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Ищу конфиг Fatality 16.01.20

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19 Мар 2019
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Пацаны, киданите норм кфг, чтобы ебальники ломал, под сегодняшний апдейт.
 
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16/1/2020

menu

- added hittable flag as an option
- added silent keybind
- relocated and added indicator options
- removed hybrid and normal autostop

ragebot
- reworked autostop to be predictive
- reworked damage verification and hitchance calculations ( you will need to lower your hitchance )
- reworked "auto" shot antiaim ( recommended with fluctuate antiaim )
- reworked "full" autostop to allow movement after having full accuracy
- reworked lethal fallback

- fixed shooting late in many situations
- fixed several backtrack issues
- fixed hitscan targetting undesirable points if hitchance was too low
- fixed autostop continuing when reloading
- fixed antiaim using incorrect states
- fixed revolver shooting a ghost bullet when manual firing with antiaim
- fixed automatic recharge when experiencing loss to ensure silent working
- fixed doubletap recharge/loss indicator

- improved shot resolving
- improved hitscan on lethal targets
- improved multipoint on edging targets
- improved shooting speed when using fakeduck

- added "fluctuate" to the fake types ( recommended especially without freestand fake )
- added extrapolation for extremely high ping when there's no valid record to shoot at

- changed doubletap recharge time
- changed full autostop behavior when landing

game/engine
-
fixed several local animation bugs
- fixed several crashes
- improved overall smoothness
- made getting hit have less impact on your accuracy and smoother

visuals
- fixed model occlusion ( props will now never render through transparent players even when that setting is off, it only affects rendering across the map now )
- fixed history chams being laggy/not smooth
- fixed team equipment not showing when antiaim was enabled
- fixed local fake chams interpolate option
- added health bar color options
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