IEntityRenderProxy* pRenderProxy = (IEntityRenderProxy*)pEnt->GetProxy(ENTITY_PROXY_RENDER);
if (pRenderProxy)
{
INT64 FlagTable = (*(INT64(__thiscall**)(INT64))(*(DWORD64*)pRenderProxy + 160))((INT64)pRenderProxy);
pRenderProxy->SetHUDSilhouettesParams(255, 255, 0, 0);
*(DWORD64*)(FlagTable + 28)=*(DWORD64*)(FlagTable + 28) |= 16;
}