Лень делать под десинк ,пишите сами
#include "local_animations.h"
void local_animations::run(ClientFrameStage_t stage)
{
const float WEIGHT_CYCLE_RESET = 0.0f;
const int LAYER_FAKE_WEIGHT = 3;
const int LAYER_FAKE_CYCLE = 3;
const int LAYER_YAW_WEIGHT = 12;
if (stage ==...