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Help On Making Double tap on xyo

  • Автор темы Автор темы ClueIV
  • Дата начала Дата начала
Hey, I'm a coder from the united states and I seriously need some help making a proper doubletap for xyo,
DM me if interested Clu # 7691
A.I can pay
GlobalVars.cpp:
int m_nTickbaseShift;
bool bInSendMove;
int32_t nSinceUse;
bool bFirstSendMovePack;
GlobalVars.h:
extern int m_nTickbaseShift;
extern bool bInSendMove;
extern int32_t nSinceUse;
extern bool bFirstSendMovePack;
CInput.h under m_pVerifiedCommands:
inline CUserCmd * GetUserCmd (int nSlot, int sequence_number);
CInput.h up to JoyAxis_t:

CUserCmd * CInput :: GetUserCmd (int nSlot, int sequence_number)
{
typedef CUserCmd * (__thiscall * GetUserCmd_t) (void *, int, int);
return Utils :: GetVFunc <GetUserCmd_t> (this, 8) (this, nSlot, sequence_number);
// return & m_pCommands [sequence_number% MULTIPLAYER_BACKUP];
}

Hooks.h under PaintTraverse_t:
typedef bool (__ thiscall * WriteUsercmdDeltaToBufferFn) (void *, int, void *, int, int, bool);

Hooks.h under LockCursor:
static bool __fastcall hkdWriteUsercmdDeltaToBuffer (void * ecx, void *, int slot, bf_write * buf, int from, int to, bool isnewcommand);

Hooks.cpp:

bool __fastcall Hooks :: hkdWriteUsercmdDeltaToBuffer (void * ecx, void *, int slot, bf_write * buf, int from, int to, bool isnewcommand)
{
static auto ofunct = g_Hooks.pClientHook-> GetOriginal <WriteUsercmdDeltaToBufferFn> (24);

if (Globals :: m_nTickbaseShift <= 0)
return ofunct (ecx, slot, buf, from, to, isnewcommand);

if (from! = -1)
return true;

auto CL_SendMove = [] () {
using CL_SendMove_t = void (__ fastcall *) (void);
static CL_SendMove_t CL_SendMoveF = (CL_SendMove_t) Utils :: FindSignature ("engine.dll", "55 8B EC A1 ???? 81 EC ???? B9 ???? 53 8B 98");

CL_SendMoveF ();
};
auto WriteUsercmd = [] (bf_write * buf, CUserCmd * in, CUserCmd * out) {
using WriteUsercmd_t = void (__ fastcall *) (bf_write *, CUserCmd *, CUserCmd *);
static WriteUsercmd_t WriteUsercmdF = (WriteUsercmd_t) Utils :: FindSignature ("client_panorama.dll", "55 8B EC 83 E4 F8 51 53 56 8B D9 8B 0D");
WriteUsercmdF (buf, in, out);

};
int * pNumBackupCommands = (int *) (reinterpret_cast <uintptr_t> (buf) - 0x30);
int * pNumNewCommands = (int *) (reinterpret_cast <uintptr_t> (buf) - 0x2C);
auto net_channel = * reinterpret_cast <NetChannel * *> (reinterpret_cast <uintptr_t> (g_pClientState) + 0x9C);
int32_t new_commands = * pNumNewCommands;

if (! Globals :: bInSendMove) {
if (new_commands <= 0)
return false;

Globals :: bInSendMove = true;
Globals :: bFirstSendMovePack = true;
Globals :: m_nTickbaseShift + = new_commands;

while (Globals :: m_nTickbaseShift> 0) {
CL_SendMove ();
Globals :: bFirstSendMovePack = false;
}

Globals :: bInSendMove = false;
return false;
}

if (! Globals :: bFirstSendMovePack) {
int32_t loss = min (Globals :: m_nTickbaseShift, 10);

Globals :: m_nTickbaseShift - = loss;
net_channel-> m_nOutSequenceNr + = loss;
}

int32_t next_cmdnr = g_pClientState-> m_nLastOutgoingCommand + g_pClientState-> m_nChokedCommands + 1;
int32_t total_new_commands = min (Globals :: m_nTickbaseShift, 62);
Globals :: m_nTickbaseShift - = total_new_commands;

from = -1;
* pNumNewCommands = total_new_commands;
* pNumBackupCommands = 0;

for (to = next_cmdnr - new_commands + 1; to <= next_cmdnr; to ++) {
if (! ofunct (ecx, slot, buf, from, to, isnewcommand))
return false;

from = to;
}

CUserCmd * last_realCmd = g_GameInput-> GetUserCmd (slot, from);
CUserCmd fromCmd;

if (last_realCmd)
fromCmd = * last_realCmd;

CUserCmd toCmd = fromCmd;
toCmd.command_number ++;
toCmd.tick_count + = 200;

for (int i = new_commands; i <= total_new_commands; i ++) {
WriteUsercmd (buf, & toCmd, & fromCmd);
fromCmd = toCmd;
toCmd.command_number ++;
toCmd.tick_count ++;
}

return true;

Hooks.cpp under FrameStageNotify hooking:
g_Hooks.pClientHook -> Hook (24, Hooks :: hkdWriteUsercmdDeltaToBuffer);
Hooks.cpp in Createmove:
if (c_config::get().doubletap && (Globals::pCmd->buttons & IN_ATTACK))
{
if (Globals::nSinceUse++ <3)
Globals::m_nTickbaseShift = TIME_TO_TICKS(2.0f);
}
else {
Globals::nSinceUse = 0;
}

}
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
GlobalVars.cpp:
int m_nTickbaseShift;
bool bInSendMove;
int32_t nSinceUse;
bool bFirstSendMovePack;
GlobalVars.h:
extern int m_nTickbaseShift;
extern bool bInSendMove;
extern int32_t nSinceUse;
extern bool bFirstSendMovePack;
CInput.h under m_pVerifiedCommands:
inline CUserCmd * GetUserCmd (int nSlot, int sequence_number);
CInput.h up to JoyAxis_t:

CUserCmd * CInput :: GetUserCmd (int nSlot, int sequence_number)
{
typedef CUserCmd * (__thiscall * GetUserCmd_t) (void *, int, int);
return Utils :: GetVFunc <GetUserCmd_t> (this, 8) (this, nSlot, sequence_number);
// return & m_pCommands [sequence_number% MULTIPLAYER_BACKUP];
}

Hooks.h under PaintTraverse_t:
typedef bool (__ thiscall * WriteUsercmdDeltaToBufferFn) (void *, int, void *, int, int, bool);

Hooks.h under LockCursor:
static bool __fastcall hkdWriteUsercmdDeltaToBuffer (void * ecx, void *, int slot, bf_write * buf, int from, int to, bool isnewcommand);

Hooks.cpp:

bool __fastcall Hooks :: hkdWriteUsercmdDeltaToBuffer (void * ecx, void *, int slot, bf_write * buf, int from, int to, bool isnewcommand)
{
static auto ofunct = g_Hooks.pClientHook-> GetOriginal <WriteUsercmdDeltaToBufferFn> (24);

if (Globals :: m_nTickbaseShift <= 0)
return ofunct (ecx, slot, buf, from, to, isnewcommand);

if (from! = -1)
return true;

auto CL_SendMove = [] () {
using CL_SendMove_t = void (__ fastcall *) (void);
static CL_SendMove_t CL_SendMoveF = (CL_SendMove_t) Utils :: FindSignature ("engine.dll", "55 8B EC A1 ???? 81 EC ???? B9 ???? 53 8B 98");

CL_SendMoveF ();
};
auto WriteUsercmd = [] (bf_write * buf, CUserCmd * in, CUserCmd * out) {
using WriteUsercmd_t = void (__ fastcall *) (bf_write *, CUserCmd *, CUserCmd *);
static WriteUsercmd_t WriteUsercmdF = (WriteUsercmd_t) Utils :: FindSignature ("client_panorama.dll", "55 8B EC 83 E4 F8 51 53 56 8B D9 8B 0D");
WriteUsercmdF (buf, in, out);

};
int * pNumBackupCommands = (int *) (reinterpret_cast <uintptr_t> (buf) - 0x30);
int * pNumNewCommands = (int *) (reinterpret_cast <uintptr_t> (buf) - 0x2C);
auto net_channel = * reinterpret_cast <NetChannel * *> (reinterpret_cast <uintptr_t> (g_pClientState) + 0x9C);
int32_t new_commands = * pNumNewCommands;

if (! Globals :: bInSendMove) {
if (new_commands <= 0)
return false;

Globals :: bInSendMove = true;
Globals :: bFirstSendMovePack = true;
Globals :: m_nTickbaseShift + = new_commands;

while (Globals :: m_nTickbaseShift> 0) {
CL_SendMove ();
Globals :: bFirstSendMovePack = false;
}

Globals :: bInSendMove = false;
return false;
}

if (! Globals :: bFirstSendMovePack) {
int32_t loss = min (Globals :: m_nTickbaseShift, 10);

Globals :: m_nTickbaseShift - = loss;
net_channel-> m_nOutSequenceNr + = loss;
}

int32_t next_cmdnr = g_pClientState-> m_nLastOutgoingCommand + g_pClientState-> m_nChokedCommands + 1;
int32_t total_new_commands = min (Globals :: m_nTickbaseShift, 62);
Globals :: m_nTickbaseShift - = total_new_commands;

from = -1;
* pNumNewCommands = total_new_commands;
* pNumBackupCommands = 0;

for (to = next_cmdnr - new_commands + 1; to <= next_cmdnr; to ++) {
if (! ofunct (ecx, slot, buf, from, to, isnewcommand))
return false;

from = to;
}

CUserCmd * last_realCmd = g_GameInput-> GetUserCmd (slot, from);
CUserCmd fromCmd;

if (last_realCmd)
fromCmd = * last_realCmd;

CUserCmd toCmd = fromCmd;
toCmd.command_number ++;
toCmd.tick_count + = 200;

for (int i = new_commands; i <= total_new_commands; i ++) {
WriteUsercmd (buf, & toCmd, & fromCmd);
fromCmd = toCmd;
toCmd.command_number ++;
toCmd.tick_count ++;
}

return true;

Hooks.cpp under FrameStageNotify hooking:
g_Hooks.pClientHook -> Hook (24, Hooks :: hkdWriteUsercmdDeltaToBuffer);
Hooks.cpp in Createmove:
if (c_config::get().doubletap && (Globals::pCmd->buttons & IN_ATTACK))
{
if (Globals::nSinceUse++ <3)
Globals::m_nTickbaseShift = TIME_TO_TICKS(2.0f);
}
else {
Globals::nSinceUse = 0;
}

}
да визуалка это успокойся
 
GlobalVars.cpp:
int m_nTickbaseShift;
bool bInSendMove;
int32_t nSinceUse;
bool bFirstSendMovePack;
GlobalVars.h:
extern int m_nTickbaseShift;
extern bool bInSendMove;
extern int32_t nSinceUse;
extern bool bFirstSendMovePack;
CInput.h under m_pVerifiedCommands:
inline CUserCmd * GetUserCmd (int nSlot, int sequence_number);
CInput.h up to JoyAxis_t:

CUserCmd * CInput :: GetUserCmd (int nSlot, int sequence_number)
{
typedef CUserCmd * (__thiscall * GetUserCmd_t) (void *, int, int);
return Utils :: GetVFunc <GetUserCmd_t> (this, 8) (this, nSlot, sequence_number);
// return & m_pCommands [sequence_number% MULTIPLAYER_BACKUP];
}

Hooks.h under PaintTraverse_t:
typedef bool (__ thiscall * WriteUsercmdDeltaToBufferFn) (void *, int, void *, int, int, bool);

Hooks.h under LockCursor:
static bool __fastcall hkdWriteUsercmdDeltaToBuffer (void * ecx, void *, int slot, bf_write * buf, int from, int to, bool isnewcommand);

Hooks.cpp:

bool __fastcall Hooks :: hkdWriteUsercmdDeltaToBuffer (void * ecx, void *, int slot, bf_write * buf, int from, int to, bool isnewcommand)
{
static auto ofunct = g_Hooks.pClientHook-> GetOriginal <WriteUsercmdDeltaToBufferFn> (24);

if (Globals :: m_nTickbaseShift <= 0)
return ofunct (ecx, slot, buf, from, to, isnewcommand);

if (from! = -1)
return true;

auto CL_SendMove = [] () {
using CL_SendMove_t = void (__ fastcall *) (void);
static CL_SendMove_t CL_SendMoveF = (CL_SendMove_t) Utils :: FindSignature ("engine.dll", "55 8B EC A1 ???? 81 EC ???? B9 ???? 53 8B 98");

CL_SendMoveF ();
};
auto WriteUsercmd = [] (bf_write * buf, CUserCmd * in, CUserCmd * out) {
using WriteUsercmd_t = void (__ fastcall *) (bf_write *, CUserCmd *, CUserCmd *);
static WriteUsercmd_t WriteUsercmdF = (WriteUsercmd_t) Utils :: FindSignature ("client_panorama.dll", "55 8B EC 83 E4 F8 51 53 56 8B D9 8B 0D");
WriteUsercmdF (buf, in, out);

};
int * pNumBackupCommands = (int *) (reinterpret_cast <uintptr_t> (buf) - 0x30);
int * pNumNewCommands = (int *) (reinterpret_cast <uintptr_t> (buf) - 0x2C);
auto net_channel = * reinterpret_cast <NetChannel * *> (reinterpret_cast <uintptr_t> (g_pClientState) + 0x9C);
int32_t new_commands = * pNumNewCommands;

if (! Globals :: bInSendMove) {
if (new_commands <= 0)
return false;

Globals :: bInSendMove = true;
Globals :: bFirstSendMovePack = true;
Globals :: m_nTickbaseShift + = new_commands;

while (Globals :: m_nTickbaseShift> 0) {
CL_SendMove ();
Globals :: bFirstSendMovePack = false;
}

Globals :: bInSendMove = false;
return false;
}

if (! Globals :: bFirstSendMovePack) {
int32_t loss = min (Globals :: m_nTickbaseShift, 10);

Globals :: m_nTickbaseShift - = loss;
net_channel-> m_nOutSequenceNr + = loss;
}

int32_t next_cmdnr = g_pClientState-> m_nLastOutgoingCommand + g_pClientState-> m_nChokedCommands + 1;
int32_t total_new_commands = min (Globals :: m_nTickbaseShift, 62);
Globals :: m_nTickbaseShift - = total_new_commands;

from = -1;
* pNumNewCommands = total_new_commands;
* pNumBackupCommands = 0;

for (to = next_cmdnr - new_commands + 1; to <= next_cmdnr; to ++) {
if (! ofunct (ecx, slot, buf, from, to, isnewcommand))
return false;

from = to;
}

CUserCmd * last_realCmd = g_GameInput-> GetUserCmd (slot, from);
CUserCmd fromCmd;

if (last_realCmd)
fromCmd = * last_realCmd;

CUserCmd toCmd = fromCmd;
toCmd.command_number ++;
toCmd.tick_count + = 200;

for (int i = new_commands; i <= total_new_commands; i ++) {
WriteUsercmd (buf, & toCmd, & fromCmd);
fromCmd = toCmd;
toCmd.command_number ++;
toCmd.tick_count ++;
}

return true;

Hooks.cpp under FrameStageNotify hooking:
g_Hooks.pClientHook -> Hook (24, Hooks :: hkdWriteUsercmdDeltaToBuffer);
Hooks.cpp in Createmove:
if (c_config::get().doubletap && (Globals::pCmd->buttons & IN_ATTACK))
{
if (Globals::nSinceUse++ <3)
Globals::m_nTickbaseShift = TIME_TO_TICKS(2.0f);
}
else {
Globals::nSinceUse = 0;
}

}
thats broken af
 
да визуалка это успокойся
если ты не понял это не визуальный просто нужно его отредактировать
Код:
Expand Collapse Copy
int m_nTickbaseShift = 0;
bool bInSendMove = false, bFirstSendMovePack = false;

void WriteUsercmd(void* buf, CUserCmd* to, CUserCmd* from)
{
    
    __asm
    {
        mov ecx, buf;
        mov edx, to;
        push from;
        call WriteUsercmd;
        add esp, 4h;
    }
}


bool __fastcall Hooks::hkdWriteUsercmdDeltaToBuffer(void * ecx, void *, int slot, bf_write * buf, int from, int to, bool isnewcommand)
{   
    static DWORD WriteUsercmdDeltaToBufferReturn = (DWORD)Utils::FindSignature("engine.dll", "84 C0 74 04 B0 01 EB 02 32 C0 8B FE 46 3B F3 7E C9 84 C0 0F 84");
    static auto sendmovecall = Utils::FindSignature("engine.dll", "84 C0 74 04 B0 01 EB 02 32 C0 8B FE 46 3B F3 7E C9 84 C0 0F 84 ? ? ? ?");
    static auto ofunct = g_Hooks.pClientHook->GetOriginal <WriteUsercmdDeltaToBufferFn>(24);

    if (_ReturnAddress() != (void*)sendmovecall || Globals::m_nTickbaseShift <= 0)

    {
        Globals::m_nTickbaseShift <= 0;
        return ofunct(ecx, slot, buf, from, to, isnewcommand);
    }
    if (from != -1)
    {
        return true;
    }

    auto CL_SendMove = []() {
        using CL_SendMove_t = void (__fastcall*) (void);
        static CL_SendMove_t CL_SendMoveF = (CL_SendMove_t)Utils::FindSignature("engine.dll", "55 8B EC A1 ? ? ? ? 81 EC ? ? ? ? B9 ? ? ? ? 53 8B 98");

        CL_SendMoveF();
    };
    auto WriteUsercmd = [](bf_write * buf, CUserCmd * in, CUserCmd * out) {
        using WriteUsercmd_t = void (__fastcall*) (bf_write *, CUserCmd *, CUserCmd *);
        static WriteUsercmd_t WriteUsercmdF = (WriteUsercmd_t)Utils::FindSignature("client_panorama.dll", "55 8B EC 83 E4 F8 51 53 56 8B D9 8B 0D");
        WriteUsercmdF(buf, in, out);

    };
    int * pNumBackupCommands = (int *)(reinterpret_cast <uintptr_t> (buf) - 0x30);
    int * pNumNewCommands = (int *)(reinterpret_cast <uintptr_t> (buf) - 0x2C);
    auto net_channel = *reinterpret_cast <NetChannel * *> (reinterpret_cast <uintptr_t> (g_pClientState) + 0x9C);
    int32_t new_commands = *pNumNewCommands;

    /*if (!Globals::bInSendMove)
    {
        if (new_commands <= 0)
            return false;

        Globals::bInSendMove = true;
        Globals::bFirstSendMovePack = true;
        Globals::m_nTickbaseShift += new_commands;

        while (Globals::m_nTickbaseShift > 0) {
            CL_SendMove();
            Globals::bFirstSendMovePack = false;
        }

        Globals::bInSendMove = false;
        return false;
    }

    if (!Globals::bFirstSendMovePack) {
        int32_t loss = min(Globals::m_nTickbaseShift, 10);

        Globals::m_nTickbaseShift -= loss;
        net_channel->m_nOutSequenceNr += loss;
    }*/

    int32_t next_cmdnr = g_pClientState->m_nLastOutgoingCommand + g_pClientState->m_nChokedCommands + 1;
    int32_t total_new_commands = min(Globals::m_nTickbaseShift, 62);
    Globals::m_nTickbaseShift -= total_new_commands;

    from = -1;
    *pNumNewCommands = total_new_commands;
    *pNumBackupCommands = 0;

    for (to = next_cmdnr - new_commands + 1; to <= next_cmdnr; to++)
    {
        if (!ofunct(ecx, slot, buf, from, to, isnewcommand))
            return false;

        from = to;
    }

    CUserCmd * last_realCmd = g_GameInput->GetUserCmd(slot, from);
    CUserCmd fromCmd;

    if (last_realCmd)
        fromCmd = *last_realCmd;

    CUserCmd toCmd = fromCmd;
    toCmd.command_number++;
    toCmd.tick_count += 200;


    for (int i = new_commands; i <= total_new_commands; i++)
    {
        WriteUsercmd(buf, &toCmd, &fromCmd);
        fromCmd = toCmd;
        toCmd.command_number++;
        toCmd.tick_count++;
    }

    return true;
}

Код:
Expand Collapse Copy
static int lastDoubleTapInTickcount = 0;

    if (c_config::get().aimbot_enabled && c_config::get().doubletap && Globals::pCmd->buttons & IN_ATTACK)
    {
        
        int doubletapTickcountDelta = g_pGlobalVars->tickcount - lastDoubleTapInTickcount;
        
        if (Globals::bSendPacket = false && doubletapTickcountDelta >= TIME_TO_TICKS(2.0f))
        {
            lastDoubleTapInTickcount = g_pGlobalVars->tickcount;
            Globals::m_nTickbaseShift = TIME_TO_TICKS(0.2f);
                
        }
        Globals::bSendPacket = true;
        
    }

Код:
Expand Collapse Copy
static bool swap = false;
    int  m_iShiftAmount;
    int  m_iTicksAllowed;

    if (c_config::get().doubletap2 && m_nTickbaseShift)
    {
        m_iShiftAmount = 15;
        if (swap)
        {
            if (m_iTicksAllowed < 15)
            {
                m_iTicksAllowed++;
                Globals::pCmd->tick_count = INT_MAX;
                Globals::bSendPacket = false;
            }
            else
            {
                swap = false;
                Globals::bSendPacket = true;
            }
        }
        else
        {
            m_iTicksAllowed = 0;
            swap = true;
        }
    }
    else
        m_iTicksAllowed = 0;
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
если ты не понял это не визуальный просто нужно его отредактировать
Код:
Expand Collapse Copy
int m_nTickbaseShift = 0;
bool bInSendMove = false, bFirstSendMovePack = false;

void WriteUsercmd(void* buf, CUserCmd* to, CUserCmd* from)
{
   
    __asm
    {
        mov ecx, buf;
        mov edx, to;
        push from;
        call WriteUsercmd;
        add esp, 4h;
    }
}


bool __fastcall Hooks::hkdWriteUsercmdDeltaToBuffer(void * ecx, void *, int slot, bf_write * buf, int from, int to, bool isnewcommand)
{  
    static DWORD WriteUsercmdDeltaToBufferReturn = (DWORD)Utils::FindSignature("engine.dll", "84 C0 74 04 B0 01 EB 02 32 C0 8B FE 46 3B F3 7E C9 84 C0 0F 84");
    static auto sendmovecall = Utils::FindSignature("engine.dll", "84 C0 74 04 B0 01 EB 02 32 C0 8B FE 46 3B F3 7E C9 84 C0 0F 84 ? ? ? ?");
    static auto ofunct = g_Hooks.pClientHook->GetOriginal <WriteUsercmdDeltaToBufferFn>(24);

    if (_ReturnAddress() != (void*)sendmovecall || Globals::m_nTickbaseShift <= 0)

    {
        Globals::m_nTickbaseShift <= 0;
        return ofunct(ecx, slot, buf, from, to, isnewcommand);
    }
    if (from != -1)
    {
        return true;
    }

    auto CL_SendMove = []() {
        using CL_SendMove_t = void (__fastcall*) (void);
        static CL_SendMove_t CL_SendMoveF = (CL_SendMove_t)Utils::FindSignature("engine.dll", "55 8B EC A1 ? ? ? ? 81 EC ? ? ? ? B9 ? ? ? ? 53 8B 98");

        CL_SendMoveF();
    };
    auto WriteUsercmd = [](bf_write * buf, CUserCmd * in, CUserCmd * out) {
        using WriteUsercmd_t = void (__fastcall*) (bf_write *, CUserCmd *, CUserCmd *);
        static WriteUsercmd_t WriteUsercmdF = (WriteUsercmd_t)Utils::FindSignature("client_panorama.dll", "55 8B EC 83 E4 F8 51 53 56 8B D9 8B 0D");
        WriteUsercmdF(buf, in, out);

    };
    int * pNumBackupCommands = (int *)(reinterpret_cast <uintptr_t> (buf) - 0x30);
    int * pNumNewCommands = (int *)(reinterpret_cast <uintptr_t> (buf) - 0x2C);
    auto net_channel = *reinterpret_cast <NetChannel * *> (reinterpret_cast <uintptr_t> (g_pClientState) + 0x9C);
    int32_t new_commands = *pNumNewCommands;

    /*if (!Globals::bInSendMove)
    {
        if (new_commands <= 0)
            return false;

        Globals::bInSendMove = true;
        Globals::bFirstSendMovePack = true;
        Globals::m_nTickbaseShift += new_commands;

        while (Globals::m_nTickbaseShift > 0) {
            CL_SendMove();
            Globals::bFirstSendMovePack = false;
        }

        Globals::bInSendMove = false;
        return false;
    }

    if (!Globals::bFirstSendMovePack) {
        int32_t loss = min(Globals::m_nTickbaseShift, 10);

        Globals::m_nTickbaseShift -= loss;
        net_channel->m_nOutSequenceNr += loss;
    }*/

    int32_t next_cmdnr = g_pClientState->m_nLastOutgoingCommand + g_pClientState->m_nChokedCommands + 1;
    int32_t total_new_commands = min(Globals::m_nTickbaseShift, 62);
    Globals::m_nTickbaseShift -= total_new_commands;

    from = -1;
    *pNumNewCommands = total_new_commands;
    *pNumBackupCommands = 0;

    for (to = next_cmdnr - new_commands + 1; to <= next_cmdnr; to++)
    {
        if (!ofunct(ecx, slot, buf, from, to, isnewcommand))
            return false;

        from = to;
    }

    CUserCmd * last_realCmd = g_GameInput->GetUserCmd(slot, from);
    CUserCmd fromCmd;

    if (last_realCmd)
        fromCmd = *last_realCmd;

    CUserCmd toCmd = fromCmd;
    toCmd.command_number++;
    toCmd.tick_count += 200;


    for (int i = new_commands; i <= total_new_commands; i++)
    {
        WriteUsercmd(buf, &toCmd, &fromCmd);
        fromCmd = toCmd;
        toCmd.command_number++;
        toCmd.tick_count++;
    }

    return true;
}

Код:
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static int lastDoubleTapInTickcount = 0;

    if (c_config::get().aimbot_enabled && c_config::get().doubletap && Globals::pCmd->buttons & IN_ATTACK)
    {
       
        int doubletapTickcountDelta = g_pGlobalVars->tickcount - lastDoubleTapInTickcount;
       
        if (Globals::bSendPacket = false && doubletapTickcountDelta >= TIME_TO_TICKS(2.0f))
        {
            lastDoubleTapInTickcount = g_pGlobalVars->tickcount;
            Globals::m_nTickbaseShift = TIME_TO_TICKS(0.2f);
               
        }
        Globals::bSendPacket = true;
       
    }

Код:
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static bool swap = false;
    int  m_iShiftAmount;
    int  m_iTicksAllowed;

    if (c_config::get().doubletap2 && m_nTickbaseShift)
    {
        m_iShiftAmount = 15;
        if (swap)
        {
            if (m_iTicksAllowed < 15)
            {
                m_iTicksAllowed++;
                Globals::pCmd->tick_count = INT_MAX;
                Globals::bSendPacket = false;
            }
            else
            {
                swap = false;
                Globals::bSendPacket = true;
            }
        }
        else
        {
            m_iTicksAllowed = 0;
            swap = true;
        }
    }
    else
        m_iTicksAllowed = 0;
так если не имеется тикбейз то он будет визуалкой. А лучше вообще взять ранкомманд вансака и будет норм +-
 
так если не имеется тикбейз то он будет визуалкой. А лучше вообще взять ранкомманд вансака и будет норм +-
у меня лично все работает и то и это, кидай 3 код протестим
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
у меня лично все работает и то и это, кидай 3 код протестим
вообще, я щас занимаюсь даблтапом, и хочу сделать его через ранкомманд вантапа, но кидать не хочу, так как пишу для приватного чита
 
вообще, я щас занимаюсь даблтапом, и хочу сделать его через ранкомманд вантапа, но кидать не хочу, так как пишу для приватного чита
а что личка не существует код я понимаю какой ты хотел взять )
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
а что личка не существует код я понимаю какой ты хотел взять )
я взял твой и делаю его. Я конечно понимаю, что достичь дт в 1 тик невозможно, из за тик базы но бамить можно будет :da:
 
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