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Doubletap after choking packets

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20 Ноя 2019
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Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
after finally fixing my rapidfire I've encountered this issue.
if I choke any packets the doubletap will not work until the map changes.
I've read about other people having the same issue but they didn't manage to solve it. could someone point me in the right direction?

TLDR my doubletap stops working after fakelagging, what do I need to do?

some code:
Code:
Код:
Expand Collapse Copy
static bool shot_last_tick = false;
if (! shot_last_tick) {
     ucmd-> m_buttons | = IN_ATTACK;
      if (g_csgo.can_shift_tickbase) {
            g_csgo.m_tickbase_shift = 15;
            g_csgo.shifted = true;
            shot_last_tick = true;
      }
}
else {
      ucmd-> m_buttons & = ~ IN_ATTACK;
      shot_last_tick = false;
}
thanks in advance.
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
after finally fixing my rapidfire I've encountered this issue.
if I choke any packets the doubletap will not work until the map changes.
I've read about other people having the same issue but they didn't manage to solve it. could someone point me in the right direction?

TLDR my doubletap stops working after fakelagging, what do I need to do?

some code:
Code:
Код:
Expand Collapse Copy
static bool shot_last_tick = false;
if (! shot_last_tick) {
     ucmd-> m_buttons | = IN_ATTACK;
      if (g_csgo.can_shift_tickbase) {
            g_csgo.m_tickbase_shift = 15;
            g_csgo.shifted = true;
            shot_last_tick = true;
      }
}
else {
      ucmd-> m_buttons & = ~ IN_ATTACK;
      shot_last_tick = false;
}
thanks in advance.
try to choke 1 packet, if u shifting
i mean, do return if u r shifting, or using dt.
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
[QUOTE = "Soufiw, post: 1329799, member: 27048"]
read this:
[URL unfurl = "true"]
Пожалуйста, авторизуйтесь для просмотра ссылки.
[/ URL]
[/ QUOTE]
yeah thanks but do you mean I should hook runcommand? and what do I do in runcommand?
 
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