world esp.cpp :
void worldesp::molotov_timer(entity_t* entity)
{
if (!g_cfg.esp.molotov_timer)
return;
auto draw = ImGui::GetWindowDrawList();
auto inferno = reinterpret_cast<inferno_t*>(entity);
auto origin = inferno->GetAbsOrigin();
Vector screen_origin;
auto...
Хз кидал кто-то или нет, но я скину :CoolCat:
function radians_to_degrees( radians ) { return radians * ( 180 / Math.PI ); }
// https://www.onetap.com/threads/release-shitty-circular-molotov-esp.13186/
function get_circle( x, y, z, radius, accuracy ) {
first = true;
old_screen_pos =...