Подписывайтесь на наш Telegram и не пропускайте важные новости! Перейти

Луа на АВ

  • Автор темы Автор темы sdlaad
  • Дата начала Дата начала
Код:
Expand Collapse Copy
local silentname = 0
local windowmade = 0
local windowactive = 0
local origName = ""

local function getOriginalName()

  origName = client.GetConVar("Name")

end
getOriginalName()
local function setName(name)
  client.SetConVar("name", name);
end
local boldletters = {


 
  "?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?",
  "?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?",
  "?","?","?","?","?","?","?","?","?","?","'"," "
}

local window = gui.Window(window, "Clantag Changer", 200, 200, 180, 172)
local function refresh(x1,y1,x2,y2,active)
  if windowmade == 0 then
    local grp1 = gui.Groupbox(window, "Clantag", 0,10,175,130)
    local clantag =  gui.Editbox( grp1, "Clantag","" )
    local resetbutton = gui.Button(grp1, "Reset Clantag", function()

    setName(origName)
    end)
    local output = ""
    local button = gui.Button(grp1, "Set Clantag", function()
    local letters = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789' "

    local input = clantag:GetValue()

    for i=1, #input do
      local char = input:sub(i,i)
      output = output .. boldletters[letters:find(char)]
      setName(output .. " " .. origName)
    end
    output = ""
    end)

    windowmade = 1
  end
end

local custom  = gui.Custom( window, "Options", 0, 0, 0, 0, refresh)

local function openwindow()
  if gui.Reference("MENU"):IsActive() and windowactive == 0 then
    window:SetActive(1)
    windowactive = 1
  elseif not gui.Reference("MENU"):IsActive() and windowactive == 1 then
    window:SetActive(0)
    windowactive = 0
  end
end

callbacks.Register("Draw", openwindow)

local function makenamesilent()
  if windowmade == 1 then
    local lp = entities.GetLocalPlayer()
    if silentname == 0 and lp ~= nil then
      setName("\n\xAD\xAD\xAD\xAD")
      curtime = globals.CurTime()
      silentname = 1
    end
    if silentname == 1 and globals.CurTime() >= curtime + 0.1 then
      setName(origName)
      silentname = 2
    end

    if lp == nil then
      silentname = 0
    end
  end
end

callbacks.Register("Draw",makenamesilent)
тут даже обновлять ничего вроде не надо
 
Код:
Expand Collapse Copy
local silentname = 0
local windowmade = 0
local windowactive = 0
local origName = ""

local function getOriginalName()

  origName = client.GetConVar("Name")

end
getOriginalName()
local function setName(name)
  client.SetConVar("name", name);
end
local boldletters = {



  "?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?",
  "?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?",
  "?","?","?","?","?","?","?","?","?","?","'"," "
}

local window = gui.Window(window, "Clantag Changer", 200, 200, 180, 172)
local function refresh(x1,y1,x2,y2,active)
  if windowmade == 0 then
    local grp1 = gui.Groupbox(window, "Clantag", 0,10,175,130)
    local clantag =  gui.Editbox( grp1, "Clantag","" )
    local resetbutton = gui.Button(grp1, "Reset Clantag", function()

    setName(origName)
    end)
    local output = ""
    local button = gui.Button(grp1, "Set Clantag", function()
    local letters = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789' "

    local input = clantag:GetValue()

    for i=1, #input do
      local char = input:sub(i,i)
      output = output .. boldletters[letters:find(char)]
      setName(output .. " " .. origName)
    end
    output = ""
    end)

    windowmade = 1
  end
end

local custom  = gui.Custom( window, "Options", 0, 0, 0, 0, refresh)

local function openwindow()
  if gui.Reference("MENU"):IsActive() and windowactive == 0 then
    window:SetActive(1)
    windowactive = 1
  elseif not gui.Reference("MENU"):IsActive() and windowactive == 1 then
    window:SetActive(0)
    windowactive = 0
  end
end

callbacks.Register("Draw", openwindow)

local function makenamesilent()
  if windowmade == 1 then
    local lp = entities.GetLocalPlayer()
    if silentname == 0 and lp ~= nil then
      setName("\n\xAD\xAD\xAD\xAD")
      curtime = globals.CurTime()
      silentname = 1
    end
    if silentname == 1 and globals.CurTime() >= curtime + 0.1 then
      setName(origName)
      silentname = 2
    end

    if lp == nil then
      silentname = 0
    end
  end
end

callbacks.Register("Draw",makenamesilent)
тут даже обновлять ничего вроде не надо
спасибо, киви
 
Код:
Expand Collapse Copy
local silentname = 0
local windowmade = 0
local windowactive = 0
local origName = ""

local function getOriginalName()

  origName = client.GetConVar("Name")

end
getOriginalName()
local function setName(name)
  client.SetConVar("name", name);
end
local boldletters = {



  "?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?",
  "?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?",
  "?","?","?","?","?","?","?","?","?","?","'"," "
}

local window = gui.Window(window, "Clantag Changer", 200, 200, 180, 172)
local function refresh(x1,y1,x2,y2,active)
  if windowmade == 0 then
    local grp1 = gui.Groupbox(window, "Clantag", 0,10,175,130)
    local clantag =  gui.Editbox( grp1, "Clantag","" )
    local resetbutton = gui.Button(grp1, "Reset Clantag", function()

    setName(origName)
    end)
    local output = ""
    local button = gui.Button(grp1, "Set Clantag", function()
    local letters = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789' "

    local input = clantag:GetValue()

    for i=1, #input do
      local char = input:sub(i,i)
      output = output .. boldletters[letters:find(char)]
      setName(output .. " " .. origName)
    end
    output = ""
    end)

    windowmade = 1
  end
end

local custom  = gui.Custom( window, "Options", 0, 0, 0, 0, refresh)

local function openwindow()
  if gui.Reference("MENU"):IsActive() and windowactive == 0 then
    window:SetActive(1)
    windowactive = 1
  elseif not gui.Reference("MENU"):IsActive() and windowactive == 1 then
    window:SetActive(0)
    windowactive = 0
  end
end

callbacks.Register("Draw", openwindow)

local function makenamesilent()
  if windowmade == 1 then
    local lp = entities.GetLocalPlayer()
    if silentname == 0 and lp ~= nil then
      setName("\n\xAD\xAD\xAD\xAD")
      curtime = globals.CurTime()
      silentname = 1
    end
    if silentname == 1 and globals.CurTime() >= curtime + 0.1 then
      setName(origName)
      silentname = 2
    end

    if lp == nil then
      silentname = 0
    end
  end
end

callbacks.Register("Draw",makenamesilent)
тут даже обновлять ничего вроде не надо
Я конечно девушка и могу ошибаться, но разве это не обычный нейм спам?
 
Я конечно девушка и могу ошибаться, но разве это не обычный нейм спам?
эта хитрожопость добавляет тебе в ник такие же жирные символы, как и в клантеге, поэтому короче на глаз не видно разницы (иначе ни как 0_0)
за свою улётность денег не беру
1582996682084.png
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Код:
Expand Collapse Copy
local silentname = 0
local windowmade = 0
local windowactive = 0
local origName = ""

local function getOriginalName()

  origName = client.GetConVar("Name")

end
getOriginalName()
local function setName(name)
  client.SetConVar("name", name);
end
local boldletters = {



  "?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?",
  "?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?",
  "?","?","?","?","?","?","?","?","?","?","'"," "
}

local window = gui.Window(window, "Clantag Changer", 200, 200, 180, 172)
local function refresh(x1,y1,x2,y2,active)
  if windowmade == 0 then
    local grp1 = gui.Groupbox(window, "Clantag", 0,10,175,130)
    local clantag =  gui.Editbox( grp1, "Clantag","" )
    local resetbutton = gui.Button(grp1, "Reset Clantag", function()

    setName(origName)
    end)
    local output = ""
    local button = gui.Button(grp1, "Set Clantag", function()
    local letters = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789' "

    local input = clantag:GetValue()

    for i=1, #input do
      local char = input:sub(i,i)
      output = output .. boldletters[letters:find(char)]
      setName(output .. " " .. origName)
    end
    output = ""
    end)

    windowmade = 1
  end
end

local custom  = gui.Custom( window, "Options", 0, 0, 0, 0, refresh)

local function openwindow()
  if gui.Reference("MENU"):IsActive() and windowactive == 0 then
    window:SetActive(1)
    windowactive = 1
  elseif not gui.Reference("MENU"):IsActive() and windowactive == 1 then
    window:SetActive(0)
    windowactive = 0
  end
end

callbacks.Register("Draw", openwindow)

local function makenamesilent()
  if windowmade == 1 then
    local lp = entities.GetLocalPlayer()
    if silentname == 0 and lp ~= nil then
      setName("\n\xAD\xAD\xAD\xAD")
      curtime = globals.CurTime()
      silentname = 1
    end
    if silentname == 1 and globals.CurTime() >= curtime + 0.1 then
      setName(origName)
      silentname = 2
    end

    if lp == nil then
      silentname = 0
    end
  end
end

callbacks.Register("Draw",makenamesilent)
тут даже обновлять ничего вроде не надо
только почему у меня при этом имя меняется
 
эта хитрожопость добавляет тебе в ник такие же жирные символы, как и в клантеге, поэтому короче на глаз не видно разницы (иначе ни как 0_0)

за свою улётность денег не беру
Посмотреть вложение 61414
Ничего, можешь указать киви +79659386551
или qiwi.me/hvhgirl
 
Назад
Сверху Снизу