Смотрите видео ниже, чтобы узнать, как установить наш сайт в качестве веб-приложения на домашнем экране.
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new indexesПсаны, киньте нью индексы и оффсеты кс ачки.
public const Int32 cs_gamerules_data = 0x0;
public const Int32 m_ArmorValue = 0xB368;
public const Int32 m_Collision = 0x320;
public const Int32 m_CollisionGroup = 0x474;
public const Int32 m_Local = 0x2FBC;
public const Int32 m_MoveType = 0x25C;
public const Int32 m_OriginalOwnerXuidHigh = 0x31B4;
public const Int32 m_OriginalOwnerXuidLow = 0x31B0;
public const Int32 m_SurvivalGameRuleDecisionTypes = 0x1320;
public const Int32 m_SurvivalRules = 0xCF8;
public const Int32 m_aimPunchAngle = 0x302C;
public const Int32 m_aimPunchAngleVel = 0x3038;
public const Int32 m_angEyeAnglesX = 0xB36C;
public const Int32 m_angEyeAnglesY = 0xB370;
public const Int32 m_bBombPlanted = 0x99D;
public const Int32 m_bFreezePeriod = 0x20;
public const Int32 m_bGunGameImmunity = 0x3930;
public const Int32 m_bHasDefuser = 0xB378;
public const Int32 m_bHasHelmet = 0xB35C;
public const Int32 m_bInReload = 0x3295;
public const Int32 m_bIsDefusing = 0x391C;
public const Int32 m_bIsQueuedMatchmaking = 0x74;
public const Int32 m_bIsScoped = 0x3914;
public const Int32 m_bIsValveDS = 0x75;
public const Int32 m_bSpotted = 0x93D;
public const Int32 m_bSpottedByMask = 0x980;
public const Int32 m_bStartedArming = 0x33E0;
public const Int32 m_bUseCustomAutoExposureMax = 0x9D9;
public const Int32 m_bUseCustomAutoExposureMin = 0x9D8;
public const Int32 m_bUseCustomBloomScale = 0x9DA;
public const Int32 m_clrRender = 0x70;
public const Int32 m_dwBoneMatrix = 0x26A8;
public const Int32 m_fAccuracyPenalty = 0x3320;
public const Int32 m_fFlags = 0x104;
public const Int32 m_flC4Blow = 0x2990;
public const Int32 m_flCustomAutoExposureMax = 0x9E0;
public const Int32 m_flCustomAutoExposureMin = 0x9DC;
public const Int32 m_flCustomBloomScale = 0x9E4;
public const Int32 m_flDefuseCountDown = 0x29AC;
public const Int32 m_flDefuseLength = 0x29A8;
public const Int32 m_flFallbackWear = 0x31C0;
public const Int32 m_flFlashDuration = 0xA410;
public const Int32 m_flFlashMaxAlpha = 0xA40C;
public const Int32 m_flLastBoneSetupTime = 0x2924;
public const Int32 m_flLowerBodyYawTarget = 0x3A7C;
public const Int32 m_flNextAttack = 0x2D70;
public const Int32 m_flNextPrimaryAttack = 0x3228;
public const Int32 m_flSimulationTime = 0x268;
public const Int32 m_flTimerLength = 0x2994;
public const Int32 m_hActiveWeapon = 0x2EF8;
public const Int32 m_hMyWeapons = 0x2DF8;
public const Int32 m_hObserverTarget = 0x338C;
public const Int32 m_hOwner = 0x29CC;
public const Int32 m_hOwnerEntity = 0x14C;
public const Int32 m_iAccountID = 0x2FC8;
public const Int32 m_iClip1 = 0x3254;
public const Int32 m_iCompetitiveRanking = 0x1A84;
public const Int32 m_iCompetitiveWins = 0x1B88;
public const Int32 m_iCrosshairId = 0xB3D4;
public const Int32 m_iEntityQuality = 0x2FAC;
public const Int32 m_iFOV = 0x31E4;
public const Int32 m_iFOVStart = 0x31E8;
public const Int32 m_iGlowIndex = 0xA428;
public const Int32 m_iHealth = 0x100;
public const Int32 m_iItemDefinitionIndex = 0x2FAA;
public const Int32 m_iItemIDHigh = 0x2FC0;
public const Int32 m_iMostRecentModelBoneCounter = 0x2690;
public const Int32 m_iObserverMode = 0x3378;
public const Int32 m_iShotsFired = 0xA380;
public const Int32 m_iState = 0x3248;
public const Int32 m_iTeamNum = 0xF4;
public const Int32 m_lifeState = 0x25F;
public const Int32 m_nFallbackPaintKit = 0x31B8;
public const Int32 m_nFallbackSeed = 0x31BC;
public const Int32 m_nFallbackStatTrak = 0x31C4;
public const Int32 m_nForceBone = 0x268C;
public const Int32 m_nTickBase = 0x3430;
public const Int32 m_rgflCoordinateFrame = 0x444;
public const Int32 m_szCustomName = 0x303C;
public const Int32 m_szLastPlaceName = 0x35B4;
public const Int32 m_thirdPersonViewAngles = 0x31D8;
public const Int32 m_vecOrigin = 0x138;
public const Int32 m_vecVelocity = 0x114;
public const Int32 m_vecViewOffset = 0x108;
public const Int32 m_viewPunchAngle = 0x3020;
}
public static class signatures
{
public const Int32 anim_overlays = 0x2980;
public const Int32 clientstate_choked_commands = 0x4D28;
public const Int32 clientstate_delta_ticks = 0x174;
public const Int32 clientstate_last_outgoing_command = 0x4D24;
public const Int32 clientstate_net_channel = 0x9C;
public const Int32 convar_name_hash_table = 0x2F0F8;
public const Int32 dwClientState = 0x589D9C;
public const Int32 dwClientState_GetLocalPlayer = 0x180;
public const Int32 dwClientState_IsHLTV = 0x4D40;
public const Int32 dwClientState_Map = 0x28C;
public const Int32 dwClientState_MapDirectory = 0x188;
public const Int32 dwClientState_MaxPlayer = 0x388;
public const Int32 dwClientState_PlayerInfo = 0x52B8;
public const Int32 dwClientState_State = 0x108;
public const Int32 dwClientState_ViewAngles = 0x4D88;
public const Int32 dwEntityList = 0x4D44A04;
public const Int32 dwForceAttack = 0x3175FA8;
public const Int32 dwForceAttack2 = 0x3175FB4;
public const Int32 dwForceBackward = 0x3175FE4;
public const Int32 dwForceForward = 0x3175FC0;
public const Int32 dwForceJump = 0x51EE660;
public const Int32 dwForceLeft = 0x3175FD8;
public const Int32 dwForceRight = 0x3175FFC;
public const Int32 dwGameDir = 0x628578;
public const Int32 dwGameRulesProxy = 0x526193C;
public const Int32 dwGetAllClasses = 0xD56E6C;
public const Int32 dwGlobalVars = 0x589AA0;
public const Int32 dwGlowObjectManager = 0x528C8B8;
public const Int32 dwInput = 0x5195F90;
public const Int32 dwInterfaceLinkList = 0x8FAD34;
public const Int32 dwLocalPlayer = 0xD30B84;
public const Int32 dwMouseEnable = 0xD36728;
public const Int32 dwMouseEnablePtr = 0xD366F8;
public const Int32 dwPlayerResource = 0x317434C;
public const Int32 dwRadarBase = 0x5179774;
public const Int32 dwSensitivity = 0xD365C4;
public const Int32 dwSensitivityPtr = 0xD36598;
public const Int32 dwSetClanTag = 0x89E00;
public const Int32 dwViewMatrix = 0x4D36344;
public const Int32 dwWeaponTable = 0x5196A54;
public const Int32 dwWeaponTableIndex = 0x324C;
public const Int32 dwYawPtr = 0xD36388;
public const Int32 dwZoomSensitivityRatioPtr = 0xD3B5D0;
public const Int32 dwbSendPackets = 0xD39DA;
public const Int32 dwppDirect3DDevice9 = 0xA6030;
public const Int32 find_hud_element = 0x2877C270;
public const Int32 force_update_spectator_glow = 0x3991D2;
public const Int32 interface_engine_cvar = 0x3E9EC;
public const Int32 is_c4_owner = 0x3A59A0;
public const Int32 m_bDormant = 0xED;
public const Int32 m_flSpawnTime = 0xA360;
public const Int32 m_pStudioHdr = 0x294C;
public const Int32 m_pitchClassPtr = 0x5179A18;
public const Int32 m_yawClassPtr = 0xD36388;
public const Int32 model_ambient_min = 0x58CDBC;
public const Int32 set_abs_angles = 0x1CF110;
public const Int32 set_abs_origin = 0x1CEF50;
}
} // namespace hazedumper
Спасибо, но есть все индексы?new indexes
GetInaccuracy - 482
GetSpread - 452
AccuracyPenalty - 483
IsPlayer - 158
GetCSWpnData - 460
IsWeapon - 166
оффсеты:
Код:public const Int32 cs_gamerules_data = 0x0; public const Int32 m_ArmorValue = 0xB368; public const Int32 m_Collision = 0x320; public const Int32 m_CollisionGroup = 0x474; public const Int32 m_Local = 0x2FBC; public const Int32 m_MoveType = 0x25C; public const Int32 m_OriginalOwnerXuidHigh = 0x31B4; public const Int32 m_OriginalOwnerXuidLow = 0x31B0; public const Int32 m_SurvivalGameRuleDecisionTypes = 0x1320; public const Int32 m_SurvivalRules = 0xCF8; public const Int32 m_aimPunchAngle = 0x302C; public const Int32 m_aimPunchAngleVel = 0x3038; public const Int32 m_angEyeAnglesX = 0xB36C; public const Int32 m_angEyeAnglesY = 0xB370; public const Int32 m_bBombPlanted = 0x99D; public const Int32 m_bFreezePeriod = 0x20; public const Int32 m_bGunGameImmunity = 0x3930; public const Int32 m_bHasDefuser = 0xB378; public const Int32 m_bHasHelmet = 0xB35C; public const Int32 m_bInReload = 0x3295; public const Int32 m_bIsDefusing = 0x391C; public const Int32 m_bIsQueuedMatchmaking = 0x74; public const Int32 m_bIsScoped = 0x3914; public const Int32 m_bIsValveDS = 0x75; public const Int32 m_bSpotted = 0x93D; public const Int32 m_bSpottedByMask = 0x980; public const Int32 m_bStartedArming = 0x33E0; public const Int32 m_bUseCustomAutoExposureMax = 0x9D9; public const Int32 m_bUseCustomAutoExposureMin = 0x9D8; public const Int32 m_bUseCustomBloomScale = 0x9DA; public const Int32 m_clrRender = 0x70; public const Int32 m_dwBoneMatrix = 0x26A8; public const Int32 m_fAccuracyPenalty = 0x3320; public const Int32 m_fFlags = 0x104; public const Int32 m_flC4Blow = 0x2990; public const Int32 m_flCustomAutoExposureMax = 0x9E0; public const Int32 m_flCustomAutoExposureMin = 0x9DC; public const Int32 m_flCustomBloomScale = 0x9E4; public const Int32 m_flDefuseCountDown = 0x29AC; public const Int32 m_flDefuseLength = 0x29A8; public const Int32 m_flFallbackWear = 0x31C0; public const Int32 m_flFlashDuration = 0xA410; public const Int32 m_flFlashMaxAlpha = 0xA40C; public const Int32 m_flLastBoneSetupTime = 0x2924; public const Int32 m_flLowerBodyYawTarget = 0x3A7C; public const Int32 m_flNextAttack = 0x2D70; public const Int32 m_flNextPrimaryAttack = 0x3228; public const Int32 m_flSimulationTime = 0x268; public const Int32 m_flTimerLength = 0x2994; public const Int32 m_hActiveWeapon = 0x2EF8; public const Int32 m_hMyWeapons = 0x2DF8; public const Int32 m_hObserverTarget = 0x338C; public const Int32 m_hOwner = 0x29CC; public const Int32 m_hOwnerEntity = 0x14C; public const Int32 m_iAccountID = 0x2FC8; public const Int32 m_iClip1 = 0x3254; public const Int32 m_iCompetitiveRanking = 0x1A84; public const Int32 m_iCompetitiveWins = 0x1B88; public const Int32 m_iCrosshairId = 0xB3D4; public const Int32 m_iEntityQuality = 0x2FAC; public const Int32 m_iFOV = 0x31E4; public const Int32 m_iFOVStart = 0x31E8; public const Int32 m_iGlowIndex = 0xA428; public const Int32 m_iHealth = 0x100; public const Int32 m_iItemDefinitionIndex = 0x2FAA; public const Int32 m_iItemIDHigh = 0x2FC0; public const Int32 m_iMostRecentModelBoneCounter = 0x2690; public const Int32 m_iObserverMode = 0x3378; public const Int32 m_iShotsFired = 0xA380; public const Int32 m_iState = 0x3248; public const Int32 m_iTeamNum = 0xF4; public const Int32 m_lifeState = 0x25F; public const Int32 m_nFallbackPaintKit = 0x31B8; public const Int32 m_nFallbackSeed = 0x31BC; public const Int32 m_nFallbackStatTrak = 0x31C4; public const Int32 m_nForceBone = 0x268C; public const Int32 m_nTickBase = 0x3430; public const Int32 m_rgflCoordinateFrame = 0x444; public const Int32 m_szCustomName = 0x303C; public const Int32 m_szLastPlaceName = 0x35B4; public const Int32 m_thirdPersonViewAngles = 0x31D8; public const Int32 m_vecOrigin = 0x138; public const Int32 m_vecVelocity = 0x114; public const Int32 m_vecViewOffset = 0x108; public const Int32 m_viewPunchAngle = 0x3020; } public static class signatures { public const Int32 anim_overlays = 0x2980; public const Int32 clientstate_choked_commands = 0x4D28; public const Int32 clientstate_delta_ticks = 0x174; public const Int32 clientstate_last_outgoing_command = 0x4D24; public const Int32 clientstate_net_channel = 0x9C; public const Int32 convar_name_hash_table = 0x2F0F8; public const Int32 dwClientState = 0x589D9C; public const Int32 dwClientState_GetLocalPlayer = 0x180; public const Int32 dwClientState_IsHLTV = 0x4D40; public const Int32 dwClientState_Map = 0x28C; public const Int32 dwClientState_MapDirectory = 0x188; public const Int32 dwClientState_MaxPlayer = 0x388; public const Int32 dwClientState_PlayerInfo = 0x52B8; public const Int32 dwClientState_State = 0x108; public const Int32 dwClientState_ViewAngles = 0x4D88; public const Int32 dwEntityList = 0x4D44A04; public const Int32 dwForceAttack = 0x3175FA8; public const Int32 dwForceAttack2 = 0x3175FB4; public const Int32 dwForceBackward = 0x3175FE4; public const Int32 dwForceForward = 0x3175FC0; public const Int32 dwForceJump = 0x51EE660; public const Int32 dwForceLeft = 0x3175FD8; public const Int32 dwForceRight = 0x3175FFC; public const Int32 dwGameDir = 0x628578; public const Int32 dwGameRulesProxy = 0x526193C; public const Int32 dwGetAllClasses = 0xD56E6C; public const Int32 dwGlobalVars = 0x589AA0; public const Int32 dwGlowObjectManager = 0x528C8B8; public const Int32 dwInput = 0x5195F90; public const Int32 dwInterfaceLinkList = 0x8FAD34; public const Int32 dwLocalPlayer = 0xD30B84; public const Int32 dwMouseEnable = 0xD36728; public const Int32 dwMouseEnablePtr = 0xD366F8; public const Int32 dwPlayerResource = 0x317434C; public const Int32 dwRadarBase = 0x5179774; public const Int32 dwSensitivity = 0xD365C4; public const Int32 dwSensitivityPtr = 0xD36598; public const Int32 dwSetClanTag = 0x89E00; public const Int32 dwViewMatrix = 0x4D36344; public const Int32 dwWeaponTable = 0x5196A54; public const Int32 dwWeaponTableIndex = 0x324C; public const Int32 dwYawPtr = 0xD36388; public const Int32 dwZoomSensitivityRatioPtr = 0xD3B5D0; public const Int32 dwbSendPackets = 0xD39DA; public const Int32 dwppDirect3DDevice9 = 0xA6030; public const Int32 find_hud_element = 0x2877C270; public const Int32 force_update_spectator_glow = 0x3991D2; public const Int32 interface_engine_cvar = 0x3E9EC; public const Int32 is_c4_owner = 0x3A59A0; public const Int32 m_bDormant = 0xED; public const Int32 m_flSpawnTime = 0xA360; public const Int32 m_pStudioHdr = 0x294C; public const Int32 m_pitchClassPtr = 0x5179A18; public const Int32 m_yawClassPtr = 0xD36388; public const Int32 model_ambient_min = 0x58CDBC; public const Int32 set_abs_angles = 0x1CF110; public const Int32 set_abs_origin = 0x1CEF50; } } // namespace hazedumper
Спасибо, но есть все индексы?
эт не все
- GetInaccuracy: 482
- GetSpread: 452
- GetNameVirt: 386
- GetCSWpnData: 460
- UpdateAccuracyPenalty: 483
- UpdateClientAnimation: 223
- SelectItem: 329
- IsPlayer: 157
- IsWeapon: 165
- ActiveWeapon: 267
- GetShotPos: 284
- GetEyePos: 168
- SetLocalViewAngles: 372
- UpdateCollisionBounds: 339
- GetWeaponName: 385
- GetEyePosition: 284
- GetWeaponSubType: 279
- GetObserverTarget: 293
- DoExtraBonesProcessing: 197
- BuildTransformations: 188 / 189
- StandardBlendingRules: 204
- PreThink: 315
- GetAnimOverlays = 0x2990
- GetWeaponName = 0x1BC
- m_Collision(or Collideable) = 0x320
а зачем тебе все и да есть hazedumperэ
эт не все
там только оффсеты, а индексы где все брать?а зачем тебе все и да есть hazedumper
там только оффсеты, а индексы где все брать?
"timestamp": 1583272647, | |
| "signatures": { | |
| "anim_overlays": 10624, | |
| "clientstate_choked_commands": 19752, | |
| "clientstate_delta_ticks": 372, | |
| "clientstate_last_outgoing_command": 19748, | |
| "clientstate_net_channel": 156, | |
| "convar_name_hash_table": 192760, | |
| "dwClientState": 5807516, | |
| "dwClientState_GetLocalPlayer": 384, | |
| "dwClientState_IsHLTV": 19776, | |
| "dwClientState_Map": 652, | |
| "dwClientState_MapDirectory": 392, | |
| "dwClientState_MaxPlayer": 904, | |
| "dwClientState_PlayerInfo": 21176, | |
| "dwClientState_State": 264, | |
| "dwClientState_ViewAngles": 19848, | |
| "dwEntityList": 81021444, | |
| "dwForceAttack": 51863464, | |
| "dwForceAttack2": 51863476, | |
| "dwForceBackward": 51863524, | |
| "dwForceForward": 51863488, | |
| "dwForceJump": 85911136, | |
| "dwForceLeft": 51863512, | |
| "dwForceRight": 51863548, | |
| "dwGameDir": 6456696, | |
| "dwGameRulesProxy": 86382908, | |
| "dwGetAllClasses": 13987436, | |
| "dwGlobalVars": 5806752, | |
| "dwGlowObjectManager": 86558904, | |
| "dwInput": 85548944, | |
| "dwInterfaceLinkList": 9415988, | |
| "dwLocalPlayer": 13831044, | |
| "dwMouseEnable": 13854504, | |
| "dwMouseEnablePtr": 13854456, | |
| "dwPlayerResource": 51856204, | |
| "dwRadarBase": 85432180, | |
| "dwSensitivity": 13854148, | |
| "dwSensitivityPtr": 13854104, | |
| "dwSetClanTag": 564736, | |
| "dwViewMatrix": 80962372, | |
| "dwWeaponTable": 85551700, | |
| "dwWeaponTableIndex": 12876, | |
| "dwYawPtr": 13853576, | |
| "dwZoomSensitivityRatioPtr": 13874640, | |
| "dwbSendPackets": 866778, | |
| "dwppDirect3DDevice9": 679984, | |
| "find_hud_element": 678937200, | |
| "force_update_spectator_glow": 3772882, | |
| "interface_engine_cvar": 256492, | |
| "is_c4_owner": 3824032, | |
| "m_bDormant": 237, | |
| "m_flSpawnTime": 41824, | |
| "m_pStudioHdr": 10572, | |
| "m_pitchClassPtr": 85432856, | |
| "m_yawClassPtr": 13853576, | |
| "model_ambient_min": 5819836, | |
| "set_abs_angles": 1896720, | |
| "set_abs_origin": 1896272 | |
| }, | |
| "netvars": { | |
| "cs_gamerules_data": 0, | |
| "m_ArmorValue": 45928, | |
| "m_Collision": 800, | |
| "m_CollisionGroup": 1140, | |
| "m_Local": 12220, | |
| "m_MoveType": 604, | |
| "m_OriginalOwnerXuidHigh": 12724, | |
| "m_OriginalOwnerXuidLow": 12720, | |
| "m_SurvivalGameRuleDecisionTypes": 4896, | |
| "m_SurvivalRules": 3320, | |
| "m_aimPunchAngle": 12332, | |
| "m_aimPunchAngleVel": 12344, | |
| "m_angEyeAnglesX": 45932, | |
| "m_angEyeAnglesY": 45936, | |
| "m_bBombPlanted": 2461, | |
| "m_bFreezePeriod": 32, | |
| "m_bGunGameImmunity": 14640, | |
| "m_bHasDefuser": 45944, | |
| "m_bHasHelmet": 45916, | |
| "m_bInReload": 12949, | |
| "m_bIsDefusing": 14620, | |
| "m_bIsQueuedMatchmaking": 116, | |
| "m_bIsScoped": 14612, | |
| "m_bIsValveDS": 117, | |
| "m_bSpotted": 2365, | |
| "m_bSpottedByMask": 2432, | |
| "m_bStartedArming": 13280, | |
| "m_bUseCustomAutoExposureMax": 2521, | |
| "m_bUseCustomAutoExposureMin": 2520, | |
| "m_bUseCustomBloomScale": 2522, | |
| "m_clrRender": 112, | |
| "m_dwBoneMatrix": 9896, | |
| "m_fAccuracyPenalty": 13088, | |
| "m_fFlags": 260, | |
| "m_flC4Blow": 10640, | |
| "m_flCustomAutoExposureMax": 2528, | |
| "m_flCustomAutoExposureMin": 2524, | |
| "m_flCustomBloomScale": 2532, | |
| "m_flDefuseCountDown": 10668, | |
| "m_flDefuseLength": 10664, | |
| "m_flFallbackWear": 12736, | |
| "m_flFlashDuration": 42000, | |
| "m_flFlashMaxAlpha": 41996, | |
| "m_flLastBoneSetupTime": 10532, | |
| "m_flLowerBodyYawTarget": 14972, | |
| "m_flNextAttack": 11632, | |
| "m_flNextPrimaryAttack": 12840, | |
| "m_flSimulationTime": 616, | |
| "m_flTimerLength": 10644, | |
| "m_hActiveWeapon": 12024, | |
| "m_hMyWeapons": 11768, | |
| "m_hObserverTarget": 13196, | |
| "m_hOwner": 10700, | |
| "m_hOwnerEntity": 332, | |
| "m_iAccountID": 12232, | |
| "m_iClip1": 12884, | |
| "m_iCompetitiveRanking": 6788, | |
| "m_iCompetitiveWins": 7048, | |
| "m_iCrosshairId": 46036, | |
| "m_iEntityQuality": 12204, | |
| "m_iFOV": 12772, | |
| "m_iFOVStart": 12776, | |
| "m_iGlowIndex": 42024, | |
| "m_iHealth": 256, | |
| "m_iItemDefinitionIndex": 12202, | |
| "m_iItemIDHigh": 12224, | |
| "m_iMostRecentModelBoneCounter": 9872, | |
| "m_iObserverMode": 13176, | |
| "m_iShotsFired": 41856, | |
| "m_iState": 12872, | |
| "m_iTeamNum": 244, | |
| "m_lifeState": 607, | |
| "m_nFallbackPaintKit": 12728, | |
| "m_nFallbackSeed": 12732, | |
| "m_nFallbackStatTrak": 12740, | |
| "m_nForceBone": 9868, | |
| "m_nTickBase": 13360, | |
| "m_rgflCoordinateFrame": 1092, | |
| "m_szCustomName": 12348, | |
| "m_szLastPlaceName": 13748, | |
| "m_thirdPersonViewAngles": 12760, | |
| "m_vecOrigin": 312, | |
| "m_vecVelocity": 276, | |
| "m_vecViewOffset": 264, | |
| "m_viewPunchAngle": 12320 | |
| } | |
| } |
или этотам только оффсеты, а индексы где все брать?
| timestamp = 1583272647 | |
| [signatures] | |
| anim_overlays = 10624 | |
| clientstate_choked_commands = 19752 | |
| clientstate_delta_ticks = 372 | |
| clientstate_last_outgoing_command = 19748 | |
| clientstate_net_channel = 156 | |
| convar_name_hash_table = 192760 | |
| dwClientState = 5807516 | |
| dwClientState_GetLocalPlayer = 384 | |
| dwClientState_IsHLTV = 19776 | |
| dwClientState_Map = 652 | |
| dwClientState_MapDirectory = 392 | |
| dwClientState_MaxPlayer = 904 | |
| dwClientState_PlayerInfo = 21176 | |
| dwClientState_State = 264 | |
| dwClientState_ViewAngles = 19848 | |
| dwEntityList = 81021444 | |
| dwForceAttack = 51863464 | |
| dwForceAttack2 = 51863476 | |
| dwForceBackward = 51863524 | |
| dwForceForward = 51863488 | |
| dwForceJump = 85911136 | |
| dwForceLeft = 51863512 | |
| dwForceRight = 51863548 | |
| dwGameDir = 6456696 | |
| dwGameRulesProxy = 86382908 | |
| dwGetAllClasses = 13987436 | |
| dwGlobalVars = 5806752 | |
| dwGlowObjectManager = 86558904 | |
| dwInput = 85548944 | |
| dwInterfaceLinkList = 9415988 | |
| dwLocalPlayer = 13831044 | |
| dwMouseEnable = 13854504 | |
| dwMouseEnablePtr = 13854456 | |
| dwPlayerResource = 51856204 | |
| dwRadarBase = 85432180 | |
| dwSensitivity = 13854148 | |
| dwSensitivityPtr = 13854104 | |
| dwSetClanTag = 564736 | |
| dwViewMatrix = 80962372 | |
| dwWeaponTable = 85551700 | |
| dwWeaponTableIndex = 12876 | |
| dwYawPtr = 13853576 | |
| dwZoomSensitivityRatioPtr = 13874640 | |
| dwbSendPackets = 866778 | |
| dwppDirect3DDevice9 = 679984 | |
| find_hud_element = 678937200 | |
| force_update_spectator_glow = 3772882 | |
| interface_engine_cvar = 256492 | |
| is_c4_owner = 3824032 | |
| m_bDormant = 237 | |
| m_flSpawnTime = 41824 | |
| m_pStudioHdr = 10572 | |
| m_pitchClassPtr = 85432856 | |
| m_yawClassPtr = 13853576 | |
| model_ambient_min = 5819836 | |
| set_abs_angles = 1896720 | |
| set_abs_origin = 1896272 | |
| [netvars] | |
| cs_gamerules_data = 0 | |
| m_ArmorValue = 45928 | |
| m_Collision = 800 | |
| m_CollisionGroup = 1140 | |
| m_Local = 12220 | |
| m_MoveType = 604 | |
| m_OriginalOwnerXuidHigh = 12724 | |
| m_OriginalOwnerXuidLow = 12720 | |
| m_SurvivalGameRuleDecisionTypes = 4896 | |
| m_SurvivalRules = 3320 | |
| m_aimPunchAngle = 12332 | |
| m_aimPunchAngleVel = 12344 | |
| m_angEyeAnglesX = 45932 | |
| m_angEyeAnglesY = 45936 | |
| m_bBombPlanted = 2461 | |
| m_bFreezePeriod = 32 | |
| m_bGunGameImmunity = 14640 | |
| m_bHasDefuser = 45944 | |
| m_bHasHelmet = 45916 | |
| m_bInReload = 12949 | |
| m_bIsDefusing = 14620 | |
| m_bIsQueuedMatchmaking = 116 | |
| m_bIsScoped = 14612 | |
| m_bIsValveDS = 117 | |
| m_bSpotted = 2365 | |
| m_bSpottedByMask = 2432 | |
| m_bStartedArming = 13280 | |
| m_bUseCustomAutoExposureMax = 2521 | |
| m_bUseCustomAutoExposureMin = 2520 | |
| m_bUseCustomBloomScale = 2522 | |
| m_clrRender = 112 | |
| m_dwBoneMatrix = 9896 | |
| m_fAccuracyPenalty = 13088 | |
| m_fFlags = 260 | |
| m_flC4Blow = 10640 | |
| m_flCustomAutoExposureMax = 2528 | |
| m_flCustomAutoExposureMin = 2524 | |
| m_flCustomBloomScale = 2532 | |
| m_flDefuseCountDown = 10668 | |
| m_flDefuseLength = 10664 | |
| m_flFallbackWear = 12736 | |
| m_flFlashDuration = 42000 | |
| m_flFlashMaxAlpha = 41996 | |
| m_flLastBoneSetupTime = 10532 | |
| m_flLowerBodyYawTarget = 14972 | |
| m_flNextAttack = 11632 | |
| m_flNextPrimaryAttack = 12840 | |
| m_flSimulationTime = 616 | |
| m_flTimerLength = 10644 | |
| m_hActiveWeapon = 12024 | |
| m_hMyWeapons = 11768 | |
| m_hObserverTarget = 13196 | |
| m_hOwner = 10700 | |
| m_hOwnerEntity = 332 | |
| m_iAccountID = 12232 | |
| m_iClip1 = 12884 | |
| m_iCompetitiveRanking = 6788 | |
| m_iCompetitiveWins = 7048 | |
| m_iCrosshairId = 46036 | |
| m_iEntityQuality = 12204 | |
| m_iFOV = 12772 | |
| m_iFOVStart = 12776 | |
| m_iGlowIndex = 42024 | |
| m_iHealth = 256 | |
| m_iItemDefinitionIndex = 12202 | |
| m_iItemIDHigh = 12224 | |
| m_iMostRecentModelBoneCounter = 9872 | |
| m_iObserverMode = 13176 | |
| m_iShotsFired = 41856 | |
| m_iState = 12872 | |
| m_iTeamNum = 244 | |
| m_lifeState = 607 | |
| m_nFallbackPaintKit = 12728 | |
| m_nFallbackSeed = 12732 | |
| m_nFallbackStatTrak = 12740 | |
| m_nForceBone = 9868 | |
| m_nTickBase = 13360 | |
| m_rgflCoordinateFrame = 1092 | |
| m_szCustomName = 12348 | |
| m_szLastPlaceName = 13748 | |
| m_thirdPersonViewAngles = 12760 | |
| m_vecOrigin = 312 | |
| m_vecVelocity = 276 | |
| m_vecViewOffset = 264 | |
| m_viewPunchAngle = 12320 |
Проект предоставляет различный материал, относящийся к сфере киберспорта, программирования, ПО для игр, а также позволяет его участникам общаться на многие другие темы. Почта для жалоб: admin@yougame.biz