Xablau Начинающий Статус Оффлайн Регистрация 29 Июл 2020 Сообщения 39 Реакции[?] 5 Поинты[?] 1K 31 Июл 2020 Автор темы #1 Hey guys, for those who works with Blender, here's the easiest way i've found to send your work to Unreal directly from Blender, with a live link: I hope this help's!
Hey guys, for those who works with Blender, here's the easiest way i've found to send your work to Unreal directly from Blender, with a live link: I hope this help's!
UnrealEngine Покинул портал. Не писать. U Легенда форума Статус Оффлайн Регистрация 1 Авг 2016 Сообщения 4,361 Реакции[?] 5,676 Поинты[?] 173K 31 Июл 2020 #2 I have more trouble creating a skeleton through autorig
Xablau Начинающий Статус Оффлайн Регистрация 29 Июл 2020 Сообщения 39 Реакции[?] 5 Поинты[?] 1K 31 Июл 2020 Автор темы #3 Fiero написал(а): I have more trouble creating a skeleton through autorig Нажмите для раскрытия... wow, are we talking about the addon to Blender? it comes very in handy, what kind of problems you have with autorig?
Fiero написал(а): I have more trouble creating a skeleton through autorig Нажмите для раскрытия... wow, are we talking about the addon to Blender? it comes very in handy, what kind of problems you have with autorig?
UnrealEngine Покинул портал. Не писать. U Легенда форума Статус Оффлайн Регистрация 1 Авг 2016 Сообщения 4,361 Реакции[?] 5,676 Поинты[?] 173K 31 Июл 2020 #4 Xablau написал(а): wow, are we talking about the addon to Blender? it comes very in handy, what kind of problems you have with autorig? Нажмите для раскрытия... I put all the dots right, but it creates an absolutely random skeleton whose bones stick out in all directions
Xablau написал(а): wow, are we talking about the addon to Blender? it comes very in handy, what kind of problems you have with autorig? Нажмите для раскрытия... I put all the dots right, but it creates an absolutely random skeleton whose bones stick out in all directions
Xablau Начинающий Статус Оффлайн Регистрация 29 Июл 2020 Сообщения 39 Реакции[?] 5 Поинты[?] 1K 31 Июл 2020 Автор темы #5 Fiero написал(а): I put all the dots right, but it creates an absolutely random skeleton whose bones stick out in all directions Нажмите для раскрытия... If your problem is inside blender, and you have correctly put all dots, probably your mesh have some problem, but if this problem occurs inside unreal, is because your model have 3 spines instead of 4, anyway, watch this video, it can help you
Fiero написал(а): I put all the dots right, but it creates an absolutely random skeleton whose bones stick out in all directions Нажмите для раскрытия... If your problem is inside blender, and you have correctly put all dots, probably your mesh have some problem, but if this problem occurs inside unreal, is because your model have 3 spines instead of 4, anyway, watch this video, it can help you