Blender to unreal the easiest way

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Hey guys, for those who works with Blender, here's the easiest way i've found to send your work to Unreal directly from Blender, with a live link:


I hope this help's!
 
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I put all the dots right, but it creates an absolutely random skeleton whose bones stick out in all directions
If your problem is inside blender, and you have correctly put all dots, probably your mesh have some problem, but if this problem occurs inside unreal, is because your model have 3 spines instead of 4, anyway, watch this video, it can help you


 
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