if ( m_nGetChokedPackets == 1 )
{
if ( AnimationData::Side )
{
if ( !m_nData || *m_nData )
{
if ( AnimationData::Side <= 0 )
m_flGoalFeetYaw = m_angEyeAngles.y - 60.0;
else
m_flGoalFeetYaw = m_angEyeAngles.y + 60.0;
for ( ; m_flGoalFeetYaw > 180.0; m_flGoalFeetYaw = m_flGoalFeetYaw - 360.0 )
;
for ( ; m_flGoalFeetYaw < -180.0; m_flGoalFeetYaw = m_flGoalFeetYaw + 360.0 )
;
}
else
{
if ( AnimationData::Side <= 0 )
m_flGoalFeetYaw = AnimationData->Side::Left;
else
m_flGoalFeetYaw = AnimationData->Side::Right;
for ( ; m_flGoalFeetYaw > 180.0; m_flGoalFeetYaw = m_flGoalFeetYaw - 360.0 )
;
for ( ; m_flGoalFeetYaw < -180.0; m_flGoalFeetYaw = m_flGoalFeetYaw + 360.0 )
;
}
}