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Вопрос /del

how to achieve air stuck in csgosimple(or others source)? i just want to play with this exploit ,its funny
im try to this,but isnt work,just a short pause, and then returned to normal
C++:
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cmd->tick_count = INT_MAX;
You should call
Код:
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        cmd->tick_count = INT_MAX;
        cmd->command_number = INT_MAX;
in your createmove hook. Be aware, that you can't even use GetAsyncKeyState because it's to slow. You can try GetKeyState or just call AsyncKeyState with overriding your bool.

So, all what you need is:

1) Your create_move hook.
2) Brain.

Код:
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    ///createmovehook///
    
    static float lastTime = 0;
    static bool airStuck = false;
    if (GetAsyncKeyState(Menu.Settings.KeyExample) && abs(global_vars->curtime - lastTime) > 1) // it's just an integer in your IMGUI
    {   
        lastTime = global_vars->curtime;
        airStuck = !airStuck;
    }
        
    Prediction.Start();
    // your antiaim and fakelag
    // rage bot
    // other things
    Prediction.End();
    
    if (airStuck) // so we do your airstuck code
    {
        cmd->tick_count = INT_MAX;
        cmd->command_number = INT_MAX;
    }
    
// end of your create move hook

It's really easy to implement. All that you need is just jump and press your AirStuck bind per once. And if you want to off this, you need to press bind key afresh
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Фикс же?
Только локал сервер
 
Последнее редактирование:
if (Variables.Misc.airstuck)
{
if (GetAsyncKeyState (Variables.Misc.air_key))
{
cmd-> command_number = INT_MAX;
cmd-> tick_count = INT_MAX;
}
}

You're doing it incorrect :)
 
You should call
Код:
Expand Collapse Copy
        cmd->tick_count = INT_MAX;
        cmd->command_number = INT_MAX;
in your createmove hook. Be aware, that you can't even use GetAsyncKeyState because it's to slow. You can try GetKeyState or just call AsyncKeyState with overriding your bool.

So, all what you need is:

1) Your create_move hook.
2) Brain.

Код:
Expand Collapse Copy
    ///createmovehook///
  
    static float lastTime = 0;
    static bool airStuck = false;
    if (GetAsyncKeyState(Menu.Settings.KeyExample) && abs(global_vars->curtime - lastTime) > 1) // it's just an integer in your IMGUI
    { 
        lastTime = global_vars->curtime;
        airStuck = !airStuck;
    }
      
    Prediction.Start();
    // your antiaim and fakelag
    // rage bot
    // other things
    Prediction.End();
  
    if (airStuck) // so we do your airstuck code
    {
        cmd->tick_count = INT_MAX;
        cmd->command_number = INT_MAX;
    }
  
// end of your create move hook

It's really easy to implement. All that you need is just jump and press your AirStuck bind per once. And if you want to off this, you need to press bind key afresh
/del
 
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