! Rotation FunSky bypass ! exp 3.1 !
video
case "FunSky":
float smoothFactor = 0.15F;
clampedYaw = Math.min(Math.max(Math.abs(yawDelta), -5F), rotationYawSpeed * 0.8F);
clampedPitch = Math.min(Math.max(Math.abs(pitchDelta), 0.9F)...
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