yes bro
arc function
void ImGuiRendering::arc(float x, float y, float radius, float min_angle, float max_angle, color_t col, float thickness) {
_drawList->PathArcTo(ImVec2(x, y), radius, DEG2RAD(min_angle), DEG2RAD(max_angle), 32);
_drawList->PathStroke(col.u32(), false, thickness);
}...