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Автор темы
- #1
- Hashes
- ==========
- engine.dll 14D317B3 (CRC-32)
- client.dll 8FFCE685 (CRC-32)
- Offsets
- ==========
- Player Base client.dll + 9DF064
- Entity Base client.dll + A4E224
- Entity Size 10
- View Matrix client.dll + A43764
- Player View (engine.dll + 509CD4) + 4C88
- Entity
- ==========
- Origin 0134 float[3]
- Angle 2374 float
- BoneMatrix 0A78 pointer
- Health 00FC int32
- Team 00F0 int32
- Spec 171C int32
- Dormant 00E9 bool
- Player
- ==========
- Angle 1584 float
- ViewZ 010C float
- Target 23C8 int32
- BoneMatrix
- ==========
- X base + 0x30 * iBone + 0x0C
- Y base + 0x30 * iBone + 0x1C
- Z base + 0x30 * iBone + 0x2C