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Автор темы
- #1
in fakewalk.cpp paste this ->>
in fakewalk.h put this: void slow_mo(SDK::CUserCmd *cmd);
put this:
if (SETTINGS::settings.glitch_bool)
slidebitch->slow_mo(cmd);
in hooks.cpp under if (INTERFACES::Engine->IsConnected() && INTERFACES::Engine->IsInGame())
put this: bool glitch_bool; in variables.h under float jump_lag;
!!you need to bind it to a key and stuff but that is really easy so im not including it !!
yea full c+p from smefs forum
Пожалуйста, авторизуйтесь для просмотра ссылки.
in fakewalk.h put this: void slow_mo(SDK::CUserCmd *cmd);
put this:
if (SETTINGS::settings.glitch_bool)
slidebitch->slow_mo(cmd);
in hooks.cpp under if (INTERFACES::Engine->IsConnected() && INTERFACES::Engine->IsInGame())
put this: bool glitch_bool; in variables.h under float jump_lag;
!!you need to bind it to a key and stuff but that is really easy so im not including it !!
yea full c+p from smefs forum