Paste in hooked_dme.cpp at line 57-
auto weapon_on_back = strstr(name, "_dropped.mdl") && strstr(name, "models/weapons/w") && !strstr(name, "arms") && !strstr(name, "ied_dropped") && g_cfg.esp.attachment_chams;
auto weapon_enemy_hands = strstr(name, "models/weapons/w") && !strstr(name, "arms")...
Просмотры: 4,322
Ответы: 16