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V4.18 - V4.23
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Трейлер / Trailer:
Aquatic Surface - это хорошо оптимизированный пакет материалов и блюпринтов, в котором реализованы полностью функционально настраиваемые и реалистичные эффекты воды.
Технические детали / Technical Details:
Features:
- Water clip line effect
- Underwater and over water surface and post-process volume
- Translucency support for underwater particles and meshes
- Three types of static reflection/refraction projections (box/spherical/planar)
- Animated caustics based on decals
- Buoyancy component
- UV mapping, vertex color flow, and texture color flow maps
- Over 100 parameters like translucency, fog depth, mapping, reflective, refraction, wet color.
- Multiple material switches enable/disable some of the effects to increase quality/efficiency
- Very fast and GPU friendly. 120-160 instructions depend on used effects.
- Quality/Efficiency adjustment. cinematic (realistic reflections) and standard (static box projected cube-map)
- Water edge/coast (not using the distance fields)
- Sun and glittering effect on waves
- Fast underwater and surface scattering and god rays
- Implemented as the unlit translucent material
- Water holes for boats
- Fast physics based interactions
- Character swimming implementation
- Interaction particle splashes
- Audio support
- World origin location
Example Maps: 5 (reef, lake, pool, waste, ocean)
Master Materials: 8
Material Functions: 23
Material Instances: 30
Texture Resolutions:
- 16 128x128 (caustics animation)
- 5 512x512 (normalmaps)
- 1 64x64 (tools)
Supported Target Build Platforms: Windows
Network Replicated: Yes
Open worlds: Yes (World Origin Location)
До V4.23 Manifest работает
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V4.18 Asset
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