Где тут дефолт экспа это с экселентаДефолт экспа)
В начале июня взял код с экспенсива и ставил не + , а - значение, ебать ты пиздатый парень
Где тут дефолт экспа это с экселентаДефолт экспа)
В начале июня взял код с экспенсива и ставил не + , а - значение, ебать ты пиздатый парень
При вкл функции спам в консолиBy: ctrax123, lasiiiiiggg , еще кто то
Код:@Subscribe private void onWorldEvent(WorldEvent e) { if (mode.is("Призраки")){ MatrixStack stack = new MatrixStack(); EntityRendererManager rm = mc.getRenderManager(); float c = (float) ((((System.currentTimeMillis() - startTime) / 1500F)) + (Math.sin((((System.currentTimeMillis() - startTime) / 1500F))) / 10f)); double x = target.lastTickPosX + (this.target.getPosX() - this.target.lastTickPosX) * (double) e.getPartialTicks() - rm.info.getProjectedView().getX(); double y = target.lastTickPosY + (this.target.getPosY() - this.target.lastTickPosY) * (double) e.getPartialTicks() - rm.info.getProjectedView().getY(); double z = target.lastTickPosZ + (this.target.getPosZ() - this.target.lastTickPosZ) * (double) e.getPartialTicks() - rm.info.getProjectedView().getZ(); float alpha = Shaders.shaderPackLoaded ? 1f : 0.5f; alpha *= 0.2F; float pl = 0; boolean fa = true; for (int b = 0; b < 3; b++) { for (float i = c * 360; i < c * 360 + 70; i += 2) { float cur = i; float min = c * 360; float max = c * 360 + 70; float dc = MathHelper.normalize(cur, c * 360 - 45, max); float degrees = i; int color = HUD.getColor(0); int color2 = HUD.getColor(90); float rf = 0.7f; double radians = Math.toRadians(degrees); double plY = pl + Math.sin(radians * 1.2f) * 0.1f; stack.push(); stack.translate(x, y, z); //stack.rotate(rm.info.getRotation()); //stack.rotate(mc.getRenderManager().info.getRotation()); stack.rotate(Vector3f.YP.rotationDegrees(-rm.info.getYaw())); depthMask(false); float q = (!fa ? 0.15f : 0.15f) * (Math.max(fa ? 0.15f : 0.15f, fa ? dc : (1f - -(0.4f - dc)) / 2f) + 0.45f); float w = q * (2f + ((0.5f - alpha) * 2)); //GL11.glDisable(GL11.GL_DEPTH_TEST); RenderHelper.drawImage1(stack, new ResourceLocation("hvh/images/glow.png"), Math.cos(radians) * rf - w / 2f, plY + 1 - 0.7, Math.sin(radians) * rf - w / 2f, w, w, color, color2, color2, color); GL11.glEnable(GL11.GL_DEPTH_TEST); depthMask(true); stack.pop(); } c *= -1.25f; fa = !fa; pl += 0.45f; } } }
Код:public static void drawImage1(MatrixStack stack, ResourceLocation image, double x, double y, double z, double width, double height, int color1, int color2, int color3, int color4) { Minecraft minecraft = Minecraft.getInstance(); GlStateManager.enableBlend(); GlStateManager.blendFunc(GL_SRC_ALPHA, GL_ONE); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glAlphaFunc(GL11.GL_GREATER, 0); minecraft.getTextureManager().bindTexture(image); RenderSystem.color4f(1.0f, 1.0f, 1.0f, 1.0f); Tessellator tessellator = Tessellator.getInstance(); BufferBuilder bufferBuilder = tessellator.getBuffer(); bufferBuilder.begin(GL_QUADS, DefaultVertexFormats.POSITION_COLOR_TEX_LIGHTMAP); bufferBuilder.pos(stack.getLast().getMatrix(), (float) x, (float) (y + height), (float) (z)).color((color1 >> 16) & 0xFF, (color1 >> 8) & 0xFF, color1 & 0xFF, color1 >>> 24).tex(0, 1 - 0.01f).lightmap(0, 240).endVertex(); bufferBuilder.pos(stack.getLast().getMatrix(), (float) (x + width), (float) (y + height), (float) (z)).color((color2 >> 16) & 0xFF, (color2 >> 8) & 0xFF, color2 & 0xFF, color2 >>> 24).tex(1, 1 - 0.01f).lightmap(0, 240).endVertex(); bufferBuilder.pos(stack.getLast().getMatrix(), (float) (x + width), (float) y, (float) z).color((color3 >> 16) & 0xFF, (color3 >> 8) & 0xFF, color3 & 0xFF, color3 >>> 24).tex(1, 0).lightmap(0, 240).endVertex(); bufferBuilder.pos(stack.getLast().getMatrix(), (float) x, (float) y, (float) z).color((color4 >> 16) & 0xFF, (color4 >> 8) & 0xFF, color4 & 0xFF, color4 >>> 24).tex(0, 0).lightmap(0, 240).endVertex(); tessellator.draw(); disableBlend(); }
ss: Посмотреть вложение 281506Код:public static float normalize(float value, float min, float max) { return (value - min) / (max - min); }
Мне лучше знать, нахуй не пиши мне ниче)Где тут дефолт экспа это с экселента
АХАХХАХАА люти аргументМне лучше знать, нахуй не пиши мне ниче)
хуйняBy: ctrax123, lasiiiiiggg , еще кто то
Код:@Subscribe private void onWorldEvent(WorldEvent e) { if (mode.is("Призраки")){ MatrixStack stack = new MatrixStack(); EntityRendererManager rm = mc.getRenderManager(); float c = (float) ((((System.currentTimeMillis() - startTime) / 1500F)) + (Math.sin((((System.currentTimeMillis() - startTime) / 1500F))) / 10f)); double x = target.lastTickPosX + (this.target.getPosX() - this.target.lastTickPosX) * (double) e.getPartialTicks() - rm.info.getProjectedView().getX(); double y = target.lastTickPosY + (this.target.getPosY() - this.target.lastTickPosY) * (double) e.getPartialTicks() - rm.info.getProjectedView().getY(); double z = target.lastTickPosZ + (this.target.getPosZ() - this.target.lastTickPosZ) * (double) e.getPartialTicks() - rm.info.getProjectedView().getZ(); float alpha = Shaders.shaderPackLoaded ? 1f : 0.5f; alpha *= 0.2F; float pl = 0; boolean fa = true; for (int b = 0; b < 3; b++) { for (float i = c * 360; i < c * 360 + 70; i += 2) { float cur = i; float min = c * 360; float max = c * 360 + 70; float dc = MathHelper.normalize(cur, c * 360 - 45, max); float degrees = i; int color = HUD.getColor(0); int color2 = HUD.getColor(90); float rf = 0.7f; double radians = Math.toRadians(degrees); double plY = pl + Math.sin(radians * 1.2f) * 0.1f; stack.push(); stack.translate(x, y, z); //stack.rotate(rm.info.getRotation()); //stack.rotate(mc.getRenderManager().info.getRotation()); stack.rotate(Vector3f.YP.rotationDegrees(-rm.info.getYaw())); depthMask(false); float q = (!fa ? 0.15f : 0.15f) * (Math.max(fa ? 0.15f : 0.15f, fa ? dc : (1f - -(0.4f - dc)) / 2f) + 0.45f); float w = q * (2f + ((0.5f - alpha) * 2)); //GL11.glDisable(GL11.GL_DEPTH_TEST); RenderHelper.drawImage1(stack, new ResourceLocation("hvh/images/glow.png"), Math.cos(radians) * rf - w / 2f, plY + 1 - 0.7, Math.sin(radians) * rf - w / 2f, w, w, color, color2, color2, color); GL11.glEnable(GL11.GL_DEPTH_TEST); depthMask(true); stack.pop(); } c *= -1.25f; fa = !fa; pl += 0.45f; } } }
Код:public static void drawImage1(MatrixStack stack, ResourceLocation image, double x, double y, double z, double width, double height, int color1, int color2, int color3, int color4) { Minecraft minecraft = Minecraft.getInstance(); GlStateManager.enableBlend(); GlStateManager.blendFunc(GL_SRC_ALPHA, GL_ONE); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glAlphaFunc(GL11.GL_GREATER, 0); minecraft.getTextureManager().bindTexture(image); RenderSystem.color4f(1.0f, 1.0f, 1.0f, 1.0f); Tessellator tessellator = Tessellator.getInstance(); BufferBuilder bufferBuilder = tessellator.getBuffer(); bufferBuilder.begin(GL_QUADS, DefaultVertexFormats.POSITION_COLOR_TEX_LIGHTMAP); bufferBuilder.pos(stack.getLast().getMatrix(), (float) x, (float) (y + height), (float) (z)).color((color1 >> 16) & 0xFF, (color1 >> 8) & 0xFF, color1 & 0xFF, color1 >>> 24).tex(0, 1 - 0.01f).lightmap(0, 240).endVertex(); bufferBuilder.pos(stack.getLast().getMatrix(), (float) (x + width), (float) (y + height), (float) (z)).color((color2 >> 16) & 0xFF, (color2 >> 8) & 0xFF, color2 & 0xFF, color2 >>> 24).tex(1, 1 - 0.01f).lightmap(0, 240).endVertex(); bufferBuilder.pos(stack.getLast().getMatrix(), (float) (x + width), (float) y, (float) z).color((color3 >> 16) & 0xFF, (color3 >> 8) & 0xFF, color3 & 0xFF, color3 >>> 24).tex(1, 0).lightmap(0, 240).endVertex(); bufferBuilder.pos(stack.getLast().getMatrix(), (float) x, (float) y, (float) z).color((color4 >> 16) & 0xFF, (color4 >> 8) & 0xFF, color4 & 0xFF, color4 >>> 24).tex(0, 0).lightmap(0, 240).endVertex(); tessellator.draw(); disableBlend(); }
ss: Посмотреть вложение 281506Код:public static float normalize(float value, float min, float max) { return (value - min) / (max - min); }
depthMask
чо какая твоядолбаёб блять это моя тема была
июл. 23, 2024 8:59:48 PM com.google.common.eventbus.EventBus$LoggingHandler handleException
SEVERE: Exception thrown by subscriber method onWorldEvent(fun.ellant.events.WorldEvent) on subscriber fun.ellant.functions.impl.render.TargetESP2@23a74b7e when dispatching event: fun.ellant.events.WorldEvent@6d208cb2
java.lang.NullPointerException: Cannot invoke "fun.ellant.functions.impl.combat.KillAura.getTarget()" because "this.killAura" is null
at fun.ellant.functions.impl.render.TargetESP2.onWorldEvent(TargetESP2.java:65)
at jdk.internal.reflect.GeneratedMethodAccessor8.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.base/java.lang.reflect.Method.invoke(Method.java:568)
at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)
at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)
at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)
at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)
at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)
at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)
at com.google.common.eventbus.EventBus.post(EventBus.java:217)
at net.minecraft.client.renderer.WorldRenderer.updateCameraAndRender(WorldRenderer.java:1957)
at net.minecraft.client.renderer.GameRenderer.renderWorld(GameRenderer.java:960)
at net.minecraft.client.renderer.GameRenderer.updateCameraAndRender(GameRenderer.java:670)
at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:979)
at net.minecraft.client.Minecraft.run(Minecraft.java:570)
at net.minecraft.client.main.Main.main(Main.java:190)
at Start.main(Start.java:11)
вобщем они отрисовываются но не двигаются помоги плизBy: ctrax123, lasiiiiiggg , еще кто то
Код:@Subscribe private void onWorldEvent(WorldEvent e) { if (mode.is("Призраки")){ MatrixStack stack = new MatrixStack(); EntityRendererManager rm = mc.getRenderManager(); float c = (float) ((((System.currentTimeMillis() - startTime) / 1500F)) + (Math.sin((((System.currentTimeMillis() - startTime) / 1500F))) / 10f)); double x = target.lastTickPosX + (this.target.getPosX() - this.target.lastTickPosX) * (double) e.getPartialTicks() - rm.info.getProjectedView().getX(); double y = target.lastTickPosY + (this.target.getPosY() - this.target.lastTickPosY) * (double) e.getPartialTicks() - rm.info.getProjectedView().getY(); double z = target.lastTickPosZ + (this.target.getPosZ() - this.target.lastTickPosZ) * (double) e.getPartialTicks() - rm.info.getProjectedView().getZ(); float alpha = Shaders.shaderPackLoaded ? 1f : 0.5f; alpha *= 0.2F; float pl = 0; boolean fa = true; for (int b = 0; b < 3; b++) { for (float i = c * 360; i < c * 360 + 70; i += 2) { float cur = i; float min = c * 360; float max = c * 360 + 70; float dc = MathHelper.normalize(cur, c * 360 - 45, max); float degrees = i; int color = HUD.getColor(0); int color2 = HUD.getColor(90); float rf = 0.7f; double radians = Math.toRadians(degrees); double plY = pl + Math.sin(radians * 1.2f) * 0.1f; stack.push(); stack.translate(x, y, z); //stack.rotate(rm.info.getRotation()); //stack.rotate(mc.getRenderManager().info.getRotation()); stack.rotate(Vector3f.YP.rotationDegrees(-rm.info.getYaw())); depthMask(false); float q = (!fa ? 0.15f : 0.15f) * (Math.max(fa ? 0.15f : 0.15f, fa ? dc : (1f - -(0.4f - dc)) / 2f) + 0.45f); float w = q * (2f + ((0.5f - alpha) * 2)); //GL11.glDisable(GL11.GL_DEPTH_TEST); RenderHelper.drawImage1(stack, new ResourceLocation("hvh/images/glow.png"), Math.cos(radians) * rf - w / 2f, plY + 1 - 0.7, Math.sin(radians) * rf - w / 2f, w, w, color, color2, color2, color); GL11.glEnable(GL11.GL_DEPTH_TEST); depthMask(true); stack.pop(); } c *= -1.25f; fa = !fa; pl += 0.45f; } } }
Код:public static void drawImage1(MatrixStack stack, ResourceLocation image, double x, double y, double z, double width, double height, int color1, int color2, int color3, int color4) { Minecraft minecraft = Minecraft.getInstance(); GlStateManager.enableBlend(); GlStateManager.blendFunc(GL_SRC_ALPHA, GL_ONE); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glAlphaFunc(GL11.GL_GREATER, 0); minecraft.getTextureManager().bindTexture(image); RenderSystem.color4f(1.0f, 1.0f, 1.0f, 1.0f); Tessellator tessellator = Tessellator.getInstance(); BufferBuilder bufferBuilder = tessellator.getBuffer(); bufferBuilder.begin(GL_QUADS, DefaultVertexFormats.POSITION_COLOR_TEX_LIGHTMAP); bufferBuilder.pos(stack.getLast().getMatrix(), (float) x, (float) (y + height), (float) (z)).color((color1 >> 16) & 0xFF, (color1 >> 8) & 0xFF, color1 & 0xFF, color1 >>> 24).tex(0, 1 - 0.01f).lightmap(0, 240).endVertex(); bufferBuilder.pos(stack.getLast().getMatrix(), (float) (x + width), (float) (y + height), (float) (z)).color((color2 >> 16) & 0xFF, (color2 >> 8) & 0xFF, color2 & 0xFF, color2 >>> 24).tex(1, 1 - 0.01f).lightmap(0, 240).endVertex(); bufferBuilder.pos(stack.getLast().getMatrix(), (float) (x + width), (float) y, (float) z).color((color3 >> 16) & 0xFF, (color3 >> 8) & 0xFF, color3 & 0xFF, color3 >>> 24).tex(1, 0).lightmap(0, 240).endVertex(); bufferBuilder.pos(stack.getLast().getMatrix(), (float) x, (float) y, (float) z).color((color4 >> 16) & 0xFF, (color4 >> 8) & 0xFF, color4 & 0xFF, color4 >>> 24).tex(0, 0).lightmap(0, 240).endVertex(); tessellator.draw(); disableBlend(); }
ss: Посмотреть вложение 281506Код:public static float normalize(float value, float min, float max) { return (value - min) / (max - min); }
так это норм код что фиксить если ты хочеш убрать спам в консоль убери this. или же сделай nullскинь плиз фикшенный код с импортами, а то некоторые траблы ;3
убери this. или же сделай nullЛюты код:июл. 23, 2024 8:59:48 PM com.google.common.eventbus.EventBus$LoggingHandler handleException SEVERE: Exception thrown by subscriber method onWorldEvent(fun.ellant.events.WorldEvent) on subscriber fun.ellant.functions.impl.render.TargetESP2@23a74b7e when dispatching event: fun.ellant.events.WorldEvent@6d208cb2 java.lang.NullPointerException: Cannot invoke "fun.ellant.functions.impl.combat.KillAura.getTarget()" because "this.killAura" is null at fun.ellant.functions.impl.render.TargetESP2.onWorldEvent(TargetESP2.java:65) at jdk.internal.reflect.GeneratedMethodAccessor8.invoke(Unknown Source) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.base/java.lang.reflect.Method.invoke(Method.java:568) at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) at com.google.common.eventbus.EventBus.post(EventBus.java:217) at net.minecraft.client.renderer.WorldRenderer.updateCameraAndRender(WorldRenderer.java:1957) at net.minecraft.client.renderer.GameRenderer.renderWorld(GameRenderer.java:960) at net.minecraft.client.renderer.GameRenderer.updateCameraAndRender(GameRenderer.java:670) at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:979) at net.minecraft.client.Minecraft.run(Minecraft.java:570) at net.minecraft.client.main.Main.main(Main.java:190) at Start.main(Start.java:11)
Хелпп
я один не могу это спастить?By: ctrax123, lasiiiiiggg , еще кто то
Код:@Subscribe private void onWorldEvent(WorldEvent e) { if (mode.is("Призраки")){ MatrixStack stack = new MatrixStack(); EntityRendererManager rm = mc.getRenderManager(); float c = (float) ((((System.currentTimeMillis() - startTime) / 1500F)) + (Math.sin((((System.currentTimeMillis() - startTime) / 1500F))) / 10f)); double x = target.lastTickPosX + (this.target.getPosX() - this.target.lastTickPosX) * (double) e.getPartialTicks() - rm.info.getProjectedView().getX(); double y = target.lastTickPosY + (this.target.getPosY() - this.target.lastTickPosY) * (double) e.getPartialTicks() - rm.info.getProjectedView().getY(); double z = target.lastTickPosZ + (this.target.getPosZ() - this.target.lastTickPosZ) * (double) e.getPartialTicks() - rm.info.getProjectedView().getZ(); float alpha = Shaders.shaderPackLoaded ? 1f : 0.5f; alpha *= 0.2F; float pl = 0; boolean fa = true; for (int b = 0; b < 3; b++) { for (float i = c * 360; i < c * 360 + 70; i += 2) { float cur = i; float min = c * 360; float max = c * 360 + 70; float dc = MathHelper.normalize(cur, c * 360 - 45, max); float degrees = i; int color = HUD.getColor(0); int color2 = HUD.getColor(90); float rf = 0.7f; double radians = Math.toRadians(degrees); double plY = pl + Math.sin(radians * 1.2f) * 0.1f; stack.push(); stack.translate(x, y, z); //stack.rotate(rm.info.getRotation()); //stack.rotate(mc.getRenderManager().info.getRotation()); stack.rotate(Vector3f.YP.rotationDegrees(-rm.info.getYaw())); depthMask(false); float q = (!fa ? 0.15f : 0.15f) * (Math.max(fa ? 0.15f : 0.15f, fa ? dc : (1f - -(0.4f - dc)) / 2f) + 0.45f); float w = q * (2f + ((0.5f - alpha) * 2)); //GL11.glDisable(GL11.GL_DEPTH_TEST); RenderHelper.drawImage1(stack, new ResourceLocation("hvh/images/glow.png"), Math.cos(radians) * rf - w / 2f, plY + 1 - 0.7, Math.sin(radians) * rf - w / 2f, w, w, color, color2, color2, color); GL11.glEnable(GL11.GL_DEPTH_TEST); depthMask(true); stack.pop(); } c *= -1.25f; fa = !fa; pl += 0.45f; } } }
Код:public static void drawImage1(MatrixStack stack, ResourceLocation image, double x, double y, double z, double width, double height, int color1, int color2, int color3, int color4) { Minecraft minecraft = Minecraft.getInstance(); GlStateManager.enableBlend(); GlStateManager.blendFunc(GL_SRC_ALPHA, GL_ONE); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glAlphaFunc(GL11.GL_GREATER, 0); minecraft.getTextureManager().bindTexture(image); RenderSystem.color4f(1.0f, 1.0f, 1.0f, 1.0f); Tessellator tessellator = Tessellator.getInstance(); BufferBuilder bufferBuilder = tessellator.getBuffer(); bufferBuilder.begin(GL_QUADS, DefaultVertexFormats.POSITION_COLOR_TEX_LIGHTMAP); bufferBuilder.pos(stack.getLast().getMatrix(), (float) x, (float) (y + height), (float) (z)).color((color1 >> 16) & 0xFF, (color1 >> 8) & 0xFF, color1 & 0xFF, color1 >>> 24).tex(0, 1 - 0.01f).lightmap(0, 240).endVertex(); bufferBuilder.pos(stack.getLast().getMatrix(), (float) (x + width), (float) (y + height), (float) (z)).color((color2 >> 16) & 0xFF, (color2 >> 8) & 0xFF, color2 & 0xFF, color2 >>> 24).tex(1, 1 - 0.01f).lightmap(0, 240).endVertex(); bufferBuilder.pos(stack.getLast().getMatrix(), (float) (x + width), (float) y, (float) z).color((color3 >> 16) & 0xFF, (color3 >> 8) & 0xFF, color3 & 0xFF, color3 >>> 24).tex(1, 0).lightmap(0, 240).endVertex(); bufferBuilder.pos(stack.getLast().getMatrix(), (float) x, (float) y, (float) z).color((color4 >> 16) & 0xFF, (color4 >> 8) & 0xFF, color4 & 0xFF, color4 >>> 24).tex(0, 0).lightmap(0, 240).endVertex(); tessellator.draw(); disableBlend(); }
ss: Посмотреть вложение 281506Код:public static float normalize(float value, float min, float max) { return (value - min) / (max - min); }
дая один не могу это спастить?
я че настолько тупой...
можешь помочь спастить это? manloxx1337 - ds
да , ты лохя один не могу это спастить?
public static float normalize(float value, float min, float max) {
return (value - min) / (max - min);
}
private LivingEntity target;
public static long startTime = System.currentTimeMillis();
@Subscribe
private void onWorldEvent(WorldEvent e) {
if (mod.is("Призраки")) {
float speedi = (Float) speed.get();
MatrixStack stack = new MatrixStack();
EntityRendererManager rm = mc.getRenderManager();
double speed = (double) speedi;
float c = (float) ((((System.currentTimeMillis() - startTime) / 1500F / speed)) + (Math.sin((((System.currentTimeMillis() - startTime) / 1500F))) / 10f));
double x = killAura.getTarget().lastTickPosX + (killAura.getTarget().getPosX() - killAura.getTarget().lastTickPosX) * (double) e.getPartialTicks() - rm.info.getProjectedView().getX();
double y = killAura.getTarget().lastTickPosY + (killAura.getTarget().getPosY() - killAura.getTarget().lastTickPosY) * (double) e.getPartialTicks() - rm.info.getProjectedView().getY();
double z = killAura.getTarget().lastTickPosZ + (killAura.getTarget().getPosZ() - killAura.getTarget().lastTickPosZ) * (double) e.getPartialTicks() - rm.info.getProjectedView().getZ();
float alpha = Shaders.shaderPackLoaded ? 1f : 0.5f;
alpha *= 0.2F;
float pl = 0;
boolean fa = true;
for (int b = 0; b < 3; b++) {
for (float i = c * 360; i < c * 360 + 70; i += 2) {
float cur = i;
float min = c * 360;
float max = c * 360 + 70;
float dc = MathHelper.normalize(cur, c * 360 - 45, max);
float degrees = i;
int color = HUD.getColor(0);
int color2 = HUD.getColor(90);
float rf = 0.7f;
double radians = Math.toRadians(degrees);
double plY = pl + Math.sin(radians * 1.2f) * 0.1f;
stack.push();
stack.translate(x, y, z);
//stack.rotate(rm.info.getRotation());
//stack.rotate(mc.getRenderManager().info.getRotation());
stack.rotate(Vector3f.YP.rotationDegrees(-rm.info.getYaw()));
depthMask(false);
float q = (!fa ? 0.15f : 0.15f) * (Math.max(fa ? 0.15f : 0.15f, fa ? dc : (1f - -(0.4f - dc)) / 2f) + 0.45f);
float w = q * (2f + ((0.5f - alpha) * 2));
//GL11.glDisable(GL11.GL_DEPTH_TEST);
RenderHelper.drawImage1(stack,
new ResourceLocation("expensive/images/glow.png"),
Math.cos(radians) * rf - w / 2f,
plY + 1 - 0.7,
Math.sin(radians) * rf - w / 2f, w, w,
color,
color2,
color2,
color);
GL11.glEnable(GL11.GL_DEPTH_TEST);
depthMask(true);
stack.pop();
}
c *= -1.25f;
fa = !fa;
pl += 0.45f;
}
}
}
отпиши мне в дс nakson_play, помогуя че настолько тупой...
можешь помочь спастить это? manloxx1337 - ds
я сделал ужеда , ты лох
отпиши мне в дс nakson_play, помогуКод:public static float normalize(float value, float min, float max) { return (value - min) / (max - min); } private LivingEntity target; public static long startTime = System.currentTimeMillis(); @Subscribe private void onWorldEvent(WorldEvent e) { if (mod.is("Призраки")) { float speedi = (Float) speed.get(); MatrixStack stack = new MatrixStack(); EntityRendererManager rm = mc.getRenderManager(); double speed = (double) speedi; float c = (float) ((((System.currentTimeMillis() - startTime) / 1500F / speed)) + (Math.sin((((System.currentTimeMillis() - startTime) / 1500F))) / 10f)); double x = killAura.getTarget().lastTickPosX + (killAura.getTarget().getPosX() - killAura.getTarget().lastTickPosX) * (double) e.getPartialTicks() - rm.info.getProjectedView().getX(); double y = killAura.getTarget().lastTickPosY + (killAura.getTarget().getPosY() - killAura.getTarget().lastTickPosY) * (double) e.getPartialTicks() - rm.info.getProjectedView().getY(); double z = killAura.getTarget().lastTickPosZ + (killAura.getTarget().getPosZ() - killAura.getTarget().lastTickPosZ) * (double) e.getPartialTicks() - rm.info.getProjectedView().getZ(); float alpha = Shaders.shaderPackLoaded ? 1f : 0.5f; alpha *= 0.2F; float pl = 0; boolean fa = true; for (int b = 0; b < 3; b++) { for (float i = c * 360; i < c * 360 + 70; i += 2) { float cur = i; float min = c * 360; float max = c * 360 + 70; float dc = MathHelper.normalize(cur, c * 360 - 45, max); float degrees = i; int color = HUD.getColor(0); int color2 = HUD.getColor(90); float rf = 0.7f; double radians = Math.toRadians(degrees); double plY = pl + Math.sin(radians * 1.2f) * 0.1f; stack.push(); stack.translate(x, y, z); //stack.rotate(rm.info.getRotation()); //stack.rotate(mc.getRenderManager().info.getRotation()); stack.rotate(Vector3f.YP.rotationDegrees(-rm.info.getYaw())); depthMask(false); float q = (!fa ? 0.15f : 0.15f) * (Math.max(fa ? 0.15f : 0.15f, fa ? dc : (1f - -(0.4f - dc)) / 2f) + 0.45f); float w = q * (2f + ((0.5f - alpha) * 2)); //GL11.glDisable(GL11.GL_DEPTH_TEST); RenderHelper.drawImage1(stack, new ResourceLocation("expensive/images/glow.png"), Math.cos(radians) * rf - w / 2f, plY + 1 - 0.7, Math.sin(radians) * rf - w / 2f, w, w, color, color2, color2, color); GL11.glEnable(GL11.GL_DEPTH_TEST); depthMask(true); stack.pop(); } c *= -1.25f; fa = !fa; pl += 0.45f; } } }
не одиня один не могу это спастить?
а там легко оказывается мне чел обьяснилне один
поможешь?а там легко оказывается мне чел обьяснил
пиши в дс manloxx1337поможешь?
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