m_legacy_game_ui = get_interface<i_legacy_game_ui>(&g_modules->m_modules.client_dll, xorstr_("LegacyGameUI001"));
i_legacy_game_ui* m_legacy_game_ui;
class i_legacy_game_ui {
public:
void show_message_box(const char* title, const char* message, bool show_ok = true, bool show_cancel...