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- 20 Ноя 2019
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after finally fixing my rapidfire I've encountered this issue.
if I choke any packets the doubletap will not work until the map changes.
I've read about other people having the same issue but they didn't manage to solve it. could someone point me in the right direction?
TLDR my doubletap stops working after fakelagging, what do I need to do?
some code:
Code:
thanks in advance.
if I choke any packets the doubletap will not work until the map changes.
I've read about other people having the same issue but they didn't manage to solve it. could someone point me in the right direction?
TLDR my doubletap stops working after fakelagging, what do I need to do?
some code:
Code:
Код:
static bool shot_last_tick = false;
if (! shot_last_tick) {
ucmd-> m_buttons | = IN_ATTACK;
if (g_csgo.can_shift_tickbase) {
g_csgo.m_tickbase_shift = 15;
g_csgo.shifted = true;
shot_last_tick = true;
}
}
else {
ucmd-> m_buttons & = ~ IN_ATTACK;
shot_last_tick = false;
}