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Автор темы
- #1
C++:
("models/player/custom_player/legacy/tm_phoenix.mdl"),
("models/player/custom_player/legacy/ctm_sas.mdl"),
("models/player/custom_player/legacy/tm_balkan_variantj.mdl"),
("models/player/custom_player/legacy/tm_balkan_variantg.mdl"),
("models/player/custom_player/legacy/tm_balkan_varianti.mdl"),
("models/player/custom_player/legacy/tm_balkan_variantf.mdl"),
("models/player/custom_player/legacy/ctm_st6_varianti.mdl"),
("models/player/custom_player/legacy/ctm_st6_variantm.mdl"),
("models/player/custom_player/legacy/ctm_st6_variantg.mdl"),
("models/player/custom_player/legacy/ctm_st6_variante.mdl"),
("models/player/custom_player/legacy/ctm_st6_variantk.mdl"),
("models/player/custom_player/legacy/tm_balkan_varianth.mdl"),
("models/player/custom_player/legacy/ctm_fbi_varianth.mdl"),
("models/player/custom_player/legacy/ctm_fbi_variantg.mdl"),
("models/player/custom_player/legacy/ctm_fbi_variantf.mdl"),
("models/player/custom_player/legacy/tm_phoenix_variantg.mdl"),
("models/player/custom_player/legacy/tm_phoenix_variantf.mdl"),
("models/player/custom_player/legacy/tm_phoenix_varianth.mdl"),
("models/player/custom_player/legacy/tm_leet_variantf.mdl"),
("models/player/custom_player/legacy/tm_leet_varianti.mdl"),
("models/player/custom_player/legacy/tm_leet_varianth.mdl"),
("models/player/custom_player/legacy/tm_leet_variantg.mdl"),
("models/player/custom_player/legacy/ctm_fbi_variantb.mdl"),
("models/player/custom_player/legacy/ctm_sas_variantf.mdl"),
("models/player/custom_player/legacy/tm_anarchist.mdl"),
("models/player/custom_player/legacy/tm_anarchist_varianta.mdl"),
("models/player/custom_player/legacy/tm_anarchist_variantb.mdl"),
("models/player/custom_player/legacy/tm_anarchist_variantc.mdl"),
("models/player/custom_player/legacy/tm_anarchist_variantd.mdl"),
("models/player/custom_player/legacy/tm_pirate.mdl"),
("models/player/custom_player/legacy/tm_pirate_varianta.mdl"),
("models/player/custom_player/legacy/tm_pirate_variantb.mdl"),
("models/player/custom_player/legacy/tm_pirate_variantc.mdl"),
("models/player/custom_player/legacy/tm_pirate_variantd.mdl"),
("models/player/custom_player/legacy/tm_professional.mdl"),
("models/player/custom_player/legacy/tm_professional_var1.mdl"),
("models/player/custom_player/legacy/tm_professional_var2.mdl"),
("models/player/custom_player/legacy/tm_professional_var3.mdl"),
("models/player/custom_player/legacy/tm_professional_var4.mdl"),
("models/player/custom_player/legacy/tm_separatist.mdl"),
("models/player/custom_player/legacy/tm_separatist_varianta.mdl"),
("models/player/custom_player/legacy/tm_separatist_variantb.mdl"),
("models/player/custom_player/legacy/tm_separatist_variantc.mdl"),
("models/player/custom_player/legacy/tm_separatist_variantd.mdl"),
("models/player/custom_player/legacy/ctm_gign.mdl"),
("models/player/custom_player/legacy/ctm_gign_varianta.mdl"),
("models/player/custom_player/legacy/ctm_gign_variantb.mdl"),
("models/player/custom_player/legacy/ctm_gign_variantc.mdl"),
("models/player/custom_player/legacy/ctm_gign_variantd.mdl"),
("models/player/custom_player/legacy/ctm_gsg9.mdl"),
("models/player/custom_player/legacy/ctm_gsg9_varianta.mdl"),
("models/player/custom_player/legacy/ctm_gsg9_variantb.mdl"),
("models/player/custom_player/legacy/ctm_gsg9_variantc.mdl"),
("models/player/custom_player/legacy/ctm_gsg9_variantd.mdl"),
("models/player/custom_player/legacy/ctm_idf.mdl"),
("models/player/custom_player/legacy/ctm_idf_variantb.mdl"),
("models/player/custom_player/legacy/ctm_idf_variantc.mdl"),
("models/player/custom_player/legacy/ctm_idf_variantd.mdl"),
("models/player/custom_player/legacy/ctm_idf_variante.mdl"),
("models/player/custom_player/legacy/ctm_idf_variantf.mdl"),
("models/player/custom_player/legacy/ctm_swat.mdl"),
("models/player/custom_player/legacy/ctm_swat_varianta.mdl"),
("models/player/custom_player/legacy/ctm_swat_variantb.mdl"),
("models/player/custom_player/legacy/ctm_swat_variantc.mdl"),
("models/player/custom_player/legacy/ctm_swat_variantd.mdl"),
("models/player/custom_player/legacy/ctm_sas_varianta.mdl"),
("models/player/custom_player/legacy/ctm_sas_variantb.mdl"),
("models/player/custom_player/legacy/ctm_sas_variantc.mdl"),
("models/player/custom_player/legacy/ctm_sas_variantd.mdl"),
("models/player/custom_player/legacy/ctm_st6.mdl"),
("models/player/custom_player/legacy/ctm_st6_varianta.mdl"),
("models/player/custom_player/legacy/ctm_st6_variantb.mdl"),
("models/player/custom_player/legacy/ctm_st6_variantc.mdl"),
("models/player/custom_player/legacy/ctm_st6_variantd.mdl"),
("models/player/custom_player/legacy/tm_balkan_variante.mdl"),
("models/player/custom_player/legacy/tm_balkan_varianta.mdl"),
("models/player/custom_player/legacy/tm_balkan_variantb.mdl"),
("models/player/custom_player/legacy/tm_balkan_variantc.mdl"),
("models/player/custom_player/legacy/tm_balkan_variantd.mdl"),
("models/player/custom_player/legacy/tm_jumpsuit_varianta.mdl"),
("models/player/custom_player/legacy/tm_jumpsuit_variantb.mdl"),
("models/player/custom_player/legacy/tm_jumpsuit_variantc.mdl"),
("models/player/custom_player/legacy/tm_phoenix_heavy.mdl"),
("models/player/custom_player/legacy/ctm_heavy.mdl"),
("models/player/custom_player/legacy/tm_leet_varianta.mdl"),
("models/player/custom_player/legacy/tm_leet_variantb.mdl"),
("models/player/custom_player/legacy/tm_leet_variantc.mdl"),
("models/player/custom_player/legacy/tm_leet_variantd.mdl"),
("models/player/custom_player/legacy/tm_leet_variante.mdl"),
("models/player/custom_player/legacy/tm_phoenix.mdl"),
("models/player/custom_player/legacy/tm_phoenix_varianta.mdl"),
("models/player/custom_player/legacy/tm_phoenix_variantb.mdl"),
("models/player/custom_player/legacy/tm_phoenix_variantc.mdl"),
("models/player/custom_player/legacy/tm_phoenix_variantd.mdl"),
("models/player/custom_player/legacy/ctm_fbi.mdl"),
("models/player/custom_player/legacy/ctm_fbi_varianta.mdl"),
("models/player/custom_player/legacy/ctm_fbi_variantc.mdl"),
("models/player/custom_player/legacy/ctm_fbi_variantd.mdl"),
("models/player/custom_player/legacy/ctm_fbi_variante.mdl"),
("models/player/custom_player/legacy/ctm_sas.mdl")
C++:
void SetModelIndex(int model)
{
typedef void(__thiscall* oSetModelIndex)(PVOID, int);
return call_vfunc< oSetModelIndex >(this, 75)(this, model);
}
я хз зачем и кому это будет полезным но мб да
upd возможно не все модели именно тут , полный список можно посмотреть в \resource\flash\econ\characters
pak001dir.vpk через GCFScape
Последнее редактирование: