive.util.font.Fonts;
import wtf.expensive.util.font.styled.StyledFont;
import wtf.expensive.util.math.MathUtil;
import wtf.expensive.util.misc.HudUtil;
import wtf.expensive.util.render.BloomHelper;
import wtf.expensive.util.render.ColorUtil;
import wtf.expensive.util.render.RenderUtil;
import wtf.expensive.util.render.animation.AnimationMath;

import java.awt.*;
import java.util.*;
import java.util.List;
import java.util.concurrent.atomic.AtomicReference;
import java.util.regex.Pattern;

import static wtf.expensive.util.render.RenderUtil.Render2D.drawFace;

@FunctionAnnotation(name = "HUD", type = Type.Render)
public class HUD2 extends Function {

public final MultiBoxSetting elements = new MultiBoxSetting("Элементы",
new BooleanOption("Ватермарка", true),
new BooleanOption("Активные функции", true),
new BooleanOption("Координаты", true),
new BooleanOption("Активный таргет", true),
new BooleanOption("Активные стаффы", true),
new BooleanOption("Активные бинды", true),
new BooleanOption("Активные эффекты", true),
new BooleanOption("Уведомления", true)
);

public final BooleanOption glowing = new BooleanOption("Свечение", true);
public final BooleanOption shadow = new BooleanOption("Тень", true);

private final SliderSetting offset = new SliderSetting("Отступ", 5, 1, 10, 1);

public HUD2() {
addSettings(elements, glowing, shadow, offset);
}

final float round_degree = 3;

final float cWidth = 4;

final Vector4f left_vec = new Vector4f(round_degree, round_degree, 0, 0);
final Vector4f right_vec = new Vector4f(0, 0, round_degree, round_degree);

final int b_color = new Color(0, 0, 0, 128).getRGB();
final int t_color = Color.WHITE.getRGB();

int[] colors = new int[360];

final StyledFont icons = Fonts.icons1[20];
final StyledFont medium = Fonts.msMedium[16];
final StyledFont small = Fonts.msMedium[14];

MainWindow window;

List<Function> functions = new ArrayList<>();

final Dragging keyBinds = Initilization.createDrag(this, "KeyBinds-new", 10, 100);
final Dragging staffList = Initilization.createDrag(this, "StaffList-new", 10, 200);

final Dragging targetHUD = Initilization.createDrag(this, "TargetHUD-new", 10, 300);
final Dragging timerHUD = Initilization.createDrag(this, "TimerHUD-new", 10, 400);

Animation tHudAnimation = new EaseBackIn(400, 1, 1.5f);
PlayerEntity target = null;


private final Pattern namePattern = Pattern.compile("^\\w{3,16}$");
private final Pattern prefixMatches = Pattern.compile(".*(mod|der|adm|help|wne|мод|хелп|помо|адм|владе|отри|таф|taf|curat|курато|dev|раз|supp|сапп|yt|ютуб).*");

private final Map<ITextComponent, String> staffPlayers = new LinkedHashMap<>();


@Override
public void onEvent(Event event) {
if (mc.player == null || mc.world == null) return;

if (event instanceof EventUpdate) {
staffPlayers.clear();

for (ScorePlayerTeam team : mc.world.getScoreboard().getTeams().stream().sorted(Comparator.comparing(Team::getName)).toList()) {
String name = team.getMembershipCollection().toString();
name = name.substring(1, name.length() - 1);
if (namePattern.matcher(name).matches()) {
if (prefixMatches.matcher(team.getPrefix().getString().toLowerCase(Locale.ROOT)).matches() || Managment.STAFF_MANAGER.isStaff(name)) {
staffPlayers.put(team.getPrefix(), name); // САЛАТ СПАСАЙ
}
}
}

if (Managment.FUNCTION_MANAGER.getFunctions().isEmpty() || !functions.isEmpty()) return;
updateFunctions();
}

if (event instanceof EventRender e && e.isRender2D()) {
for (int i = 0; i < colors.length; i++) {
colors[i] = Managment.STYLE_MANAGER.getCurrentStyle().getColor(i);
}

window = e.scaledResolution;

final boolean glowing = this.glowing.get();
final boolean shadow = this.shadow.get();
final int offset = this.offset.getValue().intValue();
final MatrixStack matrixStack = e.matrixStack;

if (elements.get(0)) renderWatermark(matrixStack, offset, glowing);
if (elements.get(1)) renderFunctions(matrixStack, offset, glowing);
if (elements.get(2)) renderCoordinates(matrixStack, offset, glowing);
if (elements.get(3)) renderTarget(matrixStack, offset, glowing);
if (elements.get(4)) renderStaffList(matrixStack, offset, glowing);
if (elements.get(5)) renderKeyBinds(matrixStack, offset, glowing);
if (elements.get(6)) renderPotions(matrixStack, offset, glowing);

renderTimer(matrixStack, offset, glowing);
}
}





BetterText betterText = new BetterText(List.of("",
"Expensive",
"uid: " + Managment.USER_PROFILE.getUid(),
"user: " + Managment.USER_PROFILE.getName()), 2000);

private void renderWatermark(MatrixStack matrixStack, int offset, boolean glowing) {
float width = Math.max(80, medium.getWidth(betterText.output) + 40);
float height = 16;

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(offset, offset, width, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);
RenderUtil.Render2D.drawShadow(offset - 1, offset - 1, width + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));

Fonts.msSemiBold[15].drawCenteredString(matrixStack, betterText.output, offset + width / 2, offset + 5.5f, t_color);
}

private void renderFunctions(MatrixStack matrixStack, int offset, boolean glowing) {
float padding = 4;
float dumbOffset = 1.5f;
float height = small.getFontHeight() - dumbOffset + padding;

List<Function> fs = new ArrayList<>();
for (Function f : functions) {
f.animation = AnimationMath.fast(f.animation, f.state ? 1 : 0, 15);
if (f.animation < 0.1) continue;
fs.add(f);
}

float index = 0;
for (Function f : fs) {
float width = small.getWidth(f.name) + (padding * 2);
float r_posX = window.scaledWidth() - offset - width;
float r_posY = offset + (index * height);

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(r_posX - cWidth, r_posY, width, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);
RenderUtil.Render2D.drawShadow(r_posX - cWidth - 1, r_posY - 1, width + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));

small.drawCenteredString(matrixStack, f.name, r_posX + width / 2 - cWidth, r_posY - dumbOffset + (height / 2), -1);
index += f.animation;
}
}

private void renderPotions(MatrixStack matrixStack, int offset, boolean glowing) {
float height = 12;
float posY = window.scaledHeight() - offset - height;

int index = 0;
for (EffectInstance eff : mc.player.getActivePotionEffects().stream().sorted(Comparator.comparing(EffectInstance::getDuration)).toList()) {
String text = I18n.format(eff.getEffectName()) + " " + I18n.format("enchantment.level." + (eff.getAmplifier() + 1)) + " - " + EffectUtils.getPotionDurationString(eff, 1);
float textWidth = small.getWidth(text) + 12;
float posX = window.scaledWidth() - offset - textWidth;

Vector4i gradientColors = new Vector4i(getColor(index * 30), getColor(index * 30 + 30), getColor(index * 30), getColor(index * 30 + 30));

RenderUtil.Render2D.drawGradientRound(posX, posY - (index * 16), textWidth, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);
RenderUtil.Render2D.drawShadow(posX - 1, posY - (index * 16) - 1, textWidth + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));

small.drawString(matrixStack, text, posX + 4, posY - (index * 16) + 4.5f, t_color);
index++;
}
}

float kbHeight = 0;
float kbWidth = 100;

float kbWidthAnimation = 0, kbHeightAnimation = 0;

private void renderKeyBinds(MatrixStack matrixStack, int offset, boolean glowing) {
float posX = keyBinds.getX();
float posY = keyBinds.getY();
float roundDegree = 4.0f;

final Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(posX, posY, kbWidthAnimation, kbHeightAnimation, roundDegree, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, kbWidthAnimation + 2, kbHeightAnimation + 2, 8, RenderUtil.reAlphaInt(b_color, 50));

float titleWidth = Fonts.msSemiBold[15].getWidth("HotKeys");
Fonts.msSemiBold[15].drawCenteredString(matrixStack, "HotKeys", posX + kbWidthAnimation / 2, posY + 6, t_color);

RenderUtil.SmartScissor.push();
RenderUtil.SmartScissor.setFromComponentCoordinates(posX, posY, kbWidthAnimation, kbHeightAnimation);

int i = 0;
for (Function f : Managment.FUNCTION_MANAGER.getFunctions()) {
if (!f.state || f.bind == 0) continue;

String text = ClientUtil.getKey(f.bind);
if (text.length() > 4) {
text = text.substring(0, 4) + "..";
}
String bindText = "[" + text.toUpperCase() + "]";
float bindWidth = small.getWidth(bindText);
String name = f.name;
if (name.length() > 10) {
name = name.substring(0, 10) + "..";
}

kbWidth = Math.max(small.getWidth(bindText + f.bind + 5), 85);

Fonts.msMedium[12].drawString(matrixStack, name, posX + 4, posY + 18 + (i * 10), t_color);
Fonts.msMedium[12].drawString(matrixStack, bindText, posX + kbWidthAnimation - bindWidth - 5, posY + 20 + (i * 10), t_color);

i++;
}
RenderUtil.SmartScissor.unset();
RenderUtil.SmartScissor.pop();

kbHeight = 18 + (i * 10);
this.kbHeightAnimation = AnimationMath.fast(this.kbHeightAnimation, kbHeight, 10);
this.kbWidthAnimation = AnimationMath.fast(this.kbWidthAnimation, kbWidth, 10);

keyBinds.setWidth(kbWidth);
keyBinds.setHeight(kbHeight);
}

float slHeight = 0;
float lsWidth = 100;

private void renderStaffList(MatrixStack matrixStack, int offset, boolean glowing) {
float posX = staffList.getX();
float posY = staffList.getY();

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(posX, posY, lsWidth, slHeight, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, lsWidth + 2, slHeight + 2, 8, RenderUtil.reAlphaInt(b_color, 50));

Fonts.msSemiBold[15].drawCenteredString(matrixStack, "StaffList", posX + lsWidth / 2, posY + 6, t_color);

int i = 0;
for (Map.Entry<ITextComponent, String> entry : staffPlayers.entrySet()) {
ITextComponent p = entry.getKey();
String n = entry.getValue();

float len = Math.max(small.getWidth(p.getString() + n + cWidth), 85);

if (len > lsWidth) lsWidth = len;

small.drawString(matrixStack, p, posX + 4, posY + 18 + (i * 10), t_color);
small.drawString(matrixStack, n, posX + small.getWidth(p.getString()) + 4, posY + 18 + (i * 10), t_color);

i++;
}

slHeight = 18 + (i * 10);
staffList.setWidth(lsWidth);
staffList.setHeight(slHeight);
}

float health = 0;

private double scale = 0.0D;

private void renderTarget(MatrixStack matrixStack, int offset, boolean glowing) {
float posX = targetHUD.getX();
float posY = targetHUD.getY();
targetHUD.setWidth(100);
targetHUD.setHeight(38);

this.target = getTarget(this.target);
this.scale = tHudAnimation.getOutput();

if (scale == 0.0F) {
target = null;
}

if (target == null) {
return;
}

String targetName = this.target.getName().getString();
String substring = targetName.substring(0, Math.min(targetName.length(), 10));
this.health = AnimationMath.fast(health, target.getHealth() / target.getMaxHealth(), 5);
this.health = MathHelper.clamp(this.health, 0, 1);
String healthValue = (int) MathUtil.round(this.health * 20 + target.getAbsorptionAmount(), 0.5f) + "";

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

GlStateManager.pushMatrix();
AnimationMath.sizeAnimation(posX + (100 / 2), posY + (38 / 2), scale);
RenderUtil.Render2D.drawGradientRound(posX, posY, 100, 38, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, 100 + 2, 38 + 2, 8, RenderUtil.reAlphaInt(b_color, 50));

drawFace(posX + 4, posY + 4, 8F, 8F, 8F, 8F, 24, 24, 64F, 64F, (AbstractClientPlayerEntity) target);

medium.drawString(matrixStack, substring, posX + 32, posY + 6, t_color);
float distance = (float) MathUtil.round(mc.player.getDistance(target), 0.1f);
Fonts.gilroy[12].drawString(matrixStack, "Health: " + healthValue, posX + 32, posY + 16, t_color);
Fonts.gilroy[12].drawString(matrixStack, "Distance: " + distance, posX + 32, posY + 22, t_color);

RenderUtil.Render2D.drawRoundedCorner(posX, posY + 38 - 6, 100 * health, 6, new Vector4f(0, round_degree, health == 1 ? 0 : round_degree, round_degree), new Vector4i(getColor(100), getColor(100), getColor(0), getColor(0)));
GlStateManager.popMatrix();
}

private void drawItemStack(float x, float y, float offset) {
List<ItemStack> stacks = new ArrayList<>(Arrays.asList(target.getHeldItemMainhand(), target.getHeldItemOffhand()));
target.getArmorInventoryList().forEach(stacks::add);
stacks.removeIf(w -> w.getItem() instanceof AirItem);
Collections.reverse(stacks);
final AtomicReference<Float> posX = new AtomicReference<>(x);

stacks.stream()
.filter(stack -> !stack.isEmpty())
.forEach(stack -> HudUtil.drawItemStack(stack,
posX.getAndAccumulate(offset, Float::sum),
y,
true,
true, 0.6f));
}

private float perc;

private void renderTimer(MatrixStack matrixStack, int offset, boolean glowing) {
float posX = timerHUD.getX();
float posY = timerHUD.getY();

float quotient = Managment.FUNCTION_MANAGER.timerFunction.maxViolation / Managment.FUNCTION_MANAGER.timerFunction.timerAmount.getValue().floatValue();
float minimumValue = Math.min(Managment.FUNCTION_MANAGER.timerFunction.getViolation(), quotient);
perc = AnimationMath.lerp(perc, ((quotient - minimumValue) / quotient), 10);

String text = (int) (perc * 100) + "%";
float width = 100;
timerHUD.setWidth(width);
timerHUD.setHeight(20);

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(posX, posY, width, 20, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, width + 2, 20 + 2, 8, RenderUtil.reAlphaInt(b_color, 50));

Fonts.msSemiBold[15].drawCenteredString(matrixStack, "Timer", posX + width / 2, posY + 5, t_color);
Fonts.msSemiBold[15].drawCenteredString(matrixStack, text, posX + width / 2, posY + 15, t_color);

RenderUtil.Render2D.drawRoundedCorner(posX, posY + 20 - 6, width * perc, 6, new Vector4f(0, round_degree, perc == 1 ? 0 : round_degree, round_degree), new Vector4i(getColor(100), getColor(100), getColor(0), getColor(0)));
}

private void renderCoordinates(MatrixStack matrixStack, int offset, boolean glowing) {
String[] texts = new String[]{
"Coords: " + (int) mc.player.getPosX() + ", " + (int) mc.player.getPosY() + ", " + (int) mc.player.getPosZ(),
"BPS: " + (String.format("%.2f", Math.hypot(mc.player.getPosX() - mc.player.prevPosX, mc.player.getPosZ() - mc.player.prevPosZ) * 20))
};

float of = 0;
for (String text : texts) {
float textWidth = medium.getWidth(text) + 16;
float height = 16;
float posY = window.scaledHeight() - height - offset - of;

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(offset, posY, textWidth, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);
RenderUtil.Render2D.drawShadow(offset - 1, posY - 1, textWidth + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));

Fonts.msSemiBold[15].drawCenteredString(matrixStack, text, offset + textWidth / 2, posY + 5.5f, t_color);
of += height + 3;
}
}

private PlayerEntity getTarget(PlayerEntity nullTarget) {
PlayerEntity target = nullTarget;

if (Managment.FUNCTION_MANAGER.auraFunction.getTarget() instanceof PlayerEntity) {
target = (PlayerEntity) Managment.FUNCTION_MANAGER.auraFunction.getTarget();
tHudAnimation.setDirection(Direction.FORWARDS);
} else if (mc.currentScreen instanceof ChatScreen) {
target = mc.player;
tHudAnimation.setDirection(Direction.FORWARDS);
} else {
tHudAnimation.setDirection(Direction.BACKWARDS);
}

return target;
}

private void updateFunctions() {
for (Function function : Managment.FUNCTION_MANAGER.getFunctions()) {
if (function.category == Type.Render) continue;

functions.add(function);
}

functions.sort((f1, f2) -> Float.compare(small.getWidth(f2.name), small.getWidth(f1.name)));
}

private int getColor(int index) {
return colors[index % colors.length];
}
}
ну хезе
 
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ну под чипсики и хуй сойдет , ну а если чесно болье мение глаза живут
 
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перезалил сс в теме
 
Последнее редактирование:
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Делал Я + ChatGPT
Пожалуйста, авторизуйтесь для просмотра ссылки.

Java:
package wtf.expensive.modules.impl.render;

import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraft.client.MainWindow;
import net.minecraft.client.entity.player.AbstractClientPlayerEntity;
import net.minecraft.client.gui.screen.ChatScreen;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.AirItem;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.EffectInstance;
import net.minecraft.potion.EffectUtils;
import net.minecraft.scoreboard.ScorePlayerTeam;
import net.minecraft.scoreboard.Team;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector4f;
import net.minecraft.util.text.ITextComponent;
import org.joml.Vector4i;
import wtf.expensive.Initilization;
import wtf.expensive.events.Event;
import wtf.expensive.events.impl.player.EventUpdate;
import wtf.expensive.events.impl.render.EventRender;
import wtf.expensive.managment.Managment;
import wtf.expensive.modules.Function;
import wtf.expensive.modules.FunctionAnnotation;
import wtf.expensive.modules.Type;
import wtf.expensive.modules.settings.imp.BooleanOption;
import wtf.expensive.modules.settings.imp.MultiBoxSetting;
import wtf.expensive.modules.settings.imp.SliderSetting;
import wtf.expensive.util.BetterText;
import wtf.expensive.util.ClientUtil;
import wtf.expensive.util.animations.Animation;
import wtf.expensive.util.animations.Direction;
import wtf.expensive.util.animations.impl.EaseBackIn;
import wtf.expensive.util.drag.Dragging;
import wtf.expensive.util.font.Fonts;
import wtf.expensive.util.font.styled.StyledFont;
import wtf.expensive.util.math.MathUtil;
import wtf.expensive.util.misc.HudUtil;
import wtf.expensive.util.render.BloomHelper;
import wtf.expensive.util.render.ColorUtil;
import wtf.expensive.util.render.RenderUtil;
import wtf.expensive.util.render.animation.AnimationMath;

import java.awt.*;
import java.util.*;
import java.util.List;
import java.util.concurrent.atomic.AtomicReference;
import java.util.regex.Pattern;

import static wtf.expensive.util.render.RenderUtil.Render2D.drawFace;

@FunctionAnnotation(name = "HUD", type = Type.Render)
public class HUD2 extends Function {

public final MultiBoxSetting elements = new MultiBoxSetting("Элементы",
new BooleanOption("Ватермарка", true),
new BooleanOption("Активные функции", true),
new BooleanOption("Координаты", true),
new BooleanOption("Активный таргет", true),
new BooleanOption("Активные стаффы", true),
new BooleanOption("Активные бинды", true),
new BooleanOption("Активные эффекты", true),
new BooleanOption("Уведомления", true)
);

public final BooleanOption glowing = new BooleanOption("Свечение", true);
public final BooleanOption shadow = new BooleanOption("Тень", true);

private final SliderSetting offset = new SliderSetting("Отступ", 5, 1, 10, 1);

public HUD2() {
addSettings(elements, glowing, shadow, offset);
}

final float round_degree = 3;

final float cWidth = 4;

final Vector4f left_vec = new Vector4f(round_degree, round_degree, 0, 0);
final Vector4f right_vec = new Vector4f(0, 0, round_degree, round_degree);

final int b_color = new Color(0, 0, 0, 128).getRGB();
final int t_color = Color.WHITE.getRGB();

int[] colors = new int[360];

final StyledFont icons = Fonts.icons1[20];
final StyledFont medium = Fonts.msMedium[16];
final StyledFont small = Fonts.msMedium[14];

MainWindow window;

List<Function> functions = new ArrayList<>();

final Dragging keyBinds = Initilization.createDrag(this, "KeyBinds-new", 10, 100);
final Dragging staffList = Initilization.createDrag(this, "StaffList-new", 10, 200);

final Dragging targetHUD = Initilization.createDrag(this, "TargetHUD-new", 10, 300);
final Dragging timerHUD = Initilization.createDrag(this, "TimerHUD-new", 10, 400);

Animation tHudAnimation = new EaseBackIn(400, 1, 1.5f);
PlayerEntity target = null;


private final Pattern namePattern = Pattern.compile("^\\w{3,16}$");
private final Pattern prefixMatches = Pattern.compile(".*(mod|der|adm|help|wne|мод|хелп|помо|адм|владе|отри|таф|taf|curat|курато|dev|раз|supp|сапп|yt|ютуб).*");

private final Map<ITextComponent, String> staffPlayers = new LinkedHashMap<>();


@Override
public void onEvent(Event event) {
if (mc.player == null || mc.world == null) return;

if (event instanceof EventUpdate) {
staffPlayers.clear();

for (ScorePlayerTeam team : mc.world.getScoreboard().getTeams().stream().sorted(Comparator.comparing(Team::getName)).toList()) {
String name = team.getMembershipCollection().toString();
name = name.substring(1, name.length() - 1);
if (namePattern.matcher(name).matches()) {
if (prefixMatches.matcher(team.getPrefix().getString().toLowerCase(Locale.ROOT)).matches() || Managment.STAFF_MANAGER.isStaff(name)) {
staffPlayers.put(team.getPrefix(), name); // САЛАТ СПАСАЙ
}
}
}

if (Managment.FUNCTION_MANAGER.getFunctions().isEmpty() || !functions.isEmpty()) return;
updateFunctions();
}

if (event instanceof EventRender e && e.isRender2D()) {
for (int i = 0; i < colors.length; i++) {
colors[i] = Managment.STYLE_MANAGER.getCurrentStyle().getColor(i);
}

window = e.scaledResolution;

final boolean glowing = this.glowing.get();
final boolean shadow = this.shadow.get();
final int offset = this.offset.getValue().intValue();
final MatrixStack matrixStack = e.matrixStack;

if (elements.get(0)) renderWatermark(matrixStack, offset, glowing);
if (elements.get(1)) renderFunctions(matrixStack, offset, glowing);
if (elements.get(2)) renderCoordinates(matrixStack, offset, glowing);
if (elements.get(3)) renderTarget(matrixStack, offset, glowing);
if (elements.get(4)) renderStaffList(matrixStack, offset, glowing);
if (elements.get(5)) renderKeyBinds(matrixStack, offset, glowing);
if (elements.get(6)) renderPotions(matrixStack, offset, glowing);

renderTimer(matrixStack, offset, glowing);
}
}





BetterText betterText = new BetterText(List.of("",
"Expensive",
"uid: " + Managment.USER_PROFILE.getUid(),
"user: " + Managment.USER_PROFILE.getName()), 2000);

private void renderWatermark(MatrixStack matrixStack, int offset, boolean glowing) {
float width = Math.max(80, medium.getWidth(betterText.output) + 40);
float height = 16;

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(offset, offset, width, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);
RenderUtil.Render2D.drawShadow(offset - 1, offset - 1, width + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));

Fonts.msSemiBold[15].drawCenteredString(matrixStack, betterText.output, offset + width / 2, offset + 5.5f, t_color);
}

private void renderFunctions(MatrixStack matrixStack, int offset, boolean glowing) {
float padding = 4;
float dumbOffset = 1.5f;
float height = small.getFontHeight() - dumbOffset + padding;

List<Function> fs = new ArrayList<>();
for (Function f : functions) {
f.animation = AnimationMath.fast(f.animation, f.state ? 1 : 0, 15);
if (f.animation < 0.1) continue;
fs.add(f);
}

float index = 0;
for (Function f : fs) {
float width = small.getWidth(f.name) + (padding * 2);
float r_posX = window.scaledWidth() - offset - width;
float r_posY = offset + (index * height);

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(r_posX - cWidth, r_posY, width, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);
RenderUtil.Render2D.drawShadow(r_posX - cWidth - 1, r_posY - 1, width + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));

small.drawCenteredString(matrixStack, f.name, r_posX + width / 2 - cWidth, r_posY - dumbOffset + (height / 2), -1);
index += f.animation;
}
}

private void renderPotions(MatrixStack matrixStack, int offset, boolean glowing) {
float height = 12;
float posY = window.scaledHeight() - offset - height;

int index = 0;
for (EffectInstance eff : mc.player.getActivePotionEffects().stream().sorted(Comparator.comparing(EffectInstance::getDuration)).toList()) {
String text = I18n.format(eff.getEffectName()) + " " + I18n.format("enchantment.level." + (eff.getAmplifier() + 1)) + " - " + EffectUtils.getPotionDurationString(eff, 1);
float textWidth = small.getWidth(text) + 12;
float posX = window.scaledWidth() - offset - textWidth;

Vector4i gradientColors = new Vector4i(getColor(index * 30), getColor(index * 30 + 30), getColor(index * 30), getColor(index * 30 + 30));

RenderUtil.Render2D.drawGradientRound(posX, posY - (index * 16), textWidth, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);
RenderUtil.Render2D.drawShadow(posX - 1, posY - (index * 16) - 1, textWidth + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));

small.drawString(matrixStack, text, posX + 4, posY - (index * 16) + 4.5f, t_color);
index++;
}
}

float kbHeight = 0;
float kbWidth = 100;

float kbWidthAnimation = 0, kbHeightAnimation = 0;

private void renderKeyBinds(MatrixStack matrixStack, int offset, boolean glowing) {
float posX = keyBinds.getX();
float posY = keyBinds.getY();
float roundDegree = 4.0f;

final Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(posX, posY, kbWidthAnimation, kbHeightAnimation, roundDegree, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, kbWidthAnimation + 2, kbHeightAnimation + 2, 8, RenderUtil.reAlphaInt(b_color, 50));

float titleWidth = Fonts.msSemiBold[15].getWidth("HotKeys");
Fonts.msSemiBold[15].drawCenteredString(matrixStack, "HotKeys", posX + kbWidthAnimation / 2, posY + 6, t_color);

RenderUtil.SmartScissor.push();
RenderUtil.SmartScissor.setFromComponentCoordinates(posX, posY, kbWidthAnimation, kbHeightAnimation);

int i = 0;
for (Function f : Managment.FUNCTION_MANAGER.getFunctions()) {
if (!f.state || f.bind == 0) continue;

String text = ClientUtil.getKey(f.bind);
if (text.length() > 4) {
text = text.substring(0, 4) + "..";
}
String bindText = "[" + text.toUpperCase() + "]";
float bindWidth = small.getWidth(bindText);
String name = f.name;
if (name.length() > 10) {
name = name.substring(0, 10) + "..";
}

kbWidth = Math.max(small.getWidth(bindText + f.bind + 5), 85);

Fonts.msMedium[12].drawString(matrixStack, name, posX + 4, posY + 18 + (i * 10), t_color);
Fonts.msMedium[12].drawString(matrixStack, bindText, posX + kbWidthAnimation - bindWidth - 5, posY + 20 + (i * 10), t_color);

i++;
}
RenderUtil.SmartScissor.unset();
RenderUtil.SmartScissor.pop();

kbHeight = 18 + (i * 10);
this.kbHeightAnimation = AnimationMath.fast(this.kbHeightAnimation, kbHeight, 10);
this.kbWidthAnimation = AnimationMath.fast(this.kbWidthAnimation, kbWidth, 10);

keyBinds.setWidth(kbWidth);
keyBinds.setHeight(kbHeight);
}

float slHeight = 0;
float lsWidth = 100;

private void renderStaffList(MatrixStack matrixStack, int offset, boolean glowing) {
float posX = staffList.getX();
float posY = staffList.getY();

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(posX, posY, lsWidth, slHeight, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, lsWidth + 2, slHeight + 2, 8, RenderUtil.reAlphaInt(b_color, 50));

Fonts.msSemiBold[15].drawCenteredString(matrixStack, "StaffList", posX + lsWidth / 2, posY + 6, t_color);

int i = 0;
for (Map.Entry<ITextComponent, String> entry : staffPlayers.entrySet()) {
ITextComponent p = entry.getKey();
String n = entry.getValue();

float len = Math.max(small.getWidth(p.getString() + n + cWidth), 85);

if (len > lsWidth) lsWidth = len;

small.drawString(matrixStack, p, posX + 4, posY + 18 + (i * 10), t_color);
small.drawString(matrixStack, n, posX + small.getWidth(p.getString()) + 4, posY + 18 + (i * 10), t_color);

i++;
}

slHeight = 18 + (i * 10);
staffList.setWidth(lsWidth);
staffList.setHeight(slHeight);
}

float health = 0;

private double scale = 0.0D;

private void renderTarget(MatrixStack matrixStack, int offset, boolean glowing) {
float posX = targetHUD.getX();
float posY = targetHUD.getY();
targetHUD.setWidth(100);
targetHUD.setHeight(38);

this.target = getTarget(this.target);
this.scale = tHudAnimation.getOutput();

if (scale == 0.0F) {
target = null;
}

if (target == null) {
return;
}

String targetName = this.target.getName().getString();
String substring = targetName.substring(0, Math.min(targetName.length(), 10));
this.health = AnimationMath.fast(health, target.getHealth() / target.getMaxHealth(), 5);
this.health = MathHelper.clamp(this.health, 0, 1);
String healthValue = (int) MathUtil.round(this.health * 20 + target.getAbsorptionAmount(), 0.5f) + "";

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

GlStateManager.pushMatrix();
AnimationMath.sizeAnimation(posX + (100 / 2), posY + (38 / 2), scale);
RenderUtil.Render2D.drawGradientRound(posX, posY, 100, 38, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, 100 + 2, 38 + 2, 8, RenderUtil.reAlphaInt(b_color, 50));

drawFace(posX + 4, posY + 4, 8F, 8F, 8F, 8F, 24, 24, 64F, 64F, (AbstractClientPlayerEntity) target);

medium.drawString(matrixStack, substring, posX + 32, posY + 6, t_color);
float distance = (float) MathUtil.round(mc.player.getDistance(target), 0.1f);
Fonts.gilroy[12].drawString(matrixStack, "Health: " + healthValue, posX + 32, posY + 16, t_color);
Fonts.gilroy[12].drawString(matrixStack, "Distance: " + distance, posX + 32, posY + 22, t_color);

RenderUtil.Render2D.drawRoundedCorner(posX, posY + 38 - 6, 100 * health, 6, new Vector4f(0, round_degree, health == 1 ? 0 : round_degree, round_degree), new Vector4i(getColor(100), getColor(100), getColor(0), getColor(0)));
GlStateManager.popMatrix();
}

private void drawItemStack(float x, float y, float offset) {
List<ItemStack> stacks = new ArrayList<>(Arrays.asList(target.getHeldItemMainhand(), target.getHeldItemOffhand()));
target.getArmorInventoryList().forEach(stacks::add);
stacks.removeIf(w -> w.getItem() instanceof AirItem);
Collections.reverse(stacks);
final AtomicReference<Float> posX = new AtomicReference<>(x);

stacks.stream()
.filter(stack -> !stack.isEmpty())
.forEach(stack -> HudUtil.drawItemStack(stack,
posX.getAndAccumulate(offset, Float::sum),
y,
true,
true, 0.6f));
}

private float perc;

private void renderTimer(MatrixStack matrixStack, int offset, boolean glowing) {
float posX = timerHUD.getX();
float posY = timerHUD.getY();

float quotient = Managment.FUNCTION_MANAGER.timerFunction.maxViolation / Managment.FUNCTION_MANAGER.timerFunction.timerAmount.getValue().floatValue();
float minimumValue = Math.min(Managment.FUNCTION_MANAGER.timerFunction.getViolation(), quotient);
perc = AnimationMath.lerp(perc, ((quotient - minimumValue) / quotient), 10);

String text = (int) (perc * 100) + "%";
float width = 100;
timerHUD.setWidth(width);
timerHUD.setHeight(20);

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(posX, posY, width, 20, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, width + 2, 20 + 2, 8, RenderUtil.reAlphaInt(b_color, 50));

Fonts.msSemiBold[15].drawCenteredString(matrixStack, "Timer", posX + width / 2, posY + 5, t_color);
Fonts.msSemiBold[15].drawCenteredString(matrixStack, text, posX + width / 2, posY + 15, t_color);

RenderUtil.Render2D.drawRoundedCorner(posX, posY + 20 - 6, width * perc, 6, new Vector4f(0, round_degree, perc == 1 ? 0 : round_degree, round_degree), new Vector4i(getColor(100), getColor(100), getColor(0), getColor(0)));
}

private void renderCoordinates(MatrixStack matrixStack, int offset, boolean glowing) {
String[] texts = new String[]{
"Coords: " + (int) mc.player.getPosX() + ", " + (int) mc.player.getPosY() + ", " + (int) mc.player.getPosZ(),
"BPS: " + (String.format("%.2f", Math.hypot(mc.player.getPosX() - mc.player.prevPosX, mc.player.getPosZ() - mc.player.prevPosZ) * 20))
};

float of = 0;
for (String text : texts) {
float textWidth = medium.getWidth(text) + 16;
float height = 16;
float posY = window.scaledHeight() - height - offset - of;

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(offset, posY, textWidth, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);
RenderUtil.Render2D.drawShadow(offset - 1, posY - 1, textWidth + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));

Fonts.msSemiBold[15].drawCenteredString(matrixStack, text, offset + textWidth / 2, posY + 5.5f, t_color);
of += height + 3;
}
}

private PlayerEntity getTarget(PlayerEntity nullTarget) {
PlayerEntity target = nullTarget;

if (Managment.FUNCTION_MANAGER.auraFunction.getTarget() instanceof PlayerEntity) {
target = (PlayerEntity) Managment.FUNCTION_MANAGER.auraFunction.getTarget();
tHudAnimation.setDirection(Direction.FORWARDS);
} else if (mc.currentScreen instanceof ChatScreen) {
target = mc.player;
tHudAnimation.setDirection(Direction.FORWARDS);
} else {
tHudAnimation.setDirection(Direction.BACKWARDS);
}

return target;
}

private void updateFunctions() {
for (Function function : Managment.FUNCTION_MANAGER.getFunctions()) {
if (function.category == Type.Render) continue;

functions.add(function);
}

functions.sort((f1, f2) -> Float.compare(small.getWidth(f2.name), small.getWidth(f1.name)));
}

private int getColor(int index) {
return colors[index % colors.length];
}
}
ну более менее
 
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Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
БЛЯТЬ ГДЕ ВЫ БЕРЕТЕ ЧАТЖПТ ДЛЯ EXPENSIVE 2.0
 
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Обновление:
Изменил TargetHud
Изменил Watermark
Убран Timer из худа
Теперь чекбокс тень в HUD работает
Еще изменил Ss в теме
Код в теме уже заменён
 
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БЛЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯТЬ ЧТО ЭТО ЗА ЗАЛУПА ЕБАННАЯ
НАДЕЮСЬ ТОТ КТО СПАСИТ ЭТУ ЗАЛУПУ БУДЕТ БЕЗ ВИНДЫ И С ЗАБЛОЧЕННЫМ БИОСОМ
 
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БЛЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯЯТЬ ЧТО ЭТО ЗА ЗАЛУПА ЕБАННАЯ
НАДЕЮСЬ ТОТ КТО СПАСИТ ЭТУ ЗАЛУПУ БУДЕТ БЕЗ ВИНДЫ И С ЗАБЛОЧЕННЫМ БИОСОМ
Согл, я переделал уже, не одобрили пока что
 
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Делал Я + ChatGPT
Пожалуйста, авторизуйтесь для просмотра ссылки.

Java:
package wtf.expensive.modules.impl.render;

import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraft.client.MainWindow;
import net.minecraft.client.entity.player.AbstractClientPlayerEntity;
import net.minecraft.client.gui.screen.ChatScreen;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.AirItem;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.EffectInstance;
import net.minecraft.potion.EffectUtils;
import net.minecraft.scoreboard.ScorePlayerTeam;
import net.minecraft.scoreboard.Team;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector4f;
import net.minecraft.util.text.ITextComponent;
import org.joml.Vector4i;
import wtf.expensive.Initilization;
import wtf.expensive.events.Event;
import wtf.expensive.events.impl.player.EventUpdate;
import wtf.expensive.events.impl.render.EventRender;
import wtf.expensive.managment.Managment;
import wtf.expensive.modules.Function;
import wtf.expensive.modules.FunctionAnnotation;
import wtf.expensive.modules.Type;
import wtf.expensive.modules.settings.imp.BooleanOption;
import wtf.expensive.modules.settings.imp.MultiBoxSetting;
import wtf.expensive.modules.settings.imp.SliderSetting;
import wtf.expensive.util.BetterText;
import wtf.expensive.util.ClientUtil;
import wtf.expensive.util.animations.Animation;
import wtf.expensive.util.animations.Direction;
import wtf.expensive.util.animations.impl.EaseBackIn;
import wtf.expensive.util.drag.Dragging;
import wtf.expensive.util.font.Fonts;
import wtf.expensive.util.font.styled.StyledFont;
import wtf.expensive.util.math.MathUtil;
import wtf.expensive.util.misc.HudUtil;
import wtf.expensive.util.render.BloomHelper;
import wtf.expensive.util.render.ColorUtil;
import wtf.expensive.util.render.RenderUtil;
import wtf.expensive.util.render.animation.AnimationMath;

import java.awt.*;
import java.util.*;
import java.util.List;
import java.util.concurrent.atomic.AtomicReference;
import java.util.regex.Pattern;

import static wtf.expensive.util.render.RenderUtil.Render2D.drawFace;

@FunctionAnnotation(name = "HUD", type = Type.Render)
public class HUD2 extends Function {

public final MultiBoxSetting elements = new MultiBoxSetting("Элементы",
new BooleanOption("Ватермарка", true),
new BooleanOption("Активные функции", true),
new BooleanOption("Координаты", true),
new BooleanOption("Активный таргет", true),
new BooleanOption("Активные стаффы", true),
new BooleanOption("Активные бинды", true),
new BooleanOption("Активные эффекты", true),
new BooleanOption("Уведомления", true)
);

public final BooleanOption shadow = new BooleanOption("Тень", true);

private final SliderSetting offset = new SliderSetting("Отступ", 5, 1, 10, 1);

public HUD2() {
addSettings(elements, shadow, offset);
}

final float round_degree = 3;

final float cWidth = 4;

final Vector4f left_vec = new Vector4f(round_degree, round_degree, 0, 0);
final Vector4f right_vec = new Vector4f(0, 0, round_degree, round_degree);

final int b_color = new Color(0, 0, 0, 128).getRGB();
final int t_color = Color.WHITE.getRGB();

int[] colors = new int[360];

final StyledFont icons = Fonts.icons1[20];
final StyledFont medium = Fonts.msMedium[16];
final StyledFont small = Fonts.msMedium[14];

MainWindow window;

List<Function> functions = new ArrayList<>();

final Dragging keyBinds = Initilization.createDrag(this, "KeyBinds-new", 10, 100);
final Dragging staffList = Initilization.createDrag(this, "StaffList-new", 10, 200);

final Dragging targetHUD = Initilization.createDrag(this, "TargetHUD-new", 10, 300);
final Dragging timerHUD = Initilization.createDrag(this, "TimerHUD-new", 10, 400);

Animation tHudAnimation = new EaseBackIn(400, 1, 1.5f);
PlayerEntity target = null;

private final Pattern namePattern = Pattern.compile("^\\w{3,16}$");
private final Pattern prefixMatches = Pattern.compile(".*(mod|der|adm|help|wne|мод|хелп|помо|адм|владе|отри|таф|taf|curat|курато|dev|раз|supp|сапп|yt|ютуб).*");

private final Map<ITextComponent, String> staffPlayers = new LinkedHashMap<>();

@Override
public void onEvent(Event event) {
if (mc.player == null || mc.world == null) return;

if (event instanceof EventUpdate) {
staffPlayers.clear();

for (ScorePlayerTeam team : mc.world.getScoreboard().getTeams().stream().sorted(Comparator.comparing(Team::getName)).toList()) {
String name = team.getMembershipCollection().toString();
name = name.substring(1, name.length() - 1);
if (namePattern.matcher(name).matches()) {
if (prefixMatches.matcher(team.getPrefix().getString().toLowerCase(Locale.ROOT)).matches() || Managment.STAFF_MANAGER.isStaff(name)) {
staffPlayers.put(team.getPrefix(), name);
}
}
}

if (Managment.FUNCTION_MANAGER.getFunctions().isEmpty() || !functions.isEmpty()) return;
updateFunctions();
}

if (event instanceof EventRender e && e.isRender2D()) {
for (int i = 0; i < colors.length; i++) {
colors[i] = Managment.STYLE_MANAGER.getCurrentStyle().getColor(i);
}

window = e.scaledResolution;

final int offset = this.offset.getValue().intValue();
final MatrixStack matrixStack = e.matrixStack;

if (elements.get(0)) renderWatermark(matrixStack, offset);
if (elements.get(1)) renderFunctions(matrixStack, offset);
if (elements.get(2)) renderCoordinates(matrixStack, offset);
if (elements.get(3)) renderTarget(matrixStack);
if (elements.get(4)) renderStaffList(matrixStack);
if (elements.get(5)) renderKeyBinds(matrixStack);
if (elements.get(6)) renderPotions(matrixStack, offset);
}
}

BetterText betterText = new BetterText(List.of("",
"Лучший из лучших",
"Всегда на высоте",
"Наивысший стандарт качества",
"Лучший выбор",
"Всегда превосходно",
"Надежно и качественно"), 2000);

private void renderWatermark(MatrixStack matrixStack, int offset) {
float staticTextWidth = Fonts.msSemiBold[15].getWidth("Expensive");
float animatedTextWidth = Fonts.msSemiBold[15].getWidth(betterText.output);
float maxWidth = Math.max(staticTextWidth, animatedTextWidth);
float width = Math.max(80, maxWidth + 20);
float height = 28;

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(offset, offset, width, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(offset - 1, offset - 1, width + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

Fonts.msSemiBold[15].drawString(matrixStack, "Expensive", offset + 10, offset + 6f, t_color);
Fonts.msSemiBold[15].drawString(matrixStack, betterText.output, offset + 10, offset + 18f, t_color);
}

private void renderFunctions(MatrixStack matrixStack, int offset) {
float padding = 4;
float dumbOffset = 1.5f;
float height = small.getFontHeight() - dumbOffset + padding;

List<Function> fs = new ArrayList<>();
for (Function f : functions) {
f.animation = AnimationMath.fast(f.animation, f.state ? 1 : 0, 15);
if (f.animation < 0.1) continue;
fs.add(f);
}

float index = 0;
for (Function f : fs) {
float width = small.getWidth(f.name) + (padding * 2);
float r_posX = window.scaledWidth() - offset - width;
float r_posY = offset + (index * height);

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(r_posX - cWidth, r_posY, width, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(r_posX - cWidth - 1, r_posY - 1, width + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

small.drawCenteredString(matrixStack, f.name, r_posX + width / 2 - cWidth, r_posY - dumbOffset + (height / 2), -1);
index += f.animation;
}
}

private void renderPotions(MatrixStack matrixStack, int offset) {
float height = 12;
float posY = window.scaledHeight() - offset - height;

int index = 0;
for (EffectInstance eff : mc.player.getActivePotionEffects().stream().sorted(Comparator.comparing(EffectInstance::getDuration)).toList()) {
String text = I18n.format(eff.getEffectName()) + " " + I18n.format("enchantment.level." + (eff.getAmplifier() + 1)) + " - " + EffectUtils.getPotionDurationString(eff, 1);
float textWidth = small.getWidth(text) + 12;
float posX = window.scaledWidth() - offset - textWidth;

Vector4i gradientColors = new Vector4i(getColor(index * 30), getColor(index * 30 + 30), getColor(index * 30), getColor(index * 30 + 30));

RenderUtil.Render2D.drawGradientRound(posX, posY - (index * 16), textWidth, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(posX - 1, posY - (index * 16) - 1, textWidth + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

small.drawString(matrixStack, text, posX + 4, posY - (index * 16) + 4.5f, t_color);
index++;
}
}

float kbHeight = 0;
float kbWidth = 100;

float kbWidthAnimation = 0, kbHeightAnimation = 0;

private void renderKeyBinds(MatrixStack matrixStack) {
float posX = keyBinds.getX();
float posY = keyBinds.getY();
float roundDegree = 4.0f;

final Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(posX, posY, kbWidthAnimation, kbHeightAnimation, roundDegree, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, kbWidthAnimation + 2, kbHeightAnimation + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

float titleWidth = Fonts.msSemiBold[15].getWidth("HotKeys");
Fonts.msSemiBold[15].drawCenteredString(matrixStack, "HotKeys", posX + kbWidthAnimation / 2, posY + 6, t_color);

RenderUtil.SmartScissor.push();
RenderUtil.SmartScissor.setFromComponentCoordinates(posX, posY, kbWidthAnimation, kbHeightAnimation);

int i = 0;
for (Function f : Managment.FUNCTION_MANAGER.getFunctions()) {
if (!f.state || f.bind == 0) continue;

String text = ClientUtil.getKey(f.bind);
if (text.length() > 4) {
text = text.substring(0, 4) + "..";
}
String bindText = "[" + text.toUpperCase() + "]";
float bindWidth = small.getWidth(bindText);
String name = f.name;
if (name.length() > 10) {
name = name.substring(0, 10) + "..";
}

kbWidth = Math.max(small.getWidth(bindText + f.bind + 5), 85);

Fonts.msMedium[12].drawString(matrixStack, name, posX + 4, posY + 18 + (i * 10), t_color);
Fonts.msMedium[12].drawString(matrixStack, bindText, posX + kbWidthAnimation - bindWidth - 5, posY + 20 + (i * 10), t_color);

i++;
}
RenderUtil.SmartScissor.unset();
RenderUtil.SmartScissor.pop();

kbHeight = 18 + (i * 10);
this.kbHeightAnimation = AnimationMath.fast(this.kbHeightAnimation, kbHeight, 10);
this.kbWidthAnimation = AnimationMath.fast(this.kbWidthAnimation, kbWidth, 10);

keyBinds.setWidth(kbWidth);
keyBinds.setHeight(kbHeight);
}

float slHeight = 0;
float lsWidth = 100;

private void renderStaffList(MatrixStack matrixStack) {
float posX = staffList.getX();
float posY = staffList.getY();

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(posX, posY, lsWidth, slHeight, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, lsWidth + 2, slHeight + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

Fonts.msSemiBold[15].drawCenteredString(matrixStack, "StaffList", posX + lsWidth / 2, posY + 6, t_color);

int i = 0;
for (Map.Entry<ITextComponent, String> entry : staffPlayers.entrySet()) {
ITextComponent p = entry.getKey();
String n = entry.getValue();

float len = Math.max(small.getWidth(p.getString() + n + cWidth), 85);

if (len > lsWidth) lsWidth = len;

small.drawString(matrixStack, p, posX + 4, posY + 18 + (i * 10), t_color);
small.drawString(matrixStack, n, posX + small.getWidth(p.getString()) + 4, posY + 18 + (i * 10), t_color);

i++;
}

slHeight = 18 + (i * 10);
staffList.setWidth(lsWidth);
staffList.setHeight(slHeight);
}

float health = 0;

private double scale = 0.0D;

private void renderTarget(MatrixStack matrixStack) {
float posX = targetHUD.getX();
float posY = targetHUD.getY();
targetHUD.setWidth(100);
targetHUD.setHeight(38);

this.target = getTarget(this.target);
this.scale = tHudAnimation.getOutput();

if (scale == 0.0F) {
target = null;
}

if (target == null) {
return;
}

String targetName = this.target.getName().getString();
String substring = targetName.substring(0, Math.min(targetName.length(), 10));
this.health = AnimationMath.fast(health, target.getHealth() / target.getMaxHealth(), 5);
this.health = MathHelper.clamp(this.health, 0, 1);
String healthValue = (int) MathUtil.round(this.health * 20 + target.getAbsorptionAmount(), 0.5f) + "";

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

GlStateManager.pushMatrix();
AnimationMath.sizeAnimation(posX + (100 / 2), posY + (38 / 2), scale);
RenderUtil.Render2D.drawGradientRound(posX, posY, 100, 38, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, 100 + 2, 38 + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

drawFace(posX + 4, posY + 4, 8F, 8F, 8F, 8F, 24, 24, 64F, 64F, (AbstractClientPlayerEntity) target);

medium.drawString(matrixStack, substring, posX + 32, posY + 6, t_color);
float distance = (float) MathUtil.round(mc.player.getDistance(target), 0.1f);
Fonts.msSemiBold[12].drawString(matrixStack, "Health: " + healthValue, posX + 32, posY + 16, t_color);
Fonts.msSemiBold[12].drawString(matrixStack, "Distance: " + distance, posX + 32, posY + 22, t_color);

int healthColor;
if (this.health > 0.5) {
healthColor = RenderUtil.IntColor.rgba(144, 238, 144, 255);
} else if (this.health > 0.2) {
healthColor = RenderUtil.IntColor.rgba(255, 223, 186, 255);
} else {
healthColor = RenderUtil.IntColor.rgba(255, 182, 193, 255);
}

RenderUtil.Render2D.drawRoundedCorner(posX + 1, posY + 38 - 6.5f, 98 * health, 4.3f, new Vector4f(4, 4, 4, 4), healthColor);
GlStateManager.popMatrix();
}

private void drawItemStack(float x, float y, float offset) {
List<ItemStack> stacks = new ArrayList<>(Arrays.asList(target.getHeldItemMainhand(), target.getHeldItemOffhand()));
target.getArmorInventoryList().forEach(stacks::add);
stacks.removeIf(w -> w.getItem() instanceof AirItem);
Collections.reverse(stacks);
final AtomicReference<Float> posX = new AtomicReference<>(x);

stacks.stream()
.filter(stack -> !stack.isEmpty())
.forEach(stack -> HudUtil.drawItemStack(stack,
posX.getAndAccumulate(offset, Float::sum),
y,
true,
true, 0.6f));
}

private float perc;

private void renderTimer(MatrixStack matrixStack) {
float posX = timerHUD.getX();
float posY = timerHUD.getY();

float quotient = Managment.FUNCTION_MANAGER.timerFunction.maxViolation / Managment.FUNCTION_MANAGER.timerFunction.timerAmount.getValue().floatValue();
float minimumValue = Math.min(Managment.FUNCTION_MANAGER.timerFunction.getViolation(), quotient);
perc = AnimationMath.lerp(perc, ((quotient - minimumValue) / quotient), 10);

String text = (int) (perc * 100) + "%";
float width = 100;
timerHUD.setWidth(width);
timerHUD.setHeight(20);

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(posX, posY, width, 20, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, width + 2, 20 + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

Fonts.msSemiBold[15].drawCenteredString(matrixStack, "Timer", posX + width / 2, posY + 5, t_color);
Fonts.msSemiBold[15].drawCenteredString(matrixStack, text, posX + width / 2, posY + 15, t_color);

RenderUtil.Render2D.drawRoundedCorner(posX, posY + 20 - 6, width * perc, 6, new Vector4f(0, round_degree, perc == 1 ? 0 : round_degree, round_degree), new Vector4i(getColor(100), getColor(100), getColor(0), getColor(0)));
}

private void renderCoordinates(MatrixStack matrixStack, int offset) {
String[] texts = new String[]{
"Coords: " + (int) mc.player.getPosX() + ", " + (int) mc.player.getPosY() + ", " + (int) mc.player.getPosZ(),
"BPS: " + (String.format("%.2f", Math.hypot(mc.player.getPosX() - mc.player.prevPosX, mc.player.getPosZ() - mc.player.prevPosZ) * 20))
};

float of = 0;
for (String text : texts) {
float textWidth = medium.getWidth(text) + 16;
float height = 16;
float posY = window.scaledHeight() - height - offset - of;

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(offset, posY, textWidth, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(offset - 1, posY - 1, textWidth + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

Fonts.msSemiBold[15].drawCenteredString(matrixStack, text, offset + textWidth / 2, posY + 5.5f, t_color);
of += height + 3;
}
}

private PlayerEntity getTarget(PlayerEntity nullTarget) {
PlayerEntity target = nullTarget;

if (Managment.FUNCTION_MANAGER.auraFunction.getTarget() instanceof PlayerEntity) {
target = (PlayerEntity) Managment.FUNCTION_MANAGER.auraFunction.getTarget();
tHudAnimation.setDirection(Direction.FORWARDS);
} else if (mc.currentScreen instanceof ChatScreen) {
target = mc.player;
tHudAnimation.setDirection(Direction.FORWARDS);
} else {
tHudAnimation.setDirection(Direction.BACKWARDS);
}

return target;
}

private void updateFunctions() {
for (Function function : Managment.FUNCTION_MANAGER.getFunctions()) {
if (function.category == Type.Render) continue;

functions.add(function);
}

functions.sort((f1, f2) -> Float.compare(small.getWidth(f2.name), small.getWidth(f1.name)));
}

private int getColor(int index) {
return colors[index % colors.length];
}
}
хм
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HTML:
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Делал Я + ChatGPT
Пожалуйста, авторизуйтесь для просмотра ссылки.

Java:
package wtf.expensive.modules.impl.render;

import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraft.client.MainWindow;
import net.minecraft.client.entity.player.AbstractClientPlayerEntity;
import net.minecraft.client.gui.screen.ChatScreen;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.AirItem;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.EffectInstance;
import net.minecraft.potion.EffectUtils;
import net.minecraft.scoreboard.ScorePlayerTeam;
import net.minecraft.scoreboard.Team;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector4f;
import net.minecraft.util.text.ITextComponent;
import org.joml.Vector4i;
import wtf.expensive.Initilization;
import wtf.expensive.events.Event;
import wtf.expensive.events.impl.player.EventUpdate;
import wtf.expensive.events.impl.render.EventRender;
import wtf.expensive.managment.Managment;
import wtf.expensive.modules.Function;
import wtf.expensive.modules.FunctionAnnotation;
import wtf.expensive.modules.Type;
import wtf.expensive.modules.settings.imp.BooleanOption;
import wtf.expensive.modules.settings.imp.MultiBoxSetting;
import wtf.expensive.modules.settings.imp.SliderSetting;
import wtf.expensive.util.BetterText;
import wtf.expensive.util.ClientUtil;
import wtf.expensive.util.animations.Animation;
import wtf.expensive.util.animations.Direction;
import wtf.expensive.util.animations.impl.EaseBackIn;
import wtf.expensive.util.drag.Dragging;
import wtf.expensive.util.font.Fonts;
import wtf.expensive.util.font.styled.StyledFont;
import wtf.expensive.util.math.MathUtil;
import wtf.expensive.util.misc.HudUtil;
import wtf.expensive.util.render.BloomHelper;
import wtf.expensive.util.render.ColorUtil;
import wtf.expensive.util.render.RenderUtil;
import wtf.expensive.util.render.animation.AnimationMath;

import java.awt.*;
import java.util.*;
import java.util.List;
import java.util.concurrent.atomic.AtomicReference;
import java.util.regex.Pattern;

import static wtf.expensive.util.render.RenderUtil.Render2D.drawFace;

@FunctionAnnotation(name = "HUD", type = Type.Render)
public class HUD2 extends Function {

public final MultiBoxSetting elements = new MultiBoxSetting("Элементы",
new BooleanOption("Ватермарка", true),
new BooleanOption("Активные функции", true),
new BooleanOption("Координаты", true),
new BooleanOption("Активный таргет", true),
new BooleanOption("Активные стаффы", true),
new BooleanOption("Активные бинды", true),
new BooleanOption("Активные эффекты", true),
new BooleanOption("Уведомления", true)
);

public final BooleanOption shadow = new BooleanOption("Тень", true);

private final SliderSetting offset = new SliderSetting("Отступ", 5, 1, 10, 1);

public HUD2() {
addSettings(elements, shadow, offset);
}

final float round_degree = 3;

final float cWidth = 4;

final Vector4f left_vec = new Vector4f(round_degree, round_degree, 0, 0);
final Vector4f right_vec = new Vector4f(0, 0, round_degree, round_degree);

final int b_color = new Color(0, 0, 0, 128).getRGB();
final int t_color = Color.WHITE.getRGB();

int[] colors = new int[360];

final StyledFont icons = Fonts.icons1[20];
final StyledFont medium = Fonts.msMedium[16];
final StyledFont small = Fonts.msMedium[14];

MainWindow window;

List<Function> functions = new ArrayList<>();

final Dragging keyBinds = Initilization.createDrag(this, "KeyBinds-new", 10, 100);
final Dragging staffList = Initilization.createDrag(this, "StaffList-new", 10, 200);

final Dragging targetHUD = Initilization.createDrag(this, "TargetHUD-new", 10, 300);
final Dragging timerHUD = Initilization.createDrag(this, "TimerHUD-new", 10, 400);

Animation tHudAnimation = new EaseBackIn(400, 1, 1.5f);
PlayerEntity target = null;

private final Pattern namePattern = Pattern.compile("^\\w{3,16}$");
private final Pattern prefixMatches = Pattern.compile(".*(mod|der|adm|help|wne|мод|хелп|помо|адм|владе|отри|таф|taf|curat|курато|dev|раз|supp|сапп|yt|ютуб).*");

private final Map<ITextComponent, String> staffPlayers = new LinkedHashMap<>();

@Override
public void onEvent(Event event) {
if (mc.player == null || mc.world == null) return;

if (event instanceof EventUpdate) {
staffPlayers.clear();

for (ScorePlayerTeam team : mc.world.getScoreboard().getTeams().stream().sorted(Comparator.comparing(Team::getName)).toList()) {
String name = team.getMembershipCollection().toString();
name = name.substring(1, name.length() - 1);
if (namePattern.matcher(name).matches()) {
if (prefixMatches.matcher(team.getPrefix().getString().toLowerCase(Locale.ROOT)).matches() || Managment.STAFF_MANAGER.isStaff(name)) {
staffPlayers.put(team.getPrefix(), name);
}
}
}

if (Managment.FUNCTION_MANAGER.getFunctions().isEmpty() || !functions.isEmpty()) return;
updateFunctions();
}

if (event instanceof EventRender e && e.isRender2D()) {
for (int i = 0; i < colors.length; i++) {
colors[i] = Managment.STYLE_MANAGER.getCurrentStyle().getColor(i);
}

window = e.scaledResolution;

final int offset = this.offset.getValue().intValue();
final MatrixStack matrixStack = e.matrixStack;

if (elements.get(0)) renderWatermark(matrixStack, offset);
if (elements.get(1)) renderFunctions(matrixStack, offset);
if (elements.get(2)) renderCoordinates(matrixStack, offset);
if (elements.get(3)) renderTarget(matrixStack);
if (elements.get(4)) renderStaffList(matrixStack);
if (elements.get(5)) renderKeyBinds(matrixStack);
if (elements.get(6)) renderPotions(matrixStack, offset);
}
}

BetterText betterText = new BetterText(List.of("",
"Лучший из лучших",
"Всегда на высоте",
"Наивысший стандарт качества",
"Лучший выбор",
"Всегда превосходно",
"Надежно и качественно"), 2000);

private void renderWatermark(MatrixStack matrixStack, int offset) {
float staticTextWidth = Fonts.msSemiBold[15].getWidth("Expensive");
float animatedTextWidth = Fonts.msSemiBold[15].getWidth(betterText.output);
float maxWidth = Math.max(staticTextWidth, animatedTextWidth);
float width = Math.max(80, maxWidth + 20);
float height = 28;

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(offset, offset, width, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(offset - 1, offset - 1, width + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

Fonts.msSemiBold[15].drawString(matrixStack, "Expensive", offset + 10, offset + 6f, t_color);
Fonts.msSemiBold[15].drawString(matrixStack, betterText.output, offset + 10, offset + 18f, t_color);
}

private void renderFunctions(MatrixStack matrixStack, int offset) {
float padding = 4;
float dumbOffset = 1.5f;
float height = small.getFontHeight() - dumbOffset + padding;

List<Function> fs = new ArrayList<>();
for (Function f : functions) {
f.animation = AnimationMath.fast(f.animation, f.state ? 1 : 0, 15);
if (f.animation < 0.1) continue;
fs.add(f);
}

float index = 0;
for (Function f : fs) {
float width = small.getWidth(f.name) + (padding * 2);
float r_posX = window.scaledWidth() - offset - width;
float r_posY = offset + (index * height);

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(r_posX - cWidth, r_posY, width, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(r_posX - cWidth - 1, r_posY - 1, width + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

small.drawCenteredString(matrixStack, f.name, r_posX + width / 2 - cWidth, r_posY - dumbOffset + (height / 2), -1);
index += f.animation;
}
}

private void renderPotions(MatrixStack matrixStack, int offset) {
float height = 12;
float posY = window.scaledHeight() - offset - height;

int index = 0;
for (EffectInstance eff : mc.player.getActivePotionEffects().stream().sorted(Comparator.comparing(EffectInstance::getDuration)).toList()) {
String text = I18n.format(eff.getEffectName()) + " " + I18n.format("enchantment.level." + (eff.getAmplifier() + 1)) + " - " + EffectUtils.getPotionDurationString(eff, 1);
float textWidth = small.getWidth(text) + 12;
float posX = window.scaledWidth() - offset - textWidth;

Vector4i gradientColors = new Vector4i(getColor(index * 30), getColor(index * 30 + 30), getColor(index * 30), getColor(index * 30 + 30));

RenderUtil.Render2D.drawGradientRound(posX, posY - (index * 16), textWidth, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(posX - 1, posY - (index * 16) - 1, textWidth + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

small.drawString(matrixStack, text, posX + 4, posY - (index * 16) + 4.5f, t_color);
index++;
}
}

float kbHeight = 0;
float kbWidth = 100;

float kbWidthAnimation = 0, kbHeightAnimation = 0;

private void renderKeyBinds(MatrixStack matrixStack) {
float posX = keyBinds.getX();
float posY = keyBinds.getY();
float roundDegree = 4.0f;

final Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(posX, posY, kbWidthAnimation, kbHeightAnimation, roundDegree, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, kbWidthAnimation + 2, kbHeightAnimation + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

float titleWidth = Fonts.msSemiBold[15].getWidth("HotKeys");
Fonts.msSemiBold[15].drawCenteredString(matrixStack, "HotKeys", posX + kbWidthAnimation / 2, posY + 6, t_color);

RenderUtil.SmartScissor.push();
RenderUtil.SmartScissor.setFromComponentCoordinates(posX, posY, kbWidthAnimation, kbHeightAnimation);

int i = 0;
for (Function f : Managment.FUNCTION_MANAGER.getFunctions()) {
if (!f.state || f.bind == 0) continue;

String text = ClientUtil.getKey(f.bind);
if (text.length() > 4) {
text = text.substring(0, 4) + "..";
}
String bindText = "[" + text.toUpperCase() + "]";
float bindWidth = small.getWidth(bindText);
String name = f.name;
if (name.length() > 10) {
name = name.substring(0, 10) + "..";
}

kbWidth = Math.max(small.getWidth(bindText + f.bind + 5), 85);

Fonts.msMedium[12].drawString(matrixStack, name, posX + 4, posY + 18 + (i * 10), t_color);
Fonts.msMedium[12].drawString(matrixStack, bindText, posX + kbWidthAnimation - bindWidth - 5, posY + 20 + (i * 10), t_color);

i++;
}
RenderUtil.SmartScissor.unset();
RenderUtil.SmartScissor.pop();

kbHeight = 18 + (i * 10);
this.kbHeightAnimation = AnimationMath.fast(this.kbHeightAnimation, kbHeight, 10);
this.kbWidthAnimation = AnimationMath.fast(this.kbWidthAnimation, kbWidth, 10);

keyBinds.setWidth(kbWidth);
keyBinds.setHeight(kbHeight);
}

float slHeight = 0;
float lsWidth = 100;

private void renderStaffList(MatrixStack matrixStack) {
float posX = staffList.getX();
float posY = staffList.getY();

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(posX, posY, lsWidth, slHeight, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, lsWidth + 2, slHeight + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

Fonts.msSemiBold[15].drawCenteredString(matrixStack, "StaffList", posX + lsWidth / 2, posY + 6, t_color);

int i = 0;
for (Map.Entry<ITextComponent, String> entry : staffPlayers.entrySet()) {
ITextComponent p = entry.getKey();
String n = entry.getValue();

float len = Math.max(small.getWidth(p.getString() + n + cWidth), 85);

if (len > lsWidth) lsWidth = len;

small.drawString(matrixStack, p, posX + 4, posY + 18 + (i * 10), t_color);
small.drawString(matrixStack, n, posX + small.getWidth(p.getString()) + 4, posY + 18 + (i * 10), t_color);

i++;
}

slHeight = 18 + (i * 10);
staffList.setWidth(lsWidth);
staffList.setHeight(slHeight);
}

float health = 0;

private double scale = 0.0D;

private void renderTarget(MatrixStack matrixStack) {
float posX = targetHUD.getX();
float posY = targetHUD.getY();
targetHUD.setWidth(100);
targetHUD.setHeight(38);

this.target = getTarget(this.target);
this.scale = tHudAnimation.getOutput();

if (scale == 0.0F) {
target = null;
}

if (target == null) {
return;
}

String targetName = this.target.getName().getString();
String substring = targetName.substring(0, Math.min(targetName.length(), 10));
this.health = AnimationMath.fast(health, target.getHealth() / target.getMaxHealth(), 5);
this.health = MathHelper.clamp(this.health, 0, 1);
String healthValue = (int) MathUtil.round(this.health * 20 + target.getAbsorptionAmount(), 0.5f) + "";

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

GlStateManager.pushMatrix();
AnimationMath.sizeAnimation(posX + (100 / 2), posY + (38 / 2), scale);
RenderUtil.Render2D.drawGradientRound(posX, posY, 100, 38, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, 100 + 2, 38 + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

drawFace(posX + 4, posY + 4, 8F, 8F, 8F, 8F, 24, 24, 64F, 64F, (AbstractClientPlayerEntity) target);

medium.drawString(matrixStack, substring, posX + 32, posY + 6, t_color);
float distance = (float) MathUtil.round(mc.player.getDistance(target), 0.1f);
Fonts.msSemiBold[12].drawString(matrixStack, "Health: " + healthValue, posX + 32, posY + 16, t_color);
Fonts.msSemiBold[12].drawString(matrixStack, "Distance: " + distance, posX + 32, posY + 22, t_color);

int healthColor;
if (this.health > 0.5) {
healthColor = RenderUtil.IntColor.rgba(144, 238, 144, 255);
} else if (this.health > 0.2) {
healthColor = RenderUtil.IntColor.rgba(255, 223, 186, 255);
} else {
healthColor = RenderUtil.IntColor.rgba(255, 182, 193, 255);
}

RenderUtil.Render2D.drawRoundedCorner(posX + 1, posY + 38 - 6.5f, 98 * health, 4.3f, new Vector4f(4, 4, 4, 4), healthColor);
GlStateManager.popMatrix();
}

private void drawItemStack(float x, float y, float offset) {
List<ItemStack> stacks = new ArrayList<>(Arrays.asList(target.getHeldItemMainhand(), target.getHeldItemOffhand()));
target.getArmorInventoryList().forEach(stacks::add);
stacks.removeIf(w -> w.getItem() instanceof AirItem);
Collections.reverse(stacks);
final AtomicReference<Float> posX = new AtomicReference<>(x);

stacks.stream()
.filter(stack -> !stack.isEmpty())
.forEach(stack -> HudUtil.drawItemStack(stack,
posX.getAndAccumulate(offset, Float::sum),
y,
true,
true, 0.6f));
}

private float perc;

private void renderTimer(MatrixStack matrixStack) {
float posX = timerHUD.getX();
float posY = timerHUD.getY();

float quotient = Managment.FUNCTION_MANAGER.timerFunction.maxViolation / Managment.FUNCTION_MANAGER.timerFunction.timerAmount.getValue().floatValue();
float minimumValue = Math.min(Managment.FUNCTION_MANAGER.timerFunction.getViolation(), quotient);
perc = AnimationMath.lerp(perc, ((quotient - minimumValue) / quotient), 10);

String text = (int) (perc * 100) + "%";
float width = 100;
timerHUD.setWidth(width);
timerHUD.setHeight(20);

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(posX, posY, width, 20, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, width + 2, 20 + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

Fonts.msSemiBold[15].drawCenteredString(matrixStack, "Timer", posX + width / 2, posY + 5, t_color);
Fonts.msSemiBold[15].drawCenteredString(matrixStack, text, posX + width / 2, posY + 15, t_color);

RenderUtil.Render2D.drawRoundedCorner(posX, posY + 20 - 6, width * perc, 6, new Vector4f(0, round_degree, perc == 1 ? 0 : round_degree, round_degree), new Vector4i(getColor(100), getColor(100), getColor(0), getColor(0)));
}

private void renderCoordinates(MatrixStack matrixStack, int offset) {
String[] texts = new String[]{
"Coords: " + (int) mc.player.getPosX() + ", " + (int) mc.player.getPosY() + ", " + (int) mc.player.getPosZ(),
"BPS: " + (String.format("%.2f", Math.hypot(mc.player.getPosX() - mc.player.prevPosX, mc.player.getPosZ() - mc.player.prevPosZ) * 20))
};

float of = 0;
for (String text : texts) {
float textWidth = medium.getWidth(text) + 16;
float height = 16;
float posY = window.scaledHeight() - height - offset - of;

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(offset, posY, textWidth, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(offset - 1, posY - 1, textWidth + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

Fonts.msSemiBold[15].drawCenteredString(matrixStack, text, offset + textWidth / 2, posY + 5.5f, t_color);
of += height + 3;
}
}

private PlayerEntity getTarget(PlayerEntity nullTarget) {
PlayerEntity target = nullTarget;

if (Managment.FUNCTION_MANAGER.auraFunction.getTarget() instanceof PlayerEntity) {
target = (PlayerEntity) Managment.FUNCTION_MANAGER.auraFunction.getTarget();
tHudAnimation.setDirection(Direction.FORWARDS);
} else if (mc.currentScreen instanceof ChatScreen) {
target = mc.player;
tHudAnimation.setDirection(Direction.FORWARDS);
} else {
tHudAnimation.setDirection(Direction.BACKWARDS);
}

return target;
}

private void updateFunctions() {
for (Function function : Managment.FUNCTION_MANAGER.getFunctions()) {
if (function.category == Type.Render) continue;

functions.add(function);
}

functions.sort((f1, f2) -> Float.compare(small.getWidth(f2.name), small.getWidth(f1.name)));
}

private int getColor(int index) {
return colors[index % colors.length];
}
}
 
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Java:
package wtf.expensive.modules.impl.render;

import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraft.client.MainWindow;
import net.minecraft.client.entity.player.AbstractClientPlayerEntity;
import net.minecraft.client.gui.screen.ChatScreen;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.AirItem;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.EffectInstance;
import net.minecraft.potion.EffectUtils;
import net.minecraft.scoreboard.ScorePlayerTeam;
import net.minecraft.scoreboard.Team;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector4f;
import net.minecraft.util.text.ITextComponent;
import org.joml.Vector4i;
import wtf.expensive.Initilization;
import wtf.expensive.events.Event;
import wtf.expensive.events.impl.player.EventUpdate;
import wtf.expensive.events.impl.render.EventRender;
import wtf.expensive.managment.Managment;
import wtf.expensive.modules.Function;
import wtf.expensive.modules.FunctionAnnotation;
import wtf.expensive.modules.Type;
import wtf.expensive.modules.settings.imp.BooleanOption;
import wtf.expensive.modules.settings.imp.MultiBoxSetting;
import wtf.expensive.modules.settings.imp.SliderSetting;
import wtf.expensive.util.BetterText;
import wtf.expensive.util.ClientUtil;
import wtf.expensive.util.animations.Animation;
import wtf.expensive.util.animations.Direction;
import wtf.expensive.util.animations.impl.EaseBackIn;
import wtf.expensive.util.drag.Dragging;
import wtf.expensive.util.font.Fonts;
import wtf.expensive.util.font.styled.StyledFont;
import wtf.expensive.util.math.MathUtil;
import wtf.expensive.util.misc.HudUtil;
import wtf.expensive.util.render.BloomHelper;
import wtf.expensive.util.render.ColorUtil;
import wtf.expensive.util.render.RenderUtil;
import wtf.expensive.util.render.animation.AnimationMath;

import java.awt.*;
import java.util.*;
import java.util.List;
import java.util.concurrent.atomic.AtomicReference;
import java.util.regex.Pattern;

import static wtf.expensive.util.render.RenderUtil.Render2D.drawFace;

@FunctionAnnotation(name = "HUD", type = Type.Render)
public class HUD2 extends Function {

public final MultiBoxSetting elements = new MultiBoxSetting("Элементы",
new BooleanOption("Ватермарка", true),
new BooleanOption("Активные функции", true),
new BooleanOption("Координаты", true),
new BooleanOption("Активный таргет", true),
new BooleanOption("Активные стаффы", true),
new BooleanOption("Активные бинды", true),
new BooleanOption("Активные эффекты", true),
new BooleanOption("Уведомления", true)
);

public final BooleanOption shadow = new BooleanOption("Тень", true);

private final SliderSetting offset = new SliderSetting("Отступ", 5, 1, 10, 1);

public HUD2() {
addSettings(elements, shadow, offset);
}

final float round_degree = 3;

final float cWidth = 4;

final Vector4f left_vec = new Vector4f(round_degree, round_degree, 0, 0);
final Vector4f right_vec = new Vector4f(0, 0, round_degree, round_degree);

final int b_color = new Color(0, 0, 0, 128).getRGB();
final int t_color = Color.WHITE.getRGB();

int[] colors = new int[360];

final StyledFont icons = Fonts.icons1[20];
final StyledFont medium = Fonts.msMedium[16];
final StyledFont small = Fonts.msMedium[14];

MainWindow window;

List<Function> functions = new ArrayList<>();

final Dragging keyBinds = Initilization.createDrag(this, "KeyBinds-new", 10, 100);
final Dragging staffList = Initilization.createDrag(this, "StaffList-new", 10, 200);

final Dragging targetHUD = Initilization.createDrag(this, "TargetHUD-new", 10, 300);
final Dragging timerHUD = Initilization.createDrag(this, "TimerHUD-new", 10, 400);

Animation tHudAnimation = new EaseBackIn(400, 1, 1.5f);
PlayerEntity target = null;

private final Pattern namePattern = Pattern.compile("^\\w{3,16}$");
private final Pattern prefixMatches = Pattern.compile(".*(mod|der|adm|help|wne|мод|хелп|помо|адм|владе|отри|таф|taf|curat|курато|dev|раз|supp|сапп|yt|ютуб).*");

private final Map<ITextComponent, String> staffPlayers = new LinkedHashMap<>();

@Override
public void onEvent(Event event) {
if (mc.player == null || mc.world == null) return;

if (event instanceof EventUpdate) {
staffPlayers.clear();

for (ScorePlayerTeam team : mc.world.getScoreboard().getTeams().stream().sorted(Comparator.comparing(Team::getName)).toList()) {
String name = team.getMembershipCollection().toString();
name = name.substring(1, name.length() - 1);
if (namePattern.matcher(name).matches()) {
if (prefixMatches.matcher(team.getPrefix().getString().toLowerCase(Locale.ROOT)).matches() || Managment.STAFF_MANAGER.isStaff(name)) {
staffPlayers.put(team.getPrefix(), name);
}
}
}

if (Managment.FUNCTION_MANAGER.getFunctions().isEmpty() || !functions.isEmpty()) return;
updateFunctions();
}

if (event instanceof EventRender e && e.isRender2D()) {
for (int i = 0; i < colors.length; i++) {
colors[i] = Managment.STYLE_MANAGER.getCurrentStyle().getColor(i);
}

window = e.scaledResolution;

final int offset = this.offset.getValue().intValue();
final MatrixStack matrixStack = e.matrixStack;

if (elements.get(0)) renderWatermark(matrixStack, offset);
if (elements.get(1)) renderFunctions(matrixStack, offset);
if (elements.get(2)) renderCoordinates(matrixStack, offset);
if (elements.get(3)) renderTarget(matrixStack);
if (elements.get(4)) renderStaffList(matrixStack);
if (elements.get(5)) renderKeyBinds(matrixStack);
if (elements.get(6)) renderPotions(matrixStack, offset);
}
}

BetterText betterText = new BetterText(List.of("",
"Лучший из лучших",
"Всегда на высоте",
"Наивысший стандарт качества",
"Лучший выбор",
"Всегда превосходно",
"Надежно и качественно"), 2000);

private void renderWatermark(MatrixStack matrixStack, int offset) {
float staticTextWidth = Fonts.msSemiBold[15].getWidth("Expensive");
float animatedTextWidth = Fonts.msSemiBold[15].getWidth(betterText.output);
float maxWidth = Math.max(staticTextWidth, animatedTextWidth);
float width = Math.max(80, maxWidth + 20);
float height = 28;

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(offset, offset, width, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(offset - 1, offset - 1, width + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

Fonts.msSemiBold[15].drawString(matrixStack, "Expensive", offset + 10, offset + 6f, t_color);
Fonts.msSemiBold[15].drawString(matrixStack, betterText.output, offset + 10, offset + 18f, t_color);
}

private void renderFunctions(MatrixStack matrixStack, int offset) {
float padding = 4;
float dumbOffset = 1.5f;
float height = small.getFontHeight() - dumbOffset + padding;

List<Function> fs = new ArrayList<>();
for (Function f : functions) {
f.animation = AnimationMath.fast(f.animation, f.state ? 1 : 0, 15);
if (f.animation < 0.1) continue;
fs.add(f);
}

float index = 0;
for (Function f : fs) {
float width = small.getWidth(f.name) + (padding * 2);
float r_posX = window.scaledWidth() - offset - width;
float r_posY = offset + (index * height);

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(r_posX - cWidth, r_posY, width, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(r_posX - cWidth - 1, r_posY - 1, width + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

small.drawCenteredString(matrixStack, f.name, r_posX + width / 2 - cWidth, r_posY - dumbOffset + (height / 2), -1);
index += f.animation;
}
}

private void renderPotions(MatrixStack matrixStack, int offset) {
float height = 12;
float posY = window.scaledHeight() - offset - height;

int index = 0;
for (EffectInstance eff : mc.player.getActivePotionEffects().stream().sorted(Comparator.comparing(EffectInstance::getDuration)).toList()) {
String text = I18n.format(eff.getEffectName()) + " " + I18n.format("enchantment.level." + (eff.getAmplifier() + 1)) + " - " + EffectUtils.getPotionDurationString(eff, 1);
float textWidth = small.getWidth(text) + 12;
float posX = window.scaledWidth() - offset - textWidth;

Vector4i gradientColors = new Vector4i(getColor(index * 30), getColor(index * 30 + 30), getColor(index * 30), getColor(index * 30 + 30));

RenderUtil.Render2D.drawGradientRound(posX, posY - (index * 16), textWidth, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(posX - 1, posY - (index * 16) - 1, textWidth + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

small.drawString(matrixStack, text, posX + 4, posY - (index * 16) + 4.5f, t_color);
index++;
}
}

float kbHeight = 0;
float kbWidth = 100;

float kbWidthAnimation = 0, kbHeightAnimation = 0;

private void renderKeyBinds(MatrixStack matrixStack) {
float posX = keyBinds.getX();
float posY = keyBinds.getY();
float roundDegree = 4.0f;

final Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(posX, posY, kbWidthAnimation, kbHeightAnimation, roundDegree, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, kbWidthAnimation + 2, kbHeightAnimation + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

float titleWidth = Fonts.msSemiBold[15].getWidth("HotKeys");
Fonts.msSemiBold[15].drawCenteredString(matrixStack, "HotKeys", posX + kbWidthAnimation / 2, posY + 6, t_color);

RenderUtil.SmartScissor.push();
RenderUtil.SmartScissor.setFromComponentCoordinates(posX, posY, kbWidthAnimation, kbHeightAnimation);

int i = 0;
for (Function f : Managment.FUNCTION_MANAGER.getFunctions()) {
if (!f.state || f.bind == 0) continue;

String text = ClientUtil.getKey(f.bind);
if (text.length() > 4) {
text = text.substring(0, 4) + "..";
}
String bindText = "[" + text.toUpperCase() + "]";
float bindWidth = small.getWidth(bindText);
String name = f.name;
if (name.length() > 10) {
name = name.substring(0, 10) + "..";
}

kbWidth = Math.max(small.getWidth(bindText + f.bind + 5), 85);

Fonts.msMedium[12].drawString(matrixStack, name, posX + 4, posY + 18 + (i * 10), t_color);
Fonts.msMedium[12].drawString(matrixStack, bindText, posX + kbWidthAnimation - bindWidth - 5, posY + 20 + (i * 10), t_color);

i++;
}
RenderUtil.SmartScissor.unset();
RenderUtil.SmartScissor.pop();

kbHeight = 18 + (i * 10);
this.kbHeightAnimation = AnimationMath.fast(this.kbHeightAnimation, kbHeight, 10);
this.kbWidthAnimation = AnimationMath.fast(this.kbWidthAnimation, kbWidth, 10);

keyBinds.setWidth(kbWidth);
keyBinds.setHeight(kbHeight);
}

float slHeight = 0;
float lsWidth = 100;

private void renderStaffList(MatrixStack matrixStack) {
float posX = staffList.getX();
float posY = staffList.getY();

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(posX, posY, lsWidth, slHeight, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, lsWidth + 2, slHeight + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

Fonts.msSemiBold[15].drawCenteredString(matrixStack, "StaffList", posX + lsWidth / 2, posY + 6, t_color);

int i = 0;
for (Map.Entry<ITextComponent, String> entry : staffPlayers.entrySet()) {
ITextComponent p = entry.getKey();
String n = entry.getValue();

float len = Math.max(small.getWidth(p.getString() + n + cWidth), 85);

if (len > lsWidth) lsWidth = len;

small.drawString(matrixStack, p, posX + 4, posY + 18 + (i * 10), t_color);
small.drawString(matrixStack, n, posX + small.getWidth(p.getString()) + 4, posY + 18 + (i * 10), t_color);

i++;
}

slHeight = 18 + (i * 10);
staffList.setWidth(lsWidth);
staffList.setHeight(slHeight);
}

float health = 0;

private double scale = 0.0D;

private void renderTarget(MatrixStack matrixStack) {
float posX = targetHUD.getX();
float posY = targetHUD.getY();
targetHUD.setWidth(100);
targetHUD.setHeight(38);

this.target = getTarget(this.target);
this.scale = tHudAnimation.getOutput();

if (scale == 0.0F) {
target = null;
}

if (target == null) {
return;
}

String targetName = this.target.getName().getString();
String substring = targetName.substring(0, Math.min(targetName.length(), 10));
this.health = AnimationMath.fast(health, target.getHealth() / target.getMaxHealth(), 5);
this.health = MathHelper.clamp(this.health, 0, 1);
String healthValue = (int) MathUtil.round(this.health * 20 + target.getAbsorptionAmount(), 0.5f) + "";

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

GlStateManager.pushMatrix();
AnimationMath.sizeAnimation(posX + (100 / 2), posY + (38 / 2), scale);
RenderUtil.Render2D.drawGradientRound(posX, posY, 100, 38, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, 100 + 2, 38 + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

drawFace(posX + 4, posY + 4, 8F, 8F, 8F, 8F, 24, 24, 64F, 64F, (AbstractClientPlayerEntity) target);

medium.drawString(matrixStack, substring, posX + 32, posY + 6, t_color);
float distance = (float) MathUtil.round(mc.player.getDistance(target), 0.1f);
Fonts.msSemiBold[12].drawString(matrixStack, "Health: " + healthValue, posX + 32, posY + 16, t_color);
Fonts.msSemiBold[12].drawString(matrixStack, "Distance: " + distance, posX + 32, posY + 22, t_color);

int healthColor;
if (this.health > 0.5) {
healthColor = RenderUtil.IntColor.rgba(144, 238, 144, 255);
} else if (this.health > 0.2) {
healthColor = RenderUtil.IntColor.rgba(255, 223, 186, 255);
} else {
healthColor = RenderUtil.IntColor.rgba(255, 182, 193, 255);
}

RenderUtil.Render2D.drawRoundedCorner(posX + 1, posY + 38 - 6.5f, 98 * health, 4.3f, new Vector4f(4, 4, 4, 4), healthColor);
GlStateManager.popMatrix();
}

private void drawItemStack(float x, float y, float offset) {
List<ItemStack> stacks = new ArrayList<>(Arrays.asList(target.getHeldItemMainhand(), target.getHeldItemOffhand()));
target.getArmorInventoryList().forEach(stacks::add);
stacks.removeIf(w -> w.getItem() instanceof AirItem);
Collections.reverse(stacks);
final AtomicReference<Float> posX = new AtomicReference<>(x);

stacks.stream()
.filter(stack -> !stack.isEmpty())
.forEach(stack -> HudUtil.drawItemStack(stack,
posX.getAndAccumulate(offset, Float::sum),
y,
true,
true, 0.6f));
}

private float perc;

private void renderTimer(MatrixStack matrixStack) {
float posX = timerHUD.getX();
float posY = timerHUD.getY();

float quotient = Managment.FUNCTION_MANAGER.timerFunction.maxViolation / Managment.FUNCTION_MANAGER.timerFunction.timerAmount.getValue().floatValue();
float minimumValue = Math.min(Managment.FUNCTION_MANAGER.timerFunction.getViolation(), quotient);
perc = AnimationMath.lerp(perc, ((quotient - minimumValue) / quotient), 10);

String text = (int) (perc * 100) + "%";
float width = 100;
timerHUD.setWidth(width);
timerHUD.setHeight(20);

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(posX, posY, width, 20, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(posX - 1, posY - 1, width + 2, 20 + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

Fonts.msSemiBold[15].drawCenteredString(matrixStack, "Timer", posX + width / 2, posY + 5, t_color);
Fonts.msSemiBold[15].drawCenteredString(matrixStack, text, posX + width / 2, posY + 15, t_color);

RenderUtil.Render2D.drawRoundedCorner(posX, posY + 20 - 6, width * perc, 6, new Vector4f(0, round_degree, perc == 1 ? 0 : round_degree, round_degree), new Vector4i(getColor(100), getColor(100), getColor(0), getColor(0)));
}

private void renderCoordinates(MatrixStack matrixStack, int offset) {
String[] texts = new String[]{
"Coords: " + (int) mc.player.getPosX() + ", " + (int) mc.player.getPosY() + ", " + (int) mc.player.getPosZ(),
"BPS: " + (String.format("%.2f", Math.hypot(mc.player.getPosX() - mc.player.prevPosX, mc.player.getPosZ() - mc.player.prevPosZ) * 20))
};

float of = 0;
for (String text : texts) {
float textWidth = medium.getWidth(text) + 16;
float height = 16;
float posY = window.scaledHeight() - height - offset - of;

Vector4i gradientColors = new Vector4i(getColor(0), getColor(50), getColor(100), getColor(150));

RenderUtil.Render2D.drawGradientRound(offset, posY, textWidth, height, 4.0f, gradientColors.x, gradientColors.y, gradientColors.z, gradientColors.w);

if (shadow.get()) {
RenderUtil.Render2D.drawShadow(offset - 1, posY - 1, textWidth + 2, height + 2, 8, RenderUtil.reAlphaInt(b_color, 50));
}

Fonts.msSemiBold[15].drawCenteredString(matrixStack, text, offset + textWidth / 2, posY + 5.5f, t_color);
of += height + 3;
}
}

private PlayerEntity getTarget(PlayerEntity nullTarget) {
PlayerEntity target = nullTarget;

if (Managment.FUNCTION_MANAGER.auraFunction.getTarget() instanceof PlayerEntity) {
target = (PlayerEntity) Managment.FUNCTION_MANAGER.auraFunction.getTarget();
tHudAnimation.setDirection(Direction.FORWARDS);
} else if (mc.currentScreen instanceof ChatScreen) {
target = mc.player;
tHudAnimation.setDirection(Direction.FORWARDS);
} else {
tHudAnimation.setDirection(Direction.BACKWARDS);
}

return target;
}

private void updateFunctions() {
for (Function function : Managment.FUNCTION_MANAGER.getFunctions()) {
if (function.category == Type.Render) continue;

functions.add(function);
}

functions.sort((f1, f2) -> Float.compare(small.getWidth(f2.name), small.getWidth(f1.name)));
}

private int getColor(int index) {
return colors[index % colors.length];
}
}
а че ток под стаффлистом тень?
 
Сверху Снизу