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Автор темы
- #1
Выставляю цветной аимбот без хайда. С меню, чтоб всякие умники не ставили хайд по 10 реакции.
Сурсы самого аимбота и тригербота.
Взято с UC
Сурсы самого аимбота и тригербота.
Взято с UC
C#:
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Drawing.Imaging;
using System.Linq;
using System.Numerics;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ValorantAimbotUI
{
public partial class Form1 : Form
{
enum AimKey
{
LeftMouse = 1,
RightMouse = 2,
X1Mouse = 5,
X2Button = 6,
Shift = 160,
Ctrl = 162,
Alt = 164,
Capslock = 20,
Numpad0 = 96,
Numlock = 144,
}
public Form1()
{
InitializeComponent();
this.BackColor = Color.FromArgb(255, 62, 74);
this.Text = "Valorant Aim";
this.ShowIcon = false;
isTriggerbot = GetKey<bool>(nameof(isTriggerbot));
isAimbot = GetKey<bool>(nameof(isAimbot));
speed = GetKey<decimal>(nameof(speed));
fovX = GetKey<int>(nameof(fovX));
fovY = GetKey<int>(nameof(fovY));
color = (ColorType)GetKey<int>(nameof(color));
mainAimKey = (AimKey)GetKey<int>(nameof(mainAimKey));
isAimKey = GetKey<bool>(nameof(isAimKey));
isHold = GetKey<bool>(nameof(isHold));
monitor = GetKey<int>(nameof(monitor));
isTriggerbot = GetKey<bool>(nameof(isTriggerbot));
offsetY = GetKey<int>(nameof(offsetY));
msShootTime = GetKey<int>(nameof(msShootTime));
switch (color) {
case ColorType.Red:
RedRadio.Checked = true;
break;
case ColorType.Purple:
PurpleRadio.Checked = true;
break;
default:
break;
}
UpdateUI();
IsHoldToggle.Checked = isHold;
AimbotBtt.Checked = isAimbot;
AimKeyToggle.Checked = isAimKey;
Speed.Value = speed;
FovXNum.Value = fovX;
FovYNum.Value = fovY;
TriggerbotBtt.Checked = isTriggerbot;
offsetNum.Value = offsetY;
FireRateNum.Value = msShootTime;
string[] names = Enum.GetNames(typeof(AimKey));
foreach (var name in names) {
contextMenuStrip1.Items.Add(name);
}
contextMenuStrip1.ItemClicked += (o, e) => {
mainAimKey = (AimKey)Enum.Parse(typeof(AimKey), e.ClickedItem.ToString());
SetKey(nameof(mainAimKey), (int)mainAimKey);
UpdateUI();
};
AutoSize = false;
AutoScaleMode = AutoScaleMode.Font;
Font = new Font("Trebuchet MS",
10.0f,
FontStyle.Regular,
GraphicsUnit.Point,
((byte)(204))
);
}
[DllImport("gdi32.dll")]
static extern int GetDeviceCaps(IntPtr hdc, int nIndex);
public enum DeviceCap
{
VERTRES = 10,
DESKTOPVERTRES = 117,
// http://pinvoke.net/default.aspx/gdi32/GetDeviceCaps.html
}
private float GetScalingFactor()
{
Graphics g = Graphics.FromHwnd(IntPtr.Zero);
IntPtr desktop = g.GetHdc();
int LogicalScreenHeight = GetDeviceCaps(desktop, (int)DeviceCap.VERTRES);
int PhysicalScreenHeight = GetDeviceCaps(desktop, (int)DeviceCap.DESKTOPVERTRES);
float ScreenScalingFactor = (float)PhysicalScreenHeight / (float)LogicalScreenHeight;
return ScreenScalingFactor; // 1.25 = 125%
}
int xSize;
int ySize;
[DllImport("user32.dll")]
static extern short GetAsyncKeyState(int vKey);
[DllImport("USER32.dll")]
static extern short GetKeyState(int nVirtKey);
int msShootTime = 225;
System.DateTime lastShot = System.DateTime.Now;
int offsetY = 10;
async void Update()
{
while (true) {
if (!isRunning) {
await Task.Delay(10);
continue;
}
if (isAimKey) {
int res = GetKeyState((int)mainAimKey);
if (isHold) {
if (res >= 0) {
// if (res < 0) {
await Task.Delay(1);
//Move(0, 0, true);
continue;
}
}
else {
if (res != 0) {
await Task.Delay(1);
continue;
}
}
}
var mainColor = Color.FromArgb(GetColor(color));
if (isTriggerbot && !isAimbot) {
const int triggerFovX = 10;
const int triggerFovY = 10;
var l = PixelSearch(new Rectangle((xSize - triggerFovX) / 2, (ySize - triggerFovY) / 2, triggerFovX, triggerFovY), mainColor, colorVariation);
if (l.Length > 0) { // IF NOT ERROR
Move(0, 0, true);
}
}
else if (isAimbot) {
const int maxCount = 5;
const int size = 60;
const int closeSize = 10;
var l = PixelSearch(new Rectangle((xSize - fovX) / 2, (ySize - fovY) / 2, fovX, fovY), mainColor, colorVariation);
if (l.Length > 0) {
try {
bool pressDown = false;
if (isTriggerbot) {
for (int i = 0; i < l.Length; i++) {
if ((new Vector2(l[i].X, l[i].Y) - new Vector2(xSize / 2, ySize / 2)).Length() < closeSize) {
pressDown = true;
break;
}
}
}
var q = l.OrderBy(t => t.Y).ToArray();
List<Vector2> forbidden = new List<Vector2>();
for (int i = 0; i < q.Length; i++) {
Vector2 current = new Vector2(q[i].X, q[i].Y);
if (forbidden.Where(t => (t - current).Length() < size || Math.Abs(t.X - current.X) < size).Count() < 1) { // TO NOT PLACE POINTS AT THE BODY
forbidden.Add(current);
if (forbidden.Count > maxCount) {
break;
}
}
}
var closes = forbidden.Select(t => (t - new Vector2(xSize / 2, ySize / 2))).OrderBy(t => t.Length()).ElementAt(0) + new Vector2(1, offsetY);
Move((int)(closes.X * (float)speed), (int)(closes.Y * (float)speed), pressDown);
}
catch (Exception _ex) {
Console.WriteLine("Main Ex." + _ex);
}
}
}
}
}
bool isTriggerbot = false;
bool isAimbot = false;
decimal speed = 1;
int fovX = 100;
int fovY = 100;
bool isAimKey = false;
bool isHold = true;
int monitor = 0;
int colorVariation = 25;
enum ColorType { Red = 0, Purple = 1 }
int GetColor(ColorType color)
{
switch (color) {
case ColorType.Red:
return 0xb41515;
case ColorType.Purple:
return 0xaf2eaf;
default:
return 0;
}
}
AimKey mainAimKey = AimKey.Alt;
ColorType color = ColorType.Purple;
float zoom = 1;
void UpdateDisplayInformation()
{
zoom = GetScalingFactor();
Screen current = CurrentScreen();
bool prim = current.Primary;
xSize = (int)(current.Bounds.Width * (prim ? zoom : 1));
ySize = (int)(current.Bounds.Height * (prim ? zoom : 1));
}
[DllImport("user32.dll")]
static extern void mouse_event(int dwFlags, int dx, int dy, uint dwData,
UIntPtr dwExtraInfo);
public void Move(int xDelta, int yDelta, bool pressDown = false)
{
if (pressDown) {
if (System.DateTime.Now.Subtract(lastShot).TotalMilliseconds < msShootTime) {
pressDown = false;
}
else {
lastShot = System.DateTime.Now;
}
}
// if (pressDown) {
mouse_event(pressDown ? (MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP) : 0x0001, xDelta, yDelta, 0, UIntPtr.Zero);
// }
// mouse_event(0x0001, xDelta, yDelta, 0, UIntPtr.Zero);
}
private const int MOUSEEVENTF_LEFTDOWN = 0x02;
private const int MOUSEEVENTF_LEFTUP = 0x04;
private const int MOUSEEVENTF_RIGHTDOWN = 0x08;
private const int MOUSEEVENTF_RIGHTUP = 0x10;
public Screen CurrentScreen()
{
return Screen.AllScreens[monitor];
}
public Point[] PixelSearch(Rectangle rect, Color Pixel_Color, int Shade_Variation)
{
ArrayList points = new ArrayList();
Bitmap RegionIn_Bitmap = new Bitmap(rect.Width, rect.Height, PixelFormat.Format24bppRgb);
if (monitor >= Screen.AllScreens.Length) {
monitor = 0;
UpdateUI();
}
int xOffset = Screen.AllScreens[monitor].Bounds.Left;
int yOffset = Screen.AllScreens[monitor].Bounds.Top;
using (Graphics GFX = Graphics.FromImage(RegionIn_Bitmap)) {
GFX.CopyFromScreen(rect.X + xOffset, rect.Y + yOffset, 0, 0, rect.Size, CopyPixelOperation.SourceCopy);
}
BitmapData RegionIn_BitmapData = RegionIn_Bitmap.LockBits(new Rectangle(0, 0, RegionIn_Bitmap.Width, RegionIn_Bitmap.Height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb);
int[] Formatted_Color = new int[3] { Pixel_Color.B, Pixel_Color.G, Pixel_Color.R }; //bgr
unsafe {
for (int y = 0; y < RegionIn_BitmapData.Height; y++) {
byte* row = (byte*)RegionIn_BitmapData.Scan0 + (y * RegionIn_BitmapData.Stride);
for (int x = 0; x < RegionIn_BitmapData.Width; x++) {
if (row[x * 3] >= (Formatted_Color[0] - Shade_Variation) & row[x * 3] <= (Formatted_Color[0] + Shade_Variation)) //blue
if (row[(x * 3) + 1] >= (Formatted_Color[1] - Shade_Variation) & row[(x * 3) + 1] <= (Formatted_Color[1] + Shade_Variation)) //green
if (row[(x * 3) + 2] >= (Formatted_Color[2] - Shade_Variation) & row[(x * 3) + 2] <= (Formatted_Color[2] + Shade_Variation)) //red
points.Add(new Point(x + rect.X, y + rect.Y));
}
}
}
RegionIn_Bitmap.Dispose();
return (Point[])points.ToArray(typeof(Point));
}
private void Red_changed(object sender, EventArgs e)
{
color = ColorType.Red;
SetKey(nameof(color), (int)color);
}
private void Purple_changed(object sender, EventArgs e)
{
color = ColorType.Purple;
SetKey(nameof(color), (int)color);
}
private void Speed_changed(object sender, EventArgs e)
{
speed = Speed.Value;
SetKey(nameof(speed), speed);
}
private void FovX_changed(object sender, EventArgs e)
{
fovX = (int)FovXNum.Value;
SetKey(nameof(fovX), fovX);
}
private void FovY_changed(object sender, EventArgs e)
{
fovY = (int)FovYNum.Value;
SetKey(nameof(fovY), fovY);
}
private void IsAimbot_changed(object sender, EventArgs e)
{
isAimbot = AimbotBtt.Checked;
SetKey(nameof(isAimbot), isAimbot);
}
private void IsTriggerbot_changed(object sender, EventArgs e)
{
isTriggerbot = TriggerbotBtt.Checked;
SetKey(nameof(isTriggerbot), isTriggerbot);
}
Thread mainThread;
private void Main_load(object sender, EventArgs e)
{
mainThread = new Thread(() => {
Update();
});
mainThread.Start();
}
void SetKey(string key, bool o)
{
Properties.Settings.Default[key] = o;
Properties.Settings.Default.Save();
}
void SetKey(string key, int o)
{
Properties.Settings.Default[key] = o;
Properties.Settings.Default.Save();
}
void SetKey(string key, decimal o)
{
Properties.Settings.Default[key] = o;
Properties.Settings.Default.Save();
}
T GetKey<T>(string key)
{
return (T)Properties.Settings.Default[key];
}
protected override void OnHandleDestroyed(EventArgs e)
{
mainThread.Abort();
Properties.Settings.Default.Save();
base.OnHandleDestroyed(e);
}
bool isRunning = false;
private void Start_click(object sender, EventArgs e)
{
isRunning = !isRunning;
UpdateUI();
}
void UpdateUI()
{
StartBtt.Text = isRunning ? "Stop" : "Start";
UpdateDisplayInformation();
ChangeMonitorBtt.Text = ("Monitor [" + monitor + "] " + xSize + "x" + ySize);
AimkeyBtt.Text = Enum.GetName(typeof(AimKey), mainAimKey);
}
private void MonitorChanged(object sender, EventArgs e)
{
monitor++;
if (monitor >= Screen.AllScreens.Length) {
monitor = 0;
}
SetKey(nameof(monitor), monitor);
UpdateUI();
}
private void IsAimKeyChanged(object sender, EventArgs e)
{
isAimKey = AimKeyToggle.Checked;
SetKey(nameof(isAimKey), isAimKey);
}
private void IsHold_changed(object sender, EventArgs e)
{
isHold = IsHoldToggle.Checked;
SetKey(nameof(isHold), isHold);
}
private void AimKeyDrop(object sender, EventArgs e)
{
Point screenPoint = AimkeyBtt.PointToScreen(new Point(AimkeyBtt.Left, AimkeyBtt.Bottom));
// contextMenuStrip1.Items.AddRange(new ToolStripItem[] { new ToolStripItem() { } });
if (screenPoint.Y + contextMenuStrip1.Size.Height > Screen.PrimaryScreen.WorkingArea.Height) {
contextMenuStrip1.Show(AimkeyBtt, new Point(0, -contextMenuStrip1.Size.Height));
}
else {
contextMenuStrip1.Show(AimkeyBtt, new Point(0, AimkeyBtt.Height));
}
}
private void contextMenuStrip1_Opening(object sender, CancelEventArgs e)
{
}
private void OffsetY_changed(object sender, EventArgs e)
{
offsetY = (int)offsetNum.Value;
SetKey(nameof(offsetY), offsetY);
}
private void label5_Click(object sender, EventArgs e)
{
}
private void FireRate_changed(object sender, EventArgs e)
{
msShootTime = (int)FireRateNum.Value;
SetKey(nameof(msShootTime), msShootTime);
}
}
}
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