Крч в заходим в утилки и заходим в Movement Создаем папку BackEntityCord код ниже
package beta.vase.util.movement;
import beta.vase.vase;
import beta.vase.modules.impl.combat.BackTrack;
import beta.vase.util.color.ColorUtility;
import net.minecraft.client.Minecraft;
import...
Backtrack Chams
you can thank me later
static auto fn = ModelRenderHook->GetOriginalFunction<DrawModelExecuteFn>(21);
if (Settings::ESP::BacktrackIndicator && !Settings::ESP::AntiOBS) {
Vector oldOrigin = pInfo.origin;
for (int t = 0; t < Settings::Aimbot::BackTrackAmount; ++t)...