при заходе на мапу краш
void AccumulatePose(Vector pos[], Quaternion q[], int sequence, float cycle, float flWeight, float flTime, CIKContext* pIKContext)
{
using AccumulatePoseFn = void(__thiscall*)(CBoneSetup*, Vector* a2, Quaternion* a3, int a4, float a5, float a6, float a7...