ImGui::Text("Radar");
ImGui::Checkbox("Active", &Settings::Radar::rad_Active);
ImGui::SameLine();
ImGui::Checkbox("Team", &Settings::Radar::rad_Team);
ImGui::SameLine();
ImGui::Checkbox("Enemy", &Settings::Radar::rad_Enemy);
ImGui::SameLine();
ImGui::Checkbox("Sound", &Settings::Radar::rad_Sound);
ImGui::SameLine();
ImGui::Checkbox("InGame", &Settings::Radar::rad_InGame);
ImGui::SameLine();
ImGui::SliderInt("Dist to attack 2", &Settings::Knifebot::knf_DistAttack2, 1, 100);
ImGui::Spacing();
ImGui::Text("KnifeBot");
ImGui::Checkbox("Active", &Settings::Knifebot::knf_Active);
ImGui::SameLine();
ImGui::Checkbox("Attack Team", &Settings::Knifebot::knf_Team);
string attack_1 = "Attack 1";
string attack_2 = "Attack 2";
string attack_3 = "Attack 1 + Attack 2";
ImGui::SameLine();
const char* items[] = { attack_1.c_str() , attack_2.c_str() , attack_3.c_str() };
ImGui::Combo("Attack type", &Settings::Knifebot::knf_Attack, items, IM_ARRAYSIZE(items));
ImGui::SameLine();
ImGui::SliderInt("Dist to attack 1", &Settings::Knifebot::knf_DistAttack, 1, 100);
ImGui::Text("settings Radar");
ImGui::PushItemWidth(150.f);
ImGui::SliderInt("Range", &Settings::Radar::rad_Range, 1, 5000);
ImGui::SliderInt("Alpha", &Settings::Radar::rad_Alpha, 1, 255);
ImGui::Spacing();
ImGui::Separator();
ImGui::Spacing();
ImGui::ColorEdit3(" CT", Settings::Radar::rad_Color_CT);
ImGui::ColorEdit3(" TT", Settings::Radar::rad_Color_TT);
ImGui::ColorEdit3(" Visible CT", Settings::Radar::rad_Color_VCT);
ImGui::ColorEdit3(" Visible TT", Settings::Radar::rad_Color_VTT);
ImGui::PopItemWidth();
ImGui::EndGroup();