В Settings.cpp добавляем:
int aim_Backtracktime = 200;
В Settings.h добавляем:
extern int aim_Backtracktime
В LagComp.cpp добавляем:
int BacktrackTicks()
{
// Gets server tickrate
float timepertick = Interfaces::GlobalVars()->interval_per_tick;
if (timepertick == 0) timepertick += 0.001; //...