if (g_EngineClient->IsInGame() && g_LocalPlayer && g_Options.misc_desync) {
int PosDesyncY;
if (g_Options.misc_watermark)
PosDesyncY = 25;
else PosDesyncY = 5;
Render::Get().RenderText(side > 0.0f ? "LEFT" : "RIGHT", 8, PosDesyncY, 18.0f, Color::White);
}