Hi yougame, ive decided to share a pretty simple fog changer, heres everything you need:
#include "Hook_UpdateSky.hpp"
#include <AndromedaClient/Settings/Settings.hpp>
#include <cmath>
auto __fastcall Hook_UpdateSky::hkUpdateSky(void* a1, void* a2, int a3) -> __int64
{
__int64 result =...