Ragebot
Added desync on shot.
Added anti-resolver. Works best with shift on shot.
Replaced hitbox overlap with configurable delay shot.
Improved client prediction with fakelag.
Improved resolver.
Improved hitscan when less points are choosen.
Improved revolver cocking.
Improved fake duck prediction.
Fixed anti-aim rotation being slightly limited on one side.
Fixed and improved auto direction.
Fixed certain autowall spots that are very rare to shoot through.
Various fixes for rapid fire.
Visuals
Added smooth ghost model option.
Fixed crashes related to world material features.
Fixed world color modulation not applying to certain materials.
Misc
Fakelag now disables when talking on mic.
Settings
Fixed subdirectories not showing in config/lua list.
Fixed Open Settings Folder.
Lua Scripting
Fixed file.Enumerate not listing subdirectories.
Added Entity:IsDormant()
Added draw.SetScissorRect( x, y, w, h ) for clipping drawn context.
Added GuiObject:SetName( name )
Added "Unload" callback for scripts.
Fixed materials not being garbage collected.