auto main_offsets = driver.read<uintptr_t>(g_assembly + BaseGameMode);
Local_Player = driver.read_chain(main_offsets, { 0xb8, 0x20, 0x10, 0x28, 0x18, 0x20 });
const auto camera_manager_offset = driver.read<uintptr_t>(g_unityplayer + 0x1762E80);
const auto camera_manager...