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Pandoracheats.pw fixed aimbot?

  • Автор темы Автор темы deok
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20 Мар 2020
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Hello. So I've been expierecing some problems with the cheat. Well actually its a one problem. The broblem is when a player dies, the aimbot will continue to shoot at the dead player's dormant esp till it doesnt fade. So I was wondering if someone clould fix that since i didnt suceeded.


-Regards deok
 
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Ok i just wanna clear one thing out. Only 1 or 2 ppl actually helped me by a little bit, but eve their "help" didnt affected anything. So my point is that if you are going to waste my time, because i've been trying to figure this out for 3 days straight now. Thanks and stop spamming useless shit.
 
Ok i just wanna clear one thing out. Only 1 or 2 ppl actually helped me by a little bit, but eve their "help" didnt affected anything. So my point is that if you are going to waste my time, because i've been trying to figure this out for 3 days straight now. Thanks and stop spamming useless shit.
w-who are u talking to?
 
Ok i just wanna clear one thing out. Only 1 or 2 ppl actually helped me by a little bit, but eve their "help" didnt affected anything. So my point is that if you are going to waste my time, because i've been trying to figure this out for 3 days straight now. Thanks and stop spamming useless shit.


if (entity->IsAlive()); :)
 
if (entity->IsAlive()); :)
you COULD but BUT you didnt say where and u never defined entity. you are talkng to a noob (afaik)

the REAL fix is::: go toAimbot::Think()
and just after where it checks if aimbot is ON
you put
C++:
Expand Collapse Copy
if (entity->IsAlive())
    return;
and at the VERY top of aimbot.cpp you put
Код:
Expand Collapse Copy
Player entity;

have a good day!
 
you COULD but BUT you didnt say where and u never defined entity. you are talkng to a noob (afaik)

the REAL fix is ::: go toAimbot :: Think ()
and just after where it checks if aimbot is ON
you put
[CODE = cpp] if (entity-> IsAlive ())
return [/ CODE]
and at the VERY top of aimbot.cpp you put
Код:
Expand Collapse Copy
 Player entity;

have a good day!
You've got to learn to stop spoonfeeding these pasters!
 
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